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  1. #1421
    Community Member Desteria's Avatar
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    Quote Originally Posted by binnsr View Post
    I'm still collecting large ingredients to try air/earth/positive .. hopefully we'll see something nice from adding pos/neg to a balanced tier II upgrade..
    just to note I have done a Earth/Air/Pos on equipment with no vis level 3 bonus, havent had time to do much testing for hidden effects yet, but havent noticed any thing yet.
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  2. #1422
    Community Member Erinyes's Avatar
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    Quote Originally Posted by binnsr View Post
    I'm still collecting large ingredients to try air/earth/positive .. hopefully we'll see something nice from adding pos/neg to a balanced tier II upgrade..
    Earth/Air/Positive is on Ink's sheet as a no bonus combo, in case you didn't see that. (not sure if that would make any difference for your intentions or not.)

  3. #1423
    Community Member Erinyes's Avatar
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    Quote Originally Posted by Desteria View Post
    just to note I have done a Earth/Air/Pos on equipment with no vis level 3 bonus, havent had time to do
    much testing for hidden effects yet, but havent noticed any thing yet.
    I'm too slow!

  4. #1424
    Founder akla_thornfist's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    You used material instead of ethereal essence.
    so can i fix them on tier 2 or are they junk now or start over in tier 1
    akla thornfist lev 17fighter- healalot thornfist lev 19cleric- aklasek thornfist 13fighter 4 paly- healthis thornfist lev 17 32pt cleric- seakla lev 8 rogue, proud member of unbreakable

  5. #1425

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    Quote Originally Posted by akla thornfist View Post
    so can i fix them on tier 2 or are they junk now or start over in tier 1
    You can still get the +150 SPs from tiers II and III, but you can't get Wizardry VI on them.

    The good news, is that those +150 SPs will stack with anything else (POPX, Skiver, etc.) so it's not a bad item, per se. It's just not ideal if you want it to be your one and only SP item.
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  6. #1426
    Founder akla_thornfist's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    You can still get the +150 SPs from tiers II and III, but you can't get Wizardry VI on them.

    The good news, is that those +150 SPs will stack with anything else (POPX, Skiver, etc.) so it's not a bad item, per se. It's just not ideal if you want it to be your one and only SP item.
    ok thanks guess i will start over with them redo tier1, it should overide if im reading correctly
    akla thornfist lev 17fighter- healalot thornfist lev 19cleric- aklasek thornfist 13fighter 4 paly- healthis thornfist lev 17 32pt cleric- seakla lev 8 rogue, proud member of unbreakable

  7. #1427
    Community Member Ironwind's Avatar
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    While making my Tier 2 upgrade, I either wrote down the wrong ingredients or the spread sheet was wrong; because I got an upgrade that I didn't want.

    Do I have to create a new green steel blank, tier 1 upgrade it and then get back to tier 2 and do it right?

    Or can I just create a new Tier 2 effect that will erase and re-write my current tier 2 effect?

    Thanks in advance.

  8. #1428
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Ironwind View Post
    While making my Tier 2 upgrade, I either wrote down the wrong ingredients or the spread sheet was wrong; because I got an upgrade that I didn't want.

    Do I have to create a new green steel blank, tier 1 upgrade it and then get back to tier 2 and do it right?

    Or can I just create a new Tier 2 effect that will erase and re-write my current tier 2 effect?
    Use your current item to experiment with the system to find new effects/properties. Then, start from scratch to make the item you really wanted in the first place.

  9. #1429

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    Quote Originally Posted by akla thornfist View Post
    ok thanks guess i will start over with them redo tier1, it should overide if im reading correctly
    You can't redo a tier. You have to make a new item.
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  10. #1430
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    I wish we had just a couple more hints about updating "special" combinations. If we could get just a few basic questions answered, we would have an easier time finding them.

    1. Do the Gems or Essence matter WHATSOEVER to the bonus effects in the last tier?

    2. Is there only one upgrade path for "special" combinations to get a bonus effect at tier 3? (eg earth+air, neg+pos, water+fire)

    3. Do "special" combinations rely on Gems or Essence combinations for a bonus effect at tier 3?

    4. How many bonus effects are not showing up on items? (eg earth+earth+earth)

    I don't believe answering any of these questions would give us to much information, but they would help steer us in the right direction.
    We have found all the effects on weapons from "easy" combinations:
    water x3 = Wave Crush
    air x3 = Air Guard
    earth x3 = Earthgrab
    fire x3 = Incineration
    pos x3 = Greater Disruption
    neg x3 = Slay Living

    Yet we still have not seen any effects from mixes. My guess is they are either bugged (not showing), or we may just be expecting way to much from these.

  11. #1431

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    Quote Originally Posted by Hence View Post
    Yet we still have not seen any effects from mixes. My guess is they are either bugged (not showing), or we may just be expecting way to much from these.
    There's another possibility. We still "aren't getting something" about the mixes.
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  12. #1432
    Community Member slumbering_dragon's Avatar
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    i have a thought i have a positive, earth kohpesh i am bout to add negative to it and it might make something other that aspect of mineral, all i have seen is only 2 combanations, not three, and what about adding multiple powershards in tier 3 or the other tiers, there is 2 extra spots open. or 4 power shards and one energy cell and see if it make somethign for your trinket slot. just a few ideas.

  13. #1433
    Founder SneakThief's Avatar
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    Quote Originally Posted by Hence View Post
    3. Do "special" combinations rely on Gems or Essence combinations for a bonus effect at tier 3?
    "Specials" are Earth/Air, Fire/Water, Pos/Neg. They are combinations that never happen planar wise. Para(Elemental)s are two elements, and Quasi(Elemental)s are an element and Pos OR Neg. So one covers all non-pure combinations by saying Para's, Quasi's, and specials.

    Quote Originally Posted by Hence View Post
    4. How many bonus effects are not showing up on items? (eg earth+earth+earth)

    I don't believe answering any of these questions would give us to much information, but they would help steer us in the right direction.
    We have found all the effects on weapons from "easy" combinations:
    water x3 = Wave Crush
    air x3 = Air Guard
    earth x3 = Earthgrab
    fire x3 = Incineration
    pos x3 = Greater Disruption
    neg x3 = Slay Living

    Yet we still have not seen any effects from mixes. My guess is they are either bugged (not showing), or we may just be expecting way to much from these.
    We know that triple earth on an item is bugged so its entire possible others are too. But we are still treating Tier 3 combos the way we treated tier 2, and we know from Eladrin there is something we hadn't figured out about the Tier 3 upgrades. I suspect we still havent and until we do, we wont see any tier 3 combos.
    Quote Originally Posted by EULA
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  14. #1434

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    Quote Originally Posted by SneakThief View Post
    "Specials" are Earth/Air, Fire/Water, Pos/Neg. They are combinations that never happen planar wise. Para(Elemental)s are two elements, and Quasi(Elemental)s are an element and Pos OR Neg. So one covers all non-pure combinations by saying Para's, Quasi's, and specials.
    Again, there's no way to really be sure that's what Eladrin meant when he said "Special" combos.
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  15. #1435

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    Quote Originally Posted by MysticTheurge View Post
    You can still get the +150 SPs from tiers II and III, but you can't get Wizardry VI on them.

    The good news, is that those +150 SPs will stack with anything else (POPX, Skiver, etc.) so it's not a bad item, per se. It's just not ideal if you want it to be your one and only SP item.

    I just tested this... I have bracers with WIZ VI crafted into them and they do not stack with my POP X. Am I doing something wrong or are you mistaken in saying they stack?
    Member of Legendary Knights of Mabar :: Dex | Yonathan | Rexxx | Sallyanne | Yonn | Cazz | Qyx | Vexation | Brio | Fixxx | Sinz | Sykopath

  16. #1436
    Founder Aesop's Avatar
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    Quote Originally Posted by jperz View Post
    I just tested this... I have bracers with WIZ VI crafted into them and they do not stack with my POP X. Am I doing something wrong or are you mistaken in saying they stack?
    he's talkin about the elemental energy not the Wiz VI

    Aesop
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  17. #1437
    Community Member Boulderun's Avatar
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    Maybe we need to revisit the multi-shard theory for tier 3. We've ruled out several of the obvious combos (or at least as far as they can be ruled out when we've established at least one effect is not being displayed). If Pos + Air + Air is a silly idea (You got air in my lightning!), and we make the reasonable assumption that Pos + Air + Pos is useless since Pos + Water + Pos does nothing (You got positive energy in my... steam?), what else is there to do to make Lightning I into Lightning II... except add more lightning.

    The fact that farming large ingredients is an infuriatingly brutal grind itself leads me to think that we do have to imbue two complete supreme shards in order to find the non-"easy" formulae. It would be consistent with DDO "raid theory."
    -Valok of Khyber, The Free Companions
    Still furious about the horrendous CS mismanagement of the so-called Abbot timer "exploit," and not going to let anyone forget it.

  18. #1438
    Founder SneakThief's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Again, there's no way to really be sure that's what Eladrin meant when he said "Special" combos.
    Actually ... there is, if you read all of his posts. So much gets lost when people start paraphrasing.

    If you use the one from the 17th its rather vague and open to interpretation.
    Quote Originally Posted by Eladrin View Post
    Quasi-elemental, para-elemental, and "special" tier three upgrade paths exist, and tend to have superior abilities to the "easy" elemental upgrades.
    But if you read almost the same wording the next day (18th) its not really interpretable anymore.
    Quote Originally Posted by Eladrin View Post
    Pure elements are the easiest ones to upgrade since you can just slap another Fire onto that Fire stick, and it'll work. Para, Quasi, and "special" elemental combinations are a bit trickier. Para, Quasi, and "special" elemental combinations are a bit trickier.
    "elemental combinations", whether being applied to just "special" or all three (as English allows either), still narrows that definition to well ... elemental combinations. It seems pretty clear he is using "special" to define elemental combinations that don't fall under the Para or Quasi category. Those are Earth/Air, Water/Fire, Pos/Neg

    And just so we aren't paraphrasing the other quotes:
    Quote Originally Posted by Eladrin View Post
    There's still one thing that people haven't yet discovered regarding upgrading Para or Quasi elemental combinations.
    Quote Originally Posted by Eladrin View Post
    Every elemental combination will do something neat at Tier Two, though none reach their full potential until Tier Three.

    A Tier Two recipe without a proper Tier Three addition will not unlock the full potential of the item.
    Last edited by SneakThief; 02-26-2008 at 06:16 PM.
    Quote Originally Posted by EULA
    As part of your Game experience, you can input language and upload content to our Servers in various forms ... (collectively, the "Content"). Content created by you must not: ... (f) restrict or inhibit any other user from using and enjoying the Game.
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  19. #1439
    Founder Cowdenicus's Avatar
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    Has anybody tried positive/fire/air yet?
    Clerics of Fernia
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  20. #1440
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Cowdenicus View Post
    Has anybody tried positive/fire/air yet?
    pfft... the air will just blow away the radiance, silly! Wait, what?


    Seriously though, I have not seen that combo. IIRC, jjflanigan was working on something similar but had not yet gotten enough Large ingredients for the final altar.
    Last edited by Mad_Bombardier; 02-26-2008 at 06:34 PM.

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