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  1. #1061
    Founder SneakThief's Avatar
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    Quote Originally Posted by UtherSRG View Post
    I know. But they're only going so far, and to make the numbers work. So it doesn't matter that D&D has Astral, Ethereal, and Shadow. Turbine's decided to go with Material and Ethereal. End of story. Nothing to see here. Move along, move along.
    Nothing more to see for now. They are adding more raid recipies in mod 7 (More green steel blanks and more shroud recipies).

    If you look at it this way. Right now there are 6 useable raid ingridients. Thats 15 unique combinations, 3 of which do nothing right now. When the recipies with horns are added, it jumps to 35 unique combinations. I suspect horns arent "supposed" to be dropping yet, and that there may be a 7th Vale raw as well (that isnt dropping yet).
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
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  2. #1062
    Community Member UtherSRG's Avatar
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    Default loot plans

    For no particular reason that to have someplace convenient for me to find it, here are my Shroud loot plans for my Wizard:

    • Sceptre
      1. EEF: +6 INT (done)
      2. EEN: +1 INT (done)
      3. EEN: +2 INT (need ingredients and shard)

    • Goggles
      1. EEN: Wiz VI, Int Skills +1 (done)
      2. EEF: +50 sp, Int Skills +2 (done)
      3. EEN: +100 sp, Int Skills +3 (need ingredients and shard)

    • Helm
      1. MON: Blindness & Disease Immunity
      2. MON: Proof Against Poison & Fear Immunity
      3. MON: Deathblock/Deathward?

    • Belt - if the FNN Sceptre works out to be a good combo, I'll do EPP. If the NFN goggles have a good combo, I'll do PEP. Otherwise I'll do PEE, PPE, EPE, or EEP
      1. ME[PE]: +10 hp, +1 CON skills
      2. ME[PE]: +15 hp, +2 CON skills
      3. ME[PE]: +20 hp, +3 CON skills
    Last edited by UtherSRG; 02-22-2008 at 05:36 AM. Reason: goggles 2nd upgrade done

  3. #1063
    Community Member Waterboy's Avatar
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    Quote Originally Posted by UtherSRG View Post
    For no particular reason that to have someplace convenient for me to find it, here are my Shroud loot plans for my Wizard:

    • Sceptre
      1. EEF: +6 INT (done)
      2. EEN: +1 INT (need shard)
      3. EEN: +2 INT

    • Goggles
      1. EEN: Wiz VI, Int Skills +1 (need shard)
      2. EEF: +50 sp, Int Skills +2
      3. EEN: +100 sp, Int Skills +3

    • Helm
      1. MON: Blindness & Disease Immunity
      2. MON: Proof Against Poison?
      3. MON: Deathblock/Deathward?

    • Belt - if the FNN Sceptre works out to be a good combo, I'll do EPP. If the NFN goggles have a good combo, I'll do PEP. Otherwise I'll do PEE, PPE, EPE, or EEP
      1. ME[PE]: +10 hp, +1 CON skills
      2. ME[PE]: +15 hp, +2 CON skills
      3. ME[PE]: +20 hp, +3 CON skills
    But you cannot have more than 1 item equipped at a time right?

  4. #1064
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    Quote Originally Posted by Waterboy View Post
    But you cannot have more than 1 item equipped at a time right?
    Until we learn how to cleanse them, correct.

    I think he could equip them all at the same time but I have a feeling he'd be dead in about 0.51 seconds.

  5. #1065
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Waterboy View Post
    But you cannot have more than 1 item equipped at a time right?
    Not without taking damage, until we learn the Ritual of Cleansing. However, that doesn't stop me from crafting them. (And weapons don't count for this, so I'll be at least able to wield the scepter and wear the goggles.)

  6. #1066
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    Quote Originally Posted by Drider View Post
    Well I did an earth + earth + positive, all etheral/escalation on my goggles finished tonight, and there was nothing special on them on the end product.

    These ony had WizVI , Spell power ,Wis +1, and summon at tier2 right?

    when you added positive on last alter it added Greater spell power,Wis+2 and both Cha +1 and +2 ?
    Knights of the Phoenix

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  7. #1067
    Founder SneakThief's Avatar
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    Quote Originally Posted by digz` View Post
    These ony had WizVI , Spell power ,Wis +1, and summon at tier2 right?

    when you added positive on last alter it added Greater spell power,Wis+2 and both Cha +1 and +2 ?
    Level 1: Wizadry 6 and +1 Wisdom Skills
    Level 2: +50 SP and +2 Wisdom Skills
    Combo Earth: Summon Dense Earth Elemental (CR12)
    Level 3: +100 SP and +3 Charisma Skills
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
    See, even the EULA says its a game and supposed to be fun. EvilDuckie-DuckieBot

  8. #1068
    Waylander of the Stolen Blade Cambo's Avatar
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    Hi All,
    Just got back to Australia from Peurto Rico. --30 hours Travelling
    Sorry for the delay in updating for a few days..Will catch up in the next 24 hours.

    Cheers All

  9. #1069
    Community Member Hendrik's Avatar
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    Here is my Commander Helm with second upgrade so far.

    Material/Escalation/Earth then Material/Escalation/Fire



    Plan to see what Material/Escalation/Positive will do for it.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  10. #1070
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    Quote Originally Posted by Venar View Post
    Unless someone with same elemental upgrade twice can confirm that the weapon does 2d6 base elemental damage, i don't think they stack.
    How many times do you need them to confirm it?

  11. #1071

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    Quote Originally Posted by SneakThief View Post
    They are adding more raid recipies in mod 7 (More green steel blanks and more shroud recipies).
    Where have you seen this?

    Quote Originally Posted by SneakThief View Post
    Level 1: Wizadry 6 and +1 Wisdom Skills
    Level 2: +50 SP and +2 Wisdom Skills
    Combo Earth: Summon Dense Earth Elemental (CR12)
    Level 3: +100 SP and +3 Charisma Skills
    For those who haven't noticed, item descriptions have their effects grouped in chronological order (except clickie icons) and generally end with the "affinity" or "aspect" or the like.

    So the item screenshot for the above lists:

    (---- Tier I -----)
    Wizardy VI
    +1 Wisdom Skills
    Earth Affinity
    (---- Tier II ----)
    +50 SPs
    +2 Wisdom Skills
    Aspect of Earth
    (---- Tier III ---)
    +100 SPs
    +3 Charisma Skills
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  12. #1072
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by UtherSRG View Post
    We're in Eberron, not generic D&D. All the planar defaults are thrown out the window.
    Quote: MysticTheurge

    Except what we've seen so far is actually based on traditional D&D.

    That is, Eberron doesn't have para- or quasi-elemental planes, but that's still what we're seeing for tier 2 effects.
    ___________________________

    As per the list I put up earlier Eberron certainly does have all of the Transitive Planes that DnD core has. Also it is clear that the available upgrades are based on the six Inner Planes of DnD core and not the 13 Eberron planes. So there should be a shadow essence.

    Since there is definitely 1 more ingredient (which is not currently working) so there remains possibilities of further recipes. Mod 6.1 or 7.0 seem to be a likely time for changes to be implemented.

    On a side note has anyone crunched the numbers and actually shown that with the currently known combinations that there are ~1200 total possibilities?
    Last edited by SteeleTrueheart; 02-19-2008 at 07:10 PM.
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  13. #1073
    Community Member Yuhjn's Avatar
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    Quote Originally Posted by Hendrik View Post
    Here is my Commander Helm with second upgrade so far.

    Material/Escalation/Earth then Material/Escalation/Fire



    Plan to see what Material/Escalation/Positive will do for it.


    I wouldnt do that if I were you.

    You have an earth/fire which is para-elemental.

    If you try to add positive you'll be trying to make para-quasi-elemental which the devs have stated does not exist in the game.

    The result, you wont get anything special from the 3rd combination table (things like disruption and earthgrab)

  14. #1074
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Yuhjn View Post
    I wouldnt do that if I were you.

    You have an earth/fire which is para-elemental.

    If you try to add positive you'll be trying to make para-quasi-elemental which the devs have stated does not exist in the game.

    The result, you wont get anything special from the 3rd combination table (things like disruption and earthgrab)
    Agreed.... Air or Water is what should be added to get a yet-unknown 3rd tier combo effect.

  15. #1075
    Community Member Wizzly_Bear's Avatar
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    Quote Originally Posted by UtherSRG View Post
    Agreed.... Air or Water is what should be added to get a yet-unknown 3rd tier combo effect.
    id suggest fire myself, try to do a second combo with the earth affinity to try for "magma II"

  16. #1076
    Community Member DNDJESS's Avatar
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    2nd tier item - medium material, essence, and opposition = lesser evil guard 1d6 damage per hit.
    Dear Posters;
    Reality sucks. Fantasy games are a great way to escape reality. So please stop forcing reality into our fantasy discussions. We certainly don't need the reminder.
    Thanks for your understanding

  17. #1077
    Founder SneakThief's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Where have you seen this?

    It was in a response to a pm I sent to Eladrin. Let me find it .... (can I get points for posting a pm?)

    Quote Originally Posted by Eladrin
    Quote Originally Posted by SneakThief
    Would you (could you) confirm or deny the ability to create green steel armors and/or the missing weapons?
    I'm afraid I can't comment too much on what can or cannot be made... But if something were to be unable to be made right now, there's always a chance that it'll be able to be made in the future.

    There's no kama or quarterstaff in the weapon lists, for instance. There will be a way to create a green steel kama or quarterstaff in M7.
    So thats the blanks recipes ... And horns arent "bugged" per se, as only as items that are currently usable in a recipe are not rejected by the alters (ex: only the type of soul gem needed for the adamantine ritual is accepted by the alter currently, but we know the other types will be used at some point). Any recipe involving horns would be a new shroud recipe.
    Last edited by SneakThief; 02-19-2008 at 10:23 PM.
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
    See, even the EULA says its a game and supposed to be fun. EvilDuckie-DuckieBot

  18. #1078

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    Quote Originally Posted by SneakThief View Post
    can I get points for posting a pm?
    Sometimes. But thanks for sharing!
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  19. #1079
    Community Member Hendrik's Avatar
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    Thank you for the tips everyone!!!


    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  20. #1080
    Tasty Ham Hunter Kargon's Avatar
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    Tier 1 (Known)Materimial/ escalatimion / Positive

    Tier 2 (NEW!) Materimial/ Oppositimion / Negamative = proof poison, immune fear



    Plan are go Material / escalatimion / fire for tier 3

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