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  1. #2041
    Founder LeLoric's Avatar
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    Did some tests with Kleio on his goggles, proc seems to be about 1 in 10 it is either sp or hp not both in one proc about 30 points per proc and it does stack with torc. He is lawful good and worked fine not sure if true neutral would get more but i really doubt it.

    We have two people working on smoke on items need a few more ingredients will post when we got em.
    Last edited by LeLoric; 03-05-2008 at 04:09 AM.
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  2. #2042
    Waylander of the Stolen Blade Cambo's Avatar
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    Ahh missed the part about the spell points...nice
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  3. #2043
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    Nice work guys...just a quick question. The process of mixing two shard....can it be done at the 1st and 2nd altar as well. I have a few toons with 2nd tier items. This thread has grown rather large and if it has been stated "NO.... merging of shards at first 2 altars has been tried and it did not work".....I have missed it. Thanks again to all those who share....

  4. #2044
    Community Member edana's Avatar
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    Here is the process of Concordant Opposition, hoping it will help to answer some of the questions

    I wasnt sure that if the shard combine order (+/- or -/+) will effect on the skill bonus item gets. do we get +3 cha skill? +3 int skill? both?. or the negative energy affinity thats already on the item would give us +3 int skill, no matter what order we did. since i want to get the +3 cha skill, so i put the pos shard in the mechine first, then follow by neg shard and cell.

    step 1


    step 2


    step 3


    the result is a shard of supreme power imbued with ethereal positive energy escalation and existential stalemate. item did get the +3 cha skill.
    it leads me to believe that 1. the first focus shard will give tier 3 focus effect on the item/weapon, 2. we dont get both focus effect, 3. XXX energy affinity thats already on the item (first tier focus) wont influence tier 3 focus effect.

    Then again we are at early stage of discovery, anything is possible

    The description on the final imbued supreme power shard, it shows existential stalemate.. i wonder if we can get an item/weapon with aspect of XXX and existential stalemate effect (+6 wis, +10 diplomacy, +10 haggle).

    One more thing that need Dev's help to clearfy, on Concordant Opposition's description it shows we get sp AND temp hp, but during our testing, we get either/or, some hit we get sp some we get hp. but never both on the same hit. is this a bug??????

  5. #2045
    Community Member Shade's Avatar
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    Quote Originally Posted by edana View Post
    1st tier -EE
    2nd tier +EE
    3rd tier (+/-)EE

    result
    You know whats really interesting about this item.. It has no existential stalemate on it.. I mean the effect and description itself is gone. Before it seemed like the crafting system was pretty limited in that it could not remove or change effects after they have been added..All you could do is add more.. But this shows thats wrong.

    It's also weird that it doesn't list its "concordant oposition" as a seperate effect to existential stalemate II.. I mean so far all the other elemental combo bonuses always listed either an Affinity, An Aspect, or the Mineral one, which just say Mineral - which had no actaul use of effect, it just said what it was. This one pretty much lacks both of those.

    And also we see weird effects like when you have imrpoved combustion 6 on a weapon, then you do the same upgraded again and get greater combustion 6.. Yet it just lists both on there, it doesn't change the effect like it should, I mean since the old one is now redundant and doesnt do anything useful.. But the tech should be there since this item removed the existential stalemate and changed it into concoordant oposition.

  6. #2046
    Community Member Tanka's Avatar
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    The Stalemate is still there with the bonuses it provides, just without the name itself. +6 Wis/+10 Haggle/+10 Diplo.
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  7. #2047

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    Quote Originally Posted by Shade View Post
    It's also weird that it doesn't list its "concordant oposition" as a seperate effect to existential stalemate II.. I mean so far all the other elemental combo bonuses always listed either an Affinity, An Aspect, or the Mineral one, which just say Mineral - which had no actaul use of effect, it just said what it was. This one pretty much lacks both of those.
    Balance of Land and Sky lists some bonuses in its description that aren't listed elsewhere on the item (namely the deflection and resistance bonuses).

    But it is odd that Existential Stalemate disappeared.
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  8. #2048
    Community Member Agarwaen's Avatar
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    Considering I currently have existential stalemate goggles on my Rogue, I'm pretty bummed by the effect that concordant opposition grants. Almost totally useless to him. I hope it turns out we can put a tier II effect on an item that doesn't have tier I (eg put Magma II on an item without Magma I). I think it is highly unlikely though, so all those ingredients were wasted, and my goggles will probably end up in the trash bin. Loverly.

    I wish the devs had not tied +cha skills exclusively to spell points. It's great for umd casters and all, but pretty much leaves UMD rogues out in the cold. But, I guess I shouldn't be surprised by that: same ol', same ol'.

    But on a brighter note: thanks a million to everyone who has contributed so much information, time and brian power to this thread. Great stuff, and much appreciated! And thanks especially to Garth and edana for dropping those recent bombshells!!!
    Last edited by Agarwaen; 03-05-2008 at 08:29 AM.
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  9. #2049

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    Quote Originally Posted by Agarwaen View Post
    Considering I currently have existential stalemate goggles on my Rogue, I'm pretty bummed by the effect that concordant opposition grants. Almost totally useless to him. I sure hope it turns out we can put a tier II effect on an item that doesn't have tier I (eg put Magma II on an item without Magma I). I think it is highly unlikely though, so all those ingredients were wasted, and my goggles will probably end up in the trash bin. Loverly.
    I'm really curious to see if Tempered or Balance of Land and Sky can be put on an Existential Stalemate item.

    It would maintain the "balance" theme of Existential Stalemate, but might offer different results.

    And it would settle for sure whether or not the Aspect has to match the third tier bonus.
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  10. #2050
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    Quote Originally Posted by Keneith View Post
    Thxs! Nice work!
    Jus need some clarifications....base on the description on Concordant Opposition, it says:
    "This item is imbue with the energy of concordant opposition. Those who rest at the pinacle of supreme balance can do nothing but gain. When the wearer of this item is successfully attacked in melee, there is a chance that the item will bestow temporary hit points & grant spell points to the wearer"

    Wat i dun understand is the underline statement...wat is the pinacle of supreme balance? Neutral alignment?
    That's just flavor text. It should not be over-scrutinized.
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  11. #2051
    Community Member Yshkabibble's Avatar
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    Quote Originally Posted by Ironwind View Post
    Willphase and his guild might not be the first to figure out the riddle of Tier 3, but they were the first to publish their findings and that's what the world will remember. Everyone knows Einstein's Theory of Relativity. Nobody cares that Ruđer Bošković had the same idea 200 years earlier.

    Well I do appreciate the info from them. However I fail to see the relativity in comparing this to Einstein.
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  12. #2052
    Founder Endrik's Avatar
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    Quote Originally Posted by Yshkabibble View Post
    Well I do appreciate the info from them. However I fail to see the relativity in comparing this to Einstein.
    Heh. Relativity. You're funny.
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  13. #2053
    Community Member Hendrik's Avatar
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    Quote Originally Posted by willphase View Post
    I told you someone else was making it.

    Make Magma II - that sounds MUCH more interesting!

    Garth
    Hope to be on that one real soon Garth!



    Hope what we spoke about pans out for this.

    *crosses fingers*

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  14. #2054
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by vyvy3369 View Post
    As an update to the 30% Healing, the Finger Necklace DOES stack. Heal scrolls were doing 275 supposedly after equipping it, 260 without.
    Ok, so it's stacking somewhere, but I'm still trying to figure out where. I can't place the extra 15 HP. Any thoughts?

    110 * 1.4 * 1.3 * 1.3 = 260
    110 * 1.4 * 1.3 * 1.4 = 280 (so, not adding together with Healing Amp30% or ImpReco3)
    110 * 1.4 * 1.3 * 1.3 * 1.1 = 285 (so, not multipliying by itself)
    Last edited by Mad_Bombardier; 03-05-2008 at 10:29 AM.

  15. #2055
    Community Member EspyLacopa's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Ok, so it's stacking somewhere, but I'm still trying to figure out where. I can't place the extra 15 HP. Any thoughts?

    110 * 1.4 * 1.3 * 1.3 = 260
    110 * 1.4 * 1.3 * 1.4 = 280 (so, not adding together with Healing Amp30% or ImpReco3)
    110 * 1.4 * 1.3 * 1.3 * 1.1 = 285 (so, not multipliying by itself)
    hmmmm.

    110 * 1.5 * 1.3 * 1.3 = 278
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  16. #2056
    Community Member nbhs275's Avatar
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    Now i really wanna see what land and sky does once you complete it. If it actually makes a +5 protection +5 resistance item, then it will be a very sought after combo.
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  17. #2057
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by EspyLacopa View Post
    hmmmm.

    110 * 1.5 * 1.3 * 1.3 = 278
    I had that one listed, then said no. There's no way a recipient bonus, Finger Necklace is going to be stacked in with the caster based enhancement, Wand and Scroll Mastery.

  18. #2058
    Community Member EspyLacopa's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    I had that one listed, then said no. There's no way a recipient bonus, Finger Necklace is going to be stacked in with the caster based enhancement, Wand and Scroll Mastery.
    And yet, it fits with the in game results listed. (275 with it on)

    *shrug*

    Sure it's wierd.
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  19. #2059
    Tasty Ham Hunter Kargon's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Ok, so it's stacking somewhere, but I'm still trying to figure out where. I can't place the extra 15 HP. Any thoughts?

    110 * 1.4 * 1.3 * 1.3 = 260
    110 * 1.4 * 1.3 * 1.4 = 280 (so, not adding together with Healing Amp30% or ImpReco3)
    110 * 1.4 * 1.3 * 1.3 * 1.1 = 285 (so, not multipliying by itself)
    110 * 1.4 * 1.3 * 1.3 + 0.1*110 = 271... hmmm closermer....

  20. #2060
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by nbhs275 View Post
    Now i really wanna see what land and sky does once you complete it. If it actually makes a +5 protection +5 resistance item, then it will be a very sought after combo.
    I can see it being Greater Stability or Superior Stability. My money is on Greater with no requirement for TN alignment.

    +2/+2 Stability on random loot
    +3/+3 (Improved Stability) on Balance of Land and Sky items - does not require TN.
    +4/+4 Greater Stability on Antithesis robe
    +5/+5 (Superior Stability) ???

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