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  1. #1301
    Founder Aesop's Avatar
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    Quote Originally Posted by mrtreats View Post
    that would make no sence since the weapon would not CHANGE effects it would be loke them other MMOs and tell you if worn with x you get y
    It would be like wearing Armor Sets... which do exist in DnD.

    The ones I'm familiar with are from the Complete Champion

    I'm particularly fond of The Garb of the Vagabond set


    Its not a bad design... I'm not surethe Devs took it to that level but they may have surprized me

    Aesop
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  2. #1302
    Community Member EspyLacopa's Avatar
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    Quote Originally Posted by Aesop View Post
    It would be like wearing Armor Sets... which do exist in DnD.

    The ones I'm familiar with are from the Complete Champion

    I'm particularly fond of The Garb of the Vagabond set


    Its not a bad design... I'm not surethe Devs took it to that level but they may have surprized me

    Aesop
    Or a classic combo:
    Belt of Giant Strength: +4-6 Strength
    Gauntlets of Ogre Power: +2 Strength
    Hammer of Thunderbolts: +3 Large returning warhammer that deals 4d6 points of damage on any hit

    Bonus if all three worn: Hammer gains +5 Enhancement bonus, Str bonus from Gloves and Belt stack, Hammer attains Giant Slaying (hit a giant, DC20 fort save or giant dies)
    "Traps don't do damage. They ask you to do damage to yourself." -Andy Menard
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  3. #1303
    Community Member apious1's Avatar
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    Quote Originally Posted by Turial View Post
    I think that the air guard form might be correct on the weapon. If you read the last bit in the description of it: or speeding up the wearer with rushing winds. It seems like a nice combat ability. Now I'm torn between PPP and AAA for my sp goggles.
    I did test the Air Guard effect in PVP and it does produce a knock-down effect on the person attacking you but I did NOT receive any kind of haste effect. It may be bugged, but it is too early to tell. And, no I was not hasted when I tested it.
    Last edited by apious1; 02-23-2008 at 01:37 PM.
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  4. #1304

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    Quote Originally Posted by Aesop View Post
    It would be like wearing Armor Sets... which do exist in DnD.
    I think he meant that they would show it on the item's decription like in any other MMO.
    DDOwiki.com, #1 source for DDO information.

  5. #1305
    Community Member Gormenghast's Avatar
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    It's interesting to take note, especially for clerics like myself, that you can do 2 upgrades resulting in the Existential Stalemate sub ability from Pos/Neg and in doing so recieve 2 stats at a +6. I did this to recieve +6 con, +6 wisdom and +2 ac with +10 haggle and +10 dip just with 2 upgrades.

    edit: talking about a weapon of course

  6. #1306

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    Quote Originally Posted by apious1 View Post
    I did test the Air Guard effect in PVP and it does produce a knock-down effect on the person attacking you but I did NOT receive any kind of haste effect. It may be bugged, but it is too early to tell. And, no I was not hasted when I tested it.
    I think it's probably relevant the description says one or the other of those things will happen.
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  7. #1307
    Community Member Tomalon's Avatar
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    Quote Originally Posted by Gormenghast View Post
    It's interesting to take note, especially for clerics like myself, that you can do 2 upgrades resulting in the Existential Stalemate sub ability from Pos/Neg and in doing so recieve 2 stats at a +6. I did this to recieve +6 con, +6 wisdom and +2 ac with +10 haggle and +10 dip just with 2 upgrades.

    edit: talking about a weapon of course

    Please post a pic of this i would love to see it.

  8. #1308
    Community Member Tomalon's Avatar
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    that was odd the same post posted twice

  9. #1309
    Community Member Gormenghast's Avatar
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    Quote Originally Posted by Tomalon View Post
    Please post a pic of this i would love to see it.

    http://www.imagedump.com/index.cgi?pick=get&tp=527747

  10. #1310
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    Very cool, are you going with holy blast, or with +2 wis?
    Blind Faith

    Noheels,Ravenwind-Sarlona,FirstOfOne,Kraagg

  11. #1311
    Community Member Tomalon's Avatar
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    very nice

  12. #1312
    Community Member Gormenghast's Avatar
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    Quote Originally Posted by CaptGrim View Post
    Very cool, are you going with holy blast, or with +2 wis?
    I'll most certainly go for +2 wis.

  13. #1313
    Community Member apious1's Avatar
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    Correction, tested the Air Guard some more...you do get hasted occasionally. It is a 30 second charge of haste.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  14. #1314
    Community Member Turial's Avatar
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    Quote Originally Posted by apious1 View Post
    Correction, tested the Air Guard some more...you do get hasted occasionally. It is a 30 second charge of haste.
    Hmm...Does the effect read as haste or is it called something funky like air haste? Asking to figure out if the effect would work with haste to let you attack even faster.
    970 sp and counting
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  15. #1315
    Community Member EspyLacopa's Avatar
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    hmmm.

    Warforged Cleric, Lord of Blades enhancement
    Green Steel Greatsword
    First: Negative Material Escalation
    Second: Positive Material Dominion

    Would give a +5 Good Burst Greatsword (3d6 base), with +6 Str, +6 Wisdom, +10 Diplomacy, and +10 Haggle.
    "Traps don't do damage. They ask you to do damage to yourself." -Andy Menard
    Release your inner dwarf. Then get him some ale!

  16. #1316
    Community Member Ilandrya's Avatar
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    Quote Originally Posted by Turial View Post
    I think that the air guard form might be correct on the weapon. If you read the last bit in the description of it: or speeding up the wearer with rushing winds. It seems like a nice combat ability. Now I'm torn between PPP and AAA for my sp goggles.
    This could be. However, I still suspect its an error because from what we know of aspect 2 effects, weapons are offensive based upon a successful hit, where accessories are offensive based upon when we are hit successfully. That is really the only thing that is different between a weapon and an accessory with the same aspect 2 effect. Because on air/air/air weapon it's listed as when we are hit, not when we hit others, I think it's a display issue.

    The name "air guard" however, when changed to a weapon using the format we are familiar with would simply be "air", which seems a bit odd. I was expecting something more along the lines of gust of wind, funnel cloud, tornado, hurricane etc. (since whirlwind is already on another weapon). Will wait to hear from a Dev on this issue.

    Quote Originally Posted by Turial View Post
    Kargon reported this and E came on and explained that they put a (-) in for a (+) and that it will be fixed in 6.1. In the mean time wanna see if harm will actually heal you a little with the items on?
    I am seeing two different reports of this bug with healing amplification, so it looks like this may be a consistant problem from player to player rather than being caused by equips/class/enhancements etc. I'm not seeing where E confirmed the issue and said it would be fixed in 6.1 though. Can you point me to the post please? Thanks. = )

    Quote Originally Posted by Snoggy View Post
    I had a strange idea last night when thinking about trying to find the "Magma II" effect ... What if you get that extra effect from equipping multiple greensteel items?
    The Dev (Eladrin) said it was possible to get Magma I and II on the same item.
    Last edited by Ilandrya; 02-23-2008 at 06:58 PM.

  17. #1317
    Community Member ShadowFox1978's Avatar
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    Has anyone tried a combo just switching gems? For instance: NOM, NEM,NDM. Wondering if having all three with one constant essence would do anything special. If it hasn't been tested, maybe I will do it.
    Guildless-Khyber

    Lendra/Lendraa/Mordachi/Deathsong and assorted other gimps

  18. #1318
    Community Member Turial's Avatar
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    Quote Originally Posted by Silthe View Post
    Oh PLEASE NO. This will bankrupt poor Kargon!

    More importantly, we know what this bug is and it will be fixed in the next update. It's all about the power of a misplaced negative sign in the data tables. In the meantime, Kargon should avoid any sort of healing while weilding his hammer.


    ~Silthe
    Sorry it was silthe and not E that posted about the misplaced (-) and its on page 10 of the bughunter lodge. And well silthe says the next update which I may have mistakenly thought meant 6.1 but it may not. Time will tell.
    Last edited by Turial; 02-23-2008 at 07:08 PM.
    970 sp and counting
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  19. #1319

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    Quote Originally Posted by EspyLacopa View Post
    Would give a +5 Good Burst Greatsword (3d6 base), with +6 Str, +6 Wisdom, +10 Diplomacy, and +10 Haggle.
    Why not an Holy, +1 Exceptional Strength, +6 Wisdom, +10 Diplomacy and +10 Haggle?
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  20. #1320
    Community Member Mavnimo's Avatar
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    Standard): Altar of Devastation success with Shavarath Shard Formulation! Consumed: Shavarath High Energy Cell, Superior Focus of Positive Energy, Pure Material Essence, Flawless Gem of Escalation. Created: Shard of Supreme Power. Shard of Supreme Power becomes Shard of Supreme Power.

    (Standard): Altar of Devastation success with Ultimate Shavarath Transformation! Consumed: Shavarath High Energy Cell, Shard of Supreme Power. Created: +5 Icy Burst Green Steel Khopesh. +5 Icy Burst Green Steel Khopesh becomes +5 Supreme Tyrant Green Steel Khopesh.



    Made multiple gems and added the wrong one to the shard so i went with the combo anyway no special bonuses

    based off focus Pos/Water/Pos no special effect
    Last edited by Mavnimo; 02-24-2008 at 12:45 AM.
    Mavnimo of Khyber-Prophets of the New Republic

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