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  1. #1181
    Community Member Ilandrya's Avatar
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    Quote Originally Posted by Keneith View Post
    Hi all, 1st of all, thxs for all the info u guys posted in here!
    Really a great help.

    Im wondering, if i craft an accessory wif +OM for tier 1, +OM for tier 2
    will i b getting regeneration at a rate of 3hp/min in total?
    (tier 1 regen @ 1hp/min, tier 2 @ 1hp/30sec = 2hp/min, so add them up will b 3hp/min)
    and on top of that, true ressurection 1/day
    Now im thinking, if i get another +OM for tier 3, which suspected to gives 1hp/15sec
    then i'll b able to regen 7hp/min!
    Thats not bad at all...wif Greater Disruption Guard

    I'll try to work on tier 3 for +OM, if i ever manage to get pass part 4 of The shroud...

    From what I understand, the person who crafted a regen item took regen at both of the first two altars, and upon testing, they did not stack with each other. 1hp/30 sec was the rate of healing after the second upgrade, so the second, stronger, version of regen won out.

    I'm not sure about jerky and the jungle cloak, if differing regen items would stack/are supposed to be stacking with each other. I'm guessing that since regen does't stack on the same item, that multiple regen items shouldn't be stacking with each other either if they are.

  2. #1182
    Community Member gpk's Avatar
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    Quote Originally Posted by ThEndor View Post
    Concerning Existential Stalemate:

    Right now, one of the weapons I have planned for a character is going to be a shortsword

    +5 Green Steel Shortsword
    First Upgrade: Material Dominion Positive - Holy
    Second Upgrade: Material Dominion Earth - Acid Burst
    Third Upgrade: Material Escalation Negative - +2 Exceptional Strength

    So the question is, will having positive on the first upgrade and negative on the third still get me the existential stalemate for +6 wisdom? The description says it occurs because of equal amounts, but will that still hold true for 1 and 3?

    I don't believe it will.

    I just took a holy shocking burst khopesh and added +4 AC insight bonus usign Negative Opposition Ethereal and it didn't make any special combo for positive tier 1 and negative tier3.

    The ingredients i had on hand kinda dictated neg for tier3 so i tested it.

    So tier1 positive, tier2 air and tier3 negative no special magic surprise.

    tier1 Holy: Positive Dominion Material
    tier2 Shocking Burst : Air Dominion Material
    tier3 AC4: Negative Opposition Ethereal

    Last edited by gpk; 02-21-2008 at 02:40 AM.

  3. #1183
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    Quote Originally Posted by Ilandrya View Post
    I'm not sure about jerky and the jungle cloak, if differing regen items would stack/are supposed to be stacking with each other. I'm guessing that since regen does't stack on the same item
    A character using both jerky and jungle cloak at the same time has jungle take precedence and suppress the jerky until it expires.

    This is better from what used to happen, when jerky's lower rate of healing suppressed the jungle, although its not as good as allowing them both to work independently.

  4. #1184
    Community Member Ilandrya's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    A character using both jerky and jungle cloak at the same time has jungle take precedence and suppress the jerky until it expires.

    This is better from what used to happen, when jerky's lower rate of healing suppressed the jungle, although its not as good as allowing them both to work independently.
    So the larger bonus wins out, which is in keeping with general stacking rules. Good to know. Thanks for the info.

  5. #1185
    Community Member Ilandrya's Avatar
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    Quote Originally Posted by gpk View Post
    I don't believe it will.

    I just took a holy shocking burst khopesh and added +4 AC insight bonus usign Negative Opposition Ethereal and it didn't make any special combo for positive tier 1 and negative tier3.

    The ingredients i had on hand kinda dictated neg for tier3 so i tested it.

    So tier1 positive, tier2 air and tier3 negative no special magic surprise.

    tier1 Holy: Positive Dominion Material
    tier2 Shocking Burst : Air Dominion Material
    tier3 AC4: Negative Opposition Ethereal


    Well, this example shows that the 3rd upgrade "bonus" tracking is going to be difficult. To start with, not only are there 484 possible outcomes for weapons and 484 possible outcomes for accessories, but with unsuccessful ones the screenshot doesn't show what the third element used was, so each "fail" will be based word of mouth rather than a screenshot. Lot of room for error there unfortunately.

  6. #1186
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    Quote Originally Posted by Ilandrya View Post
    To start with, not only are there 484 possible outcomes for weapons and 484 possible outcomes for accessories, but with unsuccessful ones the screenshot doesn't show what the third element used was, so each "fail" will be based word of mouth rather than a screenshot.
    The majority of items will let you determine the pedigree from just an examination screenshot. It's only the Opp-Eth ones such as this item where you can't tell at all. In other cases the screenshot tells you 2 possibilities, such as +2 str which is from water or negative. But most of the properties are unique to an element.

  7. #1187
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Kargon View Post
    ITS BUGGED!!! DONT USE HEALAMALLING AMPLIMIFICATION 30%!!! EVERMARY TIME KARGON WEAR HAMMER AND TRY HEAL SELF, WITH FOOD OR SPELLS, IT HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUURTS!!!!!!!!!!! KARGON KILL SELF 4 TIMES BEFORE FIGURE OUT!!!!

    Material / Dominion / Posimitive (Known)
    Material / Dominion / Posimitive (Known)
    Material / Oppositimion / Posimitive (NEW!): 30% Healamalling amplimificatimion OF DO0o0O0o0M!!!!!

    And still got disruptimion thingy, incase anybody nervous about not get it if change stuff other than focus.



    ITS BUGGED!!! DONT USE HEALAMALLING AMPLIMIFICATION 30%!!! EVERMARY TIME KARGON WEAR HAMMER AND TRY HEAL SELF, WITH FOOD OR SPELLS, IT HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUURTS!!!!!!!!!!! KARGON KILL SELF 4 TIMES BEFORE FIGURE OUT!!!!
    LOL ouch and SPLAT.

    Oh, and you misspelt DDOOOOOOOOOM!!!!!!!.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  8. #1188
    Founder Riggs's Avatar
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    It appears that according to Eladrins posts, you would only get a quasi/para tier 3 effect if you reinforce the first 2 effects, you cant get magma 2 if you go air or positive for tier 3 for example. (and that would make a tri-para, or quasi/para - which was stated as not having any special upgrades)

    So - the air/land, or pos/neg tier 2 balance/opposition effect is only at tier 2. To get a special tier 3 effect you now have to reinforce either the first or second effect - not add a 3rd different element.

    So air/positive/air, or positive/air/air will get you something big, but air/positive/fire will not, nor pos/neg/air.

    You will get the initial bonus, but not an extra special one.

    he said going all 1 type will be the weaker of the types. So we should be seeing a larger special set of effects with combinations like earth/fire/earth, fire/earth earth, pos/earth/pos, neg/pos/neg etc, than just all three earth or positive.

    Anyone looking to mix 3 elements I might recommend first trying to reinforce one of the initial two. Personally my ranger will be trying a weapon with air/positive, then either air or positive again depending if anything is posted by the time I get large ingredients. Maybe a holy thunderclap on a 20 or something.

  9. #1189
    Community Member Keneith's Avatar
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    Hmmm.....it seems like adding energy at tier 3 (not unless u're making a pure energy) will not give u anything.
    However, adding elementals at tier 3 might yield some effects...jus my feeling only..

  10. #1190
    The Hatchery sirgog's Avatar
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    Heard it reported in another thread that 3x negative on an item grants Slay Living Guard, which randomly casts Slay Living on foes that strike you.

    Have not seen a screenshot, this is hearsay only.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  11. #1191
    Founder Aesop's Avatar
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    Quote Originally Posted by sirgog View Post
    Heard it reported in another thread that 3x negative on an item grants Slay Living Guard, which randomly casts Slay Living on foes that strike you.

    Have not seen a screenshot, this is hearsay only.
    lol now that would be funny... I think I need to make a MON necklace for my Rogue... if the fear doesn't get ya the Slay Living may



    Aesop

    of course that leaves undead and things stilll hittin me... but that's why I have a disruptor right?
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  12. #1192
    Community Member Agarwaen's Avatar
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    Quote Originally Posted by Riggs View Post
    So air/positive/air, or positive/air/air will get you something big, but air/positive/fire will not, nor pos/neg/air...Personally my ranger will be trying a weapon with air/positive, then either air or positive again
    Perhaps I have missed something someone has crafted, but I haven't seen anything to indicate that pos/neg/air will not give a special result at the end. Thanks to gpk we know pos/air/neg doesn't give a special tier 3 result, but as far as I know that doesn't mean that pos/neg/air will turn out the same. Doesn't someone still need to test pos/neg/elemental, or did I miss something?

    I am leaning toward going with neg/pos/air on my goggles (+10hp, +5 cha skills, stalemate), but the other possibility was Air/Pos/Air like you are going to try. I changed my mind though when Eldarin said "You got air in my lightning" regarding this combo. That didn't exactly sound like an endorsement to me, although I am likely reading too much into it. I often do that.

    Edit: The comment that has me fascinated is where Eldarin said "There's still one thing that people haven't yet discovered regarding upgrading Para or Quasi elemental combinations." I wonder if that means we are going to have to find the right combination of gem and essence as well as the proper focii. For instance, I would love to see what you get with a recipe that uses each of the gem and essence possibilities. (eg tier1: Neg/Dom/Eth; tier2: Pos/Opp/Eth; tier3 Air/Esc/Mat, or something similiar). I'm dying to try something like this, but first I have to finish my UMD goggles. The only downside to such "grand mix" combos is that they all seem to result in Jack-of-all-Trades but Master-of-None types of equipment. So if you don't get something extra special at the end, the item won't be too good.
    Last edited by Agarwaen; 02-21-2008 at 06:50 AM.
    Thelanis: Mithran, Mithrana, Aggrond, Arcanned, Ainadan, and others

  13. #1193
    Founder Cowdenicus's Avatar
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    it just seems like alot of effort (and cost since i run clerics) for a "chance" at a decent item.....

    If the pit fiend didnt have a trillion hit points or something it would be a different story.
    Clerics of Fernia
    King of Stormreach
    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  14. #1194
    Master Cryptologist Wulf_Ratbane's Avatar
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    Kargon, what server are you on?

    I will make a new character if necessary and give you a tasty ham just to watch you pop like a bloated tick.

    Man, I laughed so much-- better than sex.

    Better than ham, even.

  15. #1195
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    Quote Originally Posted by Wulf Ratbane View Post
    Hey Ink-- First off, thx for your hard work. Your spreadsheet is a great resource and great fun.

    Can you tell me what the red background color through the Tier2 combination of Earth/Water is for?

    I hope it just means "Unknown."

    For the record, following the revealed cosmology so far, I would expect it to be an Aspect of Ooze.

    (If you have time, a key for each of the colors you use would be helpful.)
    You are correct, red means, "I don't know". I needed a way to distinguish the Unknown (red) from the Unconfirmed (purple). The line between the two is a matter of degree.

    As to the Aspect of Ooze, you are right again. Someone pointed me to an off-site forum with a bunch of screenshots, so I was able to confirm many things last night, including the Aspect of Ooze.

    Cheers,
    Ink

  16. #1196
    Master Cryptologist Wulf_Ratbane's Avatar
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    Quote Originally Posted by Inkblack View Post
    You are correct, red means, "I don't know". I needed a way to distinguish the Unknown (red) from the Unconfirmed (purple). The line between the two is a matter of degree.

    As to the Aspect of Ooze, you are right again. Someone pointed me to an off-site forum with a bunch of screenshots, so I was able to confirm many things last night, including the Aspect of Ooze.

    Cheers,
    Ink
    Thanks Ink.

    Just want to say again how much I appreciate your work. No offense to Dworkin, but the Wiki could learn a thing or two from you with respect to usability. I see no reason to use any other site than what you have-- as long as you keep it up to date!


    /death counter
    You have died 67 times.

  17. #1197
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by ThEndor View Post
    +5 Green Steel Shortsword
    First Upgrade: Material Dominion Positive - Holy
    Second Upgrade: Material Dominion Earth - Acid Burst
    Third Upgrade: Material Escalation Negative - +2 Exceptional Strength
    That's the combo I was (eventually) going to do for my Fighter's Khopesh!

  18. #1198
    Community Member Hendrik's Avatar
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    Posting for a friend.

    Aspect of Ooze Maul;

    The Cloudkill is fast cast!



    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  19. #1199
    Community Member Aeneas's Avatar
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    Quote Originally Posted by SneakThief View Post
    Pos/Air would give you lightning. Lightning + Negative ... I dont see it.

    I would see Lightning with either more Positive (ions) or more air (wind?) ... or possibly even water (storm? or just more conductive?)
    Luckily, ions come in two flavors, pos and neg. Neg are technically anions, but same difference.


    And the maul above should become everbright when it gets aspect of ooze.
    READ ME NEW PLAYERS!!!
    Aeneas - Boosterseat - Eulogy - Diminutive - Moths

  20. #1200
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aeneas View Post
    And the maul above should become everbright when it gets aspect of ooze.
    Wouldn't that be too cool! Maybe for Ooze II? Now we gotta find the combo that makes it.

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