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  1. #561

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    Quote Originally Posted by SneakThief View Post
    Ok so what are the paraelements for:
    Fire+Water
    Air+Earth
    Water and Fire has been discovered as being Tempered.

    Air and Earth... sand maybe?
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  2. #562
    Tasty Ham Hunter Kargon's Avatar
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    Quote Originally Posted by Cambo View Post
    How abour water + earth = mud 3 x camoflague clickies ???
    Kargon are REALAMALLY hoping 5X levamel 16 grease clicky

  3. #563
    Waylander of the Stolen Blade Cambo's Avatar
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    As for 3rd tier upgrades...i just googled this
    [FONT='Arial','sans-serif']Ice + Positive Energy ==> Crystal[/font]
    [FONT='Arial','sans-serif']Ice + Negative Energy ==> Frost[/font]
    [FONT='Arial','sans-serif']Ooze + Positive Energy ==> Clay[/font]
    [FONT='Arial','sans-serif']Ooze + Negative Energy ==> Silt[/font]
    [FONT='Arial','sans-serif']Magma + Positive Energy ==> Obsidian[/font]
    [FONT='Arial','sans-serif']Magma + Negative Energy ==> Pumice[/font]
    [FONT='Arial','sans-serif']Smoke + Positive Energy ==> Spark[/font]
    [FONT='Arial','sans-serif']Smoke + Negative Energy ==> Fumes[/font]

    ohh the possibilites

  4. #564
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Kargon View Post
    Kargon are REALAMALLY hoping 5X levamel 16 grease clicky
    ROFLMO

    ....Picturing DC40 Grease spell on a raid....look like a drunks night out.

  5. #565
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Borror0 View Post
    Water and Fire has been discovered as being Tempered.

    Air and Earth... sand maybe?

    Air & Earth = Dust ??
    Last edited by Cambo; 02-12-2008 at 01:25 AM.

  6. #566
    Community Member Shima-ra's Avatar
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    Your sections on the shard of power seems to indicate we can create ones.
    The text just looks wrong.
    Is it possible to create them?

    °Shima Ra °Roots °Zielle °Sisqi °Downpour

  7. #567
    Founder SneakThief's Avatar
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    Quote Originally Posted by Cambo View Post
    Air & Earth = Dust ??
    Neg + Earth is Dust ... a quasi-elemental plane.

    I was asking specifically about the para-elemental planes that MT was talking about since I dont know what he used as his source.
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
    See, even the EULA says its a game and supposed to be fun. EvilDuckie-DuckieBot

  8. #568
    Waylander of the Stolen Blade Cambo's Avatar
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    in the quasi planes not all planes touch..so there may be some missing combinations due to this .

  9. #569
    Founder SneakThief's Avatar
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    Quote Originally Posted by Cambo View Post
    in the quasi planes not all planes touch..so there may be some missing combinations due to this .
    That would explain Fire + Water being Tempered ... I never did anything with Planes in PnP
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
    See, even the EULA says its a game and supposed to be fun. EvilDuckie-DuckieBot

  10. #570
    Founder infernalmal's Avatar
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    Default Greater Regeneration

    So I did the tier 2 upgrade with the regeneration ingredients: Focus of positive energy, Gem of opposition, and Material Essence.

    It created this:


    The improved regeneration does not seem to stack with the lesser. It has replace my lesser regeneration icon with a improved regeneration icon. This heals my human wizard 1 HP every 30 seconds. Since it's still only 1 HP I suspect it will still not work on WF. This regeneration does not stack with my other regeneration item: Jungle cloak. If I use the jungle cloak clicky the regeneration icon disappears, I receive no 1 HP regen. points during the two minutes of the jungle regrowth healing. After the jungle cloak timer runs out the regeneration icon reappears and 30 seconds later I start healing 1 HP again.

    (Combat): You heal 1 point of damage from Improved Regeneration. (Every 30 seconds)

  11. #571
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    Quote Originally Posted by Shima-ra View Post
    Your sections on the shard of power seems to indicate we can create ones.
    The text just looks wrong.
    Is it possible to create them?
    Only if you look at it as creating "imbued Shard of Power" using "blank Shard of Power" as the ingredient.

  12. #572
    Community Member weyoun's Avatar
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    Quote Originally Posted by infernalmal View Post
    So I did the tier 2 upgrade with the regeneration ingredients: Focus of positive energy, Gem of opposition, and Material Essence.

    It created this:


    The improved regeneration does not seem to stack with the lesser. It has replace my lesser regeneration icon with a improved regeneration icon. This heals my human wizard 1 HP every 30 seconds. Since it's still only 1 HP I suspect it will still not work on WF. This regeneration does not stack with my other regeneration item: Jungle cloak. If I use the jungle cloak clicky the regeneration icon disappears, I receive no 1 HP regen. points during the two minutes of the jungle regrowth healing. After the jungle cloak timer runs out the regeneration icon reappears and 30 seconds later I start healing 1 HP again.

    (Combat): You heal 1 point of damage from Improved Regeneration. (Every 30 seconds)
    Yeah, thought about regen but because I took the jerky today in the 20th queen, I upgraded the goggles to make great commander with +10 hp, +50sp, true res, +1 con skill stack and +2 cha skill stack. Happy that the jerky dropped and that regen is way better than this . . . . nice item though. tier 1: etherial, escalation, positive; tier 2 material, escalation, positive
    Last edited by weyoun; 02-12-2008 at 10:31 AM. Reason: corrected recipe
    Lysol, Winner of the Award for Outstanding Achievement in the Field of Excellence

  13. #573
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Only if you look at it as creating "imbued Shard of Power" using "blank Shard of Power" as the ingredient.

    I hopefull cleared up the ambiguarty of mytext...I think you would have read the modifiedversion Angelus.

    Thanks for clarifying though

  14. #574
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by weyoun View Post
    Yeah, thought about regen but because I took the jerky today in the 20th queen, I upgraded the goggles to make great commander with +10 hp, +50sp, true res, +1 con skill stack and +2 cha skill stack. Happy that the jerky dropped and that regen is way better than this . . . . nice item though. tier 1: etherial, escalation, air; tier 2 material, escalation, air
    are you sure you did eth esc air then mat esc air
    what you have said doesnt fit the pattern
    What youve got should havebeen made with material escalation positive then ethereal escalation positive


    thanks
    Last edited by Cambo; 02-12-2008 at 05:17 AM.

  15. #575
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    Default Combos and Clickies

    Has anyone tried (Material + Escalation + Negative) or (Material + Escalation + Water) on a weapon yet?
    Last edited by Grimshadow; 02-12-2008 at 05:44 AM.

  16. #576
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    Quote Originally Posted by Cambo View Post
    It looks like the melee type and sorceres win big time with these items.....

    Pity the poor rogue again....
    I don't see any melee win at all, in what's been discovered thus far. Rogues at least will be able to get items giving +3 search/disable or +3 umd/haggle, just from the tier 2 gear. Tier 3 would make it a +6 skill bonus. That's decent.

    Spellcasters will strongly benefit from the ability to get +7 or more int/wis/cha on a one-handed weapon. That will be the thing to use when casting non-damage spells like Finger of Death or Banishment. The increased save DCs will be very nice. Melee warriors cannot really benefit from +7 strength on a weapon, because that would almost always mean giving up using a weapon whose target-specific special properties are more useful than the increased strength damage.

    Also, the limited selection of weapon types means that except for users of khopeshes, all melee fighters would be taking a downgrade in crit-power to hold a Green Steel weapon. For example, it would take an extra-special shortsword to beat a generic rapier or light pick.

  17. #577
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    Quote Originally Posted by Grimshadow View Post
    Combos and Clickies are nice and perty. But has anyone done a 3 tier Stat weapon yet? For me mix and match isnt the way to go if I can get +1 +2 +3 stacking DEX or STR weapon. +12 STR on a 3d6 greatsword? Tell me I am wrong but why arent we trying for this a little more?
    Well, people are trying, but at this stage of the game not many players are willing to go on timer and be locked out of the raid chest, when there are still items they'd like to craft on the altars of Invasion or Subjugation. Once more people have their tier 2 items done, more groups will start going to the altar of Devastation.

    However, you seem to be overestimating the value of a greatsword with +12 str. First off, it's a sword instead of an axe, which means -2 attack/damage for dwarfs, which is approximately like -4 strength. Also as a non-axe, barbarians get a 15-20/x2 crit with it, instead of the 17-20/x3 crit they'd prefer. And third, by losing out on effects like Greater Bane you'd be giving up even MORE damage. It will be quite a while before we find a recipe to make a weapon that's actually better than what we already have... but caster-items like the goggles of mega-spellpoints are already obviously good.

  18. #578
    Community Member Ihsan's Avatar
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    Perhaps you missed my other post but Ethereal + Escalation + Water = http://forums.ddo.com/showpost.php?p...&postcount=451

  19. #579
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Ihsan View Post
    Perhaps you missed my other post but Ethereal + Escalation + Water = http://forums.ddo.com/showpost.php?p...&postcount=451

    got it..just completed an update of upgrades thanks

  20. #580
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Well, people are trying, but at this stage of the game not many players are willing to go on timer and be locked out of the raid chest, when there are still items they'd like to craft on the altars of Invasion or Subjugation. Once more people have their tier 2 items done, more groups will start going to the altar of Devastation.

    However, you seem to be overestimating the value of a greatsword with +12 str. First off, it's a sword instead of an axe, which means -2 attack/damage for dwarfs, which is approximately like -4 strength. Also as a non-axe, barbarians get a 15-20/x2 crit with it, instead of the 17-20/x3 crit they'd prefer. And third, by losing out on effects like Greater Bane you'd be giving up even MORE damage. It will be quite a while before we find a recipe to make a weapon that's actually better than what we already have... but caster-items like the goggles of mega-spellpoints are already obviously good.
    Your forgetting the extra damage dice. makes it much closer to the axe if not better.
    now a green steel Greataxe would win for sure.
    Try holy for 2d6 on a lot of mobs + acid burst for 1d6 + burst of 2d6 Acid...that is one dam fine weapon....it may not beet every existing weapon for every mob though.

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