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  1. #1581
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    Quote Originally Posted by CaptGrim View Post
    Apparently - is this bugged, changed in 6.1, or is there a working theory? Can someone check an existing +4 Item?
    Last edited by stockwizard5; 02-28-2008 at 12:25 PM.
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  2. #1582

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    Quote Originally Posted by stockwizard5 View Post
    Apparently - is this bugged, changed in 6.1, or is there a working theory? Can someone check an existing +4 Item?
    That is what I'm wondering myself. did they change the crafting?

    Thanks for the screen, capt.

  3. #1583

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    Quote Originally Posted by Missing Minds View Post
    I made the change myself on the wiki. If you noticed, only one of the instances changed on the wiki page, not both.
    I did, waited for a screenshot to change both.
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  4. #1584
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    Something Smithers said on page 74 has me thinking:

    Let's say you've done the following:

    Tier 1: Positive
    Tier 2: Air
    Tier 3 (Imbued shard only): Air

    Could you then take the Imbued shard and add the 4 ingredients for a Focus of Positive Energy on it without a power source?

    THEN add it to the weapon or item?

    That way you would not necessarily be getting "air in my lightning". You could potentially have a lot more combinations then (since you could choose from 2 different focus types for the effect, provided the order doesn't matter).

    Has anyone tried this? I figure if worse comes to worse, nothing happens. You wouldn't even lose a power cell.

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  5. #1585
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    Quote Originally Posted by stockwizard5 View Post
    Apparently - is this bugged, changed in 6.1, or is there a working theory? Can someone check an existing +4 Item?
    It may be a bug, but I doubt it.

    Yes I have an ethereal/ethereal set of goggles that is +4wis, double checked them last night for changes.

    The item in the SS I posted is material/material and is +6wis

    The weapon in the SS posted on page 1 is material/material and is +6wis

    Here is a theory...

    Material=+6
    Ethereal=+4
    Mat/Eth=???

    weapon or item makes no difference
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  6. #1586
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    Quote Originally Posted by CaptGrim View Post
    Here is a theory...
    Material=+6
    Ethereal=+4
    Mat/Eth=???
    That could be. Notice that the Ethereal effects are usually the ones more useful to spellcasters, so prehaps they compensated by putting the higher wisdom bonus on the Material effects. Material effects have a greater chance to be useful for noncasters too, so it might have been viewed that +6 wis is less valuable to a barb than a cleric.

  7. #1587
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    Quote Originally Posted by CaptGrim View Post

    Here is a theory...

    Material=+6
    Ethereal=+4
    Mat/Eth=???

    weapon or item makes no difference
    Sweet Googly Moogly - This would open a HUGE can of crafting worms gadoliniuming the tier 3 possibilities.
    Last edited by stockwizard5; 02-28-2008 at 01:19 PM.
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  8. #1588
    Community Member Sharzade's Avatar
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    Wink Erm...

    Quote Originally Posted by Riggs View Post
    Perhaps reading the post above yours. or any of the rest of the thread would answer many questions. Or answers already contained in developer posts. or ddo wiki, or one of several threads or links that have posted successful and failed attempts.

    It has been tried and failed at least a half dozen times, and a developer post said there is no effect from that kind of combo.
    Ooops look like I've been misunderstood, lol. When I say I'd like to try mixing an aspect with an aspect, I'm thinking about whether it's poss to to merge 2 foci into a tier three supreme crystal (making an aspect crystal which can now maybe? react with my existing Mineral aspect). I'm just not giving enough detail in my response to Raidon's crafting to have made that clear for you. Sorry. It's fun that players are really trying to figure this out for themselves, I hope we don't get too much help/spoilers in working the crafting system out. The process of discovery is a good thing.

    Cheers,

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  9. #1589
    Community Member Shima-ra's Avatar
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    Those +6 wisdom goggles are pretty Uber.

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  10. #1590
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    Default Well...

    On goggles
    1)Positive/Material/Escalation
    2)Negative/Material/Escalation
    = +4wisdom etc..

    I think its what gem you add that makes it stronger. Maybe its as simple as using the correct the wording, Opposition is what we are doing with neg + pos. At which altar do we put on the opposition on, first or second? And has anyone tried 2 Oppositions? Could it possible get even better? Maybe we could make a 3D map of how correct effects cross planes, maybe there is a way to show them in a line or pattern. Could it be as simple as that... Eldarin or Tolero...little help?
    Last edited by Grimshadow; 02-28-2008 at 01:45 PM.

  11. #1591
    Community Member Sharzade's Avatar
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    Wink Gems

    Yes, I also think the gems may be having an effect. Nice to get plus 6 wisdom on an item!

    Cheers,

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  12. #1592
    Community Member Agarwaen's Avatar
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    Quote Originally Posted by CaptGrim View Post
    Here is a theory...

    Material=+6
    Ethereal=+4
    Mat/Eth=???

    weapon or item makes no difference
    Your theory could be solid, and if so you can mark Mat/Eth as +4. However, have we determined for sure that it isn't going positive before negative that gets you the +6? That is what I was thinking, but I'm starting to forget what I have seen and what I haven't. I really should have been writing all this stuff down. Nice that the goggles Capt posted got the "Commander" name as well. Maybe that set has a good shot at getting the Tier 3 bonus. I don't think I will be so lucky on mine considering they aren't even named. I'll be going air/Esc/Eth for the final upgrade (+3 to cha skills).

    Just as an aside, if it does turn out to be that going Positive before Negative gets you the "better stalemate", I think its a good bet that going Positive at tier 3 is the way to get the final bonus effect.

    Here are my goggles after the second upgrade:
    Small: Neg/Esc/Mat
    Medium: Pos/Esc/Eth

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  13. #1593

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    Quote Originally Posted by Grimshadow View Post
    At which altar do we put on the opposition on, first or second?
    The goggles in the screenshot have opposition at the first tier.
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  14. #1594
    Community Member Turial's Avatar
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    Quote Originally Posted by Agarwaen View Post
    Your theory could be solid, and if so you can mark Mat/Eth as +4. However, have we determined for sure that it isn't going positive before negative that gets you the +6? That is what I was thinking, but I'm starting to forget what I have seen and what I haven't. I really should have been writing all this stuff down. Nice that the goggles Capt posted got the "Commander" name as well. Maybe that set has a good shot at getting the Tier 3 bonus. I don't think I will be so lucky on mine considering they aren't even named. I'll be going air/Esc/Eth for the final upgrade (+3 to cha skills).

    Just as an aside, if it does turn out to be that going Positive before Negative gets you the "better stalemate", I think its a good bet that going Positive at tier 3 is the way to get the final bonus effect.

    Here are my goggles after the second upgrade:
    Small: Neg/Esc/Mat
    Medium: Pos/Esc/Eth

    I think Eladrin said somewhere that if someone went positive as a first upgrade they would have more open to them then say going air. This type of affect may be what we are seeing with the goggles.
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  15. #1595
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    Quote Originally Posted by Boulderun View Post
    I wasn't suggesting combining two Foci into a shard. I want to see combining just two foci alone (with an energy cell of course) to create a para or quasi focus which would then be used with a shard as normal.

    And again, testing that on the first two altars means nothing. It would make no sense for this to function there, and we've heard from Eladrin that all the altars do not necessarily work the same.

    I'm almost certain this is the right area to be investigating. Using a paraelemental or quasielemental focus is the least convoluted way to continue a nonlinear aspect path.

    Focus A + Focus B = Focus X may not be the correct formula - it may require a gem and/or essence as well (Earth + Air + Opposition, or Fire + Positive + Dominion, etc) but I'm confident that we should be trying to figure how how to craft a para/quasi focus at the Altar of Devastation.
    Indeed.

    Cashiry posted a khopesh using a+ b+ a combo, which to date I dont believe had been tried, and no special effect occured. Which suggests the idea is going to involve somehow creating a 'Mineral foci, magma foci' etc. I belive Eladrin also posted, or replied to someone, that you cannot add further imbuments to an imbued shard. So no, 'adding extra foci after the first one' kind of recipes.
    Last edited by Riggs; 02-28-2008 at 02:17 PM.

  16. #1596
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    It seems that one limiting possibility is whether upgrades use all Ethereal or all Material.

    The air guard weapon for example had all etherial, and usually people are going material for weapons. Some people are posting mixes of Mat/Eth and often getting lesser or no results, and some seem to get the 3rd tier regardless...

    It may be false, as I seem to remember at least some combos with a mixed essence path...but I found it really an unusual pattern that the only weapon with a guard effect was all Eth. Maybe its best 2 out of three?

    Just spitballing anyway. But it seems it would be a pretty limiting factor, as if you want a certain type of bonus that is Mat at tier 2 say, and another that is Eth...you are mixing yourself out of a tier 3 upgrade.

  17. #1597
    Founder Riggs's Avatar
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    Quote Originally Posted by Sharzade View Post
    Ooops look like I've been misunderstood, lol. When I say I'd like to try mixing an aspect with an aspect, I'm thinking about whether it's poss to to merge 2 foci into a tier three supreme crystal (making an aspect crystal which can now maybe? react with my existing Mineral aspect). I'm just not giving enough detail in my response to Raidon's crafting to have made that clear for you. Sorry. It's fun that players are really trying to figure this out for themselves, I hope we don't get too much help/spoilers in working the crafting system out. The process of discovery is a good thing.

    Cheers,

    Sharzade
    Actually the quote above was in reply to a different poster just above yours.

    Whether it is a spoiler or no, Eladrin has stated that there is no quasi + para upgrades. So mixing earth/fire/positive would be a quasi and a para mix. Quasi would be earth/positive at 1 and 2 then some kind of earth/pos at 3, and para would be earth/fire and some kind of earth/fire at tier 3.

  18. #1598
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    Quote Originally Posted by Riggs View Post
    It seems that one limiting possibility is whether upgrades use all Ethereal or all Material.

    The air guard weapon for example had all etherial, and usually people are going material for weapons. Some people are posting mixes of Mat/Eth and often getting lesser or no results, and some seem to get the 3rd tier regardless...

    It may be false, as I seem to remember at least some combos with a mixed essence path...but I found it really an unusual pattern that the only weapon with a guard effect was all Eth. Maybe its best 2 out of three?

    Just spitballing anyway. But it seems it would be a pretty limiting factor, as if you want a certain type of bonus that is Mat at tier 2 say, and another that is Eth...you are mixing yourself out of a tier 3 upgrade.
    Interesting thought. I already have a shortsword that I've put Material Dominion Air on at the first two altars. If I ever get all my large ingredients together for a Material+Dominion+Air upgrade, I'll post back my findings. But someone will probably beat me to that long before I'm even half-way done.
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  19. #1599
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    I went:

    1st tier: Pos/Dom/Eth

    2nd tier: Neg/Opp/Eth


    my goggles are +4 wis. going pos before neg is not enough to make them +6 wis
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  20. #1600
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    Default Wis +6/+4

    Looking through some examples we have

    Goggles: MEN/EEP -> +4 and MON/MEP -> +6 so not the Focus (i.e. order of Positive and Negative)
    Goggles: MEP/MEN -> +4 and MON/MEP -> +6 so not the Essence

    I really hope its not the Gem because that opens up a boatload of permutations.

    MDP/MDN +6 (Khopesh)
    DE
    EDP/EON 4 (Goggles)
    MEN/EEP +4 (Goggles), MEP/MEN +4 (Goggles), MEN/MEP +4 (Sceptor)
    ED
    MEP/MON +4 (Necklace)
    MON/MOP +4 (Cloak)
    OD
    MON/MEP +6 (Goggles), MON/EEP +4 (Bracers)

    (edited) Focus/Essence Zoikes ...
    Last edited by stockwizard5; 02-29-2008 at 09:01 AM.
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