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  1. #81

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    Quote Originally Posted by shiffd View Post
    Stuff we find all over the game should have some relevance in other areas. Like some way to trade items from different areas (besides player to player and auction house).
    Given that we know of a recipe that uses Adamantine Ore (from the Black Anvil Mines), I'd say this is already the case.

    Quote Originally Posted by shiffd View Post
    But make it accessible to people that still ahve families (that they spend time with), jobs and other hobbies that involve physical exercise. I do want to play DDO, but not at the expense of anything else in my life.
    People who play the game more are always going to have a bit of an advantage of people who play the game less. It's just the nature of things.
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  2. #82
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    Also I would say that the crafting system would serve these people too.

    But as with anything else only the people putting in a ton of time are going to get the best stuff. Dragonscale armor, tome/sheild trade-ins come to mind.

    Except now it sounds like they will have a low end craftable stuff for people that don't want to devote a large amount of time in game for. Yes the items won't be as good but they will still get to build them.

    This is ok, I don't want the best items in the game for everyone on every server(what fun would that be).

    I really think they(turbine) are doing a good job at balancing the gap between 30+ hrs a week players and <10 hrs a week players. ( tapestries and GH relics come to mind here)
    Last edited by CaptGrim; 01-24-2008 at 01:09 PM.
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  3. #83
    Waylander of the Stolen Blade Cambo's Avatar
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    Default Turbine Tease

    Quote Originally Posted by jwbarry View Post
    Aaseamah Screven waves his hands through the air, manipulating tendrils of smoke only he can see. His chanting voice gets louder and deeper as the power of the scrying spell grows. His eyes slowly glaze over.

    'I see the visage of an ancient elfen craftsman, deep under the courtyards of Meridia. He stands before a great gaping maw and throws an offering into it. Teeth grind and gnash. The maw rewards the offering, a metallic bow colored as the dark forest.'

    With the final words of his vision, Aaseamah shudders and returns to this place and time.

    'Find Valaeria. There is more to the ancient eldritch device beneath Meridia than we initially thought. Bring your signet, I sense it's magic will be the key.'
    ..

  4. #84
    Community Member Velorn's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Given that we know of a recipe that uses Adamantine Ore (from the Black Anvil Mines), I'd say this is already the case.
    So should one assume that the drop rate of the ore in BAM would increase since ore is required for the Eldritch transformer. I mean before, for a party of 6, there would be....what.....9 pieces of ore per run for all to share (It's been so long I can't remember).....Or maybe you won't need that many ore.
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  5. #85
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Velorn View Post
    So should one assume that the drop rate of the ore in BAM would increase since ore is required for the Eldritch transformer. I mean before, for a party of 6, there would be....what.....9 pieces of ore per run for all to share (It's been so long I can't remember).....Or maybe you won't need that many ore.
    15 per run.

  6. #86
    Community Member Wire_Paladin's Avatar
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    Quote Originally Posted by Velorn View Post
    So should one assume that the drop rate of the ore in BAM would increase since ore is required for the Eldritch transformer. I mean before, for a party of 6, there would be....what.....9 pieces of ore per run for all to share (It's been so long I can't remember).....Or maybe you won't need that many ore.
    lvl 14s should be able to make solo ore runs in BAM. I been collecting ore the last couple of days with my paladin. The only thing I don't like is each of your slots in the bank or bag can only hold 30 ores.

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  7. #87
    Community Member Yajerman01's Avatar
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    Default Still hopefull

    Quote Originally Posted by Bloodyfury View Post
    So if I'm right so far, nothing useful can be done with gems, even the 1000gp or 5000gp/piece ones?
    I wonder (and hopeful) that there is a tier three set of ingredients out there yet discovered that will allow combinations of ingredients and gem stones. I am hoping........

    If not then i better make a haggle bard soon in order to sell the hundreds of stones I have been collecting since i started this game.
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  8. #88
    Community Member Naso24's Avatar
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    For those that are concerned about running out of mana, consider running the quest on normal. Aren't shrines on normal and in open areas supposed to reset after 15 minutes?
    Margolie L16 Wizard Beaar L16 Fighter14-Rogue2 Beaaar L16 Cleric Gwynneth L14 Paladin10-Cleric3-Sorc1 Relle L16 Ranger15-Rogue1 Aluzia L7 Bard Bareskin Rugg L16 Ranger2-Monk2-Fighter2 Manbearpigg L12 Cleric10-Monk2

  9. #89
    Waylander of the Stolen Blade Cambo's Avatar
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    Default Radi Loot

    If you notice the new login spash screen....mentions customisable RAID loot.

    Looks like the best of the crafting will be only available to people who get the right raid reward...

    Add trial and error with effects means multi raid runs;
    a) to get the customisable loot
    b) try a few recipe combinations.

  10. #90

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    Quote Originally Posted by Cambo View Post
    If you notice the new login spash screen....mentions customisable RAID loot.

    Looks like the best of the crafting will be only available to people who get the right raid reward...

    Add trial and error with effects means multi raid runs;
    a) to get the customisable loot
    b) try a few recipe combinations.
    the article is up, and yes it looks like the regular stone of change can only bind and do the admantine ritual for now, onlythe raid machines using green steel weapons can make the uber stuff
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  11. #91

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    Quote Originally Posted by ArkoHighStar View Post
    the article is up, and yes it looks like the regular stone of change can only bind and do the admantine ritual for now
    Or that's all they're telling us, since that's all they already told us about.
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  12. #92

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    Quote Originally Posted by MysticTheurge View Post
    Or that's all they're telling us, since that's all they already told us about.
    I was looking at this part

    Eldritch Rituals – An attuned item can have one line of Eldritch Rituals placed upon it. Thus far, the only ritual that the Twelve have found is called the Adamantine Ritual, which increases the hardness and durability of an item. This ritual requires Adamantine Ore and Soul Gems: Essence of Earth (produced by the Trap the Soul spell), and can be placed on an item up to five times (though later applications increase only the durability of the item). In future modules, many more Eldritch Rituals will become available, but placing an Eldritch Ritual on an item will remove any others that are currently on the item.
    Basically the stone of change can only add one effect to an item, compared to the raid machines the stone of change is going to be comparitively weaker
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  13. #93

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    Quote Originally Posted by ArkoHighStar View Post
    I was looking at this part
    Oh I missed that last sentence. The whole "in future modules" bit does make it pretty clear, doesn't it?
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  14. #94

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    Quote Originally Posted by MysticTheurge View Post
    Oh I missed that last sentence. The whole "in future modules" bit does make it pretty clear, doesn't it?
    still the whole part about only one eldritch change can be applied at once seems to weaken its appeal, unless you can add things like transmuting or holy to a weapon etc. The fact that the item is now bound is going to limit its usefulness.
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  15. #95

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    Quote Originally Posted by ArkoHighStar View Post
    still the whole part about only one eldritch change can be applied at once seems to weaken its appeal, unless you can add things like transmuting or holy to a weapon etc. The fact that the item is now bound is going to limit its usefulness.
    At least people can't claim they're trying to get them to bind their equipment any more.
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  16. #96
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    ok from reading the beginners guide It looks as if you have to.

    1. farm ingredients

    2. complete all 5 quests

    3. make your sigal after you have the 40 favor from the 12 and all 5 power stones

    4. charge the power stones in the alter of fecundity via throwing in a trash +6 weapon/item in with it.( my guess is the blank is a green steel version of the item you put in)

    5. it then gives you a green-steel item blank

    6. use the subsequent alters in the raid zone to upgrade this "blank" item

    that how I understand it, plz post if your read otherwise.
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  17. #97

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    Quote Originally Posted by CaptGrim View Post
    ok from reading the beginners guide It looks as if you have to.

    1. farm ingredients

    2. complete all 5 quests

    3. make your sigal after you have the 40 favor from the 12 and all 5 power stones

    4. charge the power stones in the alter of fecundity via throwing in a trash +6 weapon/item in with it.( my guess is the blank is a green steel version of the item you put in)

    5. it then gives you a green-steel item blank

    6. use the subsequent alters in the raid zone to upgrade this "blank" item

    that how I understand it, plz post if your read otherwise.

    making the blank so to speak requires an eberron energy cell which can be purchased, or a depleted energy cell and a trash item to make a charged one
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  18. #98
    Community Member gpk's Avatar
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    FAILURE violet taper,ore of travail,woundrous oil+signet+cell

    Success! (Khop is what I was going for too, on 1st try it created a Khop)

    Eldritch Altar of Fecundity success with Shavarath Transformation! Consumed: Blue Taper, Ore of Travail, Shavarath Signet
    Stone, Wondrous Oil, Eberron Energy Cell. Created: +5 Green Steel Khopesh.

    Note: Binds on Equip, der

    (Thx to guildies for donations and help, all in the name of science)



    Cpl more pics, I'll be set come St-Patties day.



    Last edited by gpk; 01-31-2008 at 11:40 AM.

  19. #99

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    Quote Originally Posted by gpk View Post
    Success! (Khop is what I was going for too, on 1st try it createda Khop)

    Eldritch Altar of Fecundity success with Shavarath Transformation! Consumed: Blue Taper, Ore of Travail, Shavarath Signet
    Stone, Wondrous Oil, Eberron Energy Cell. Created: +5 Green Steel Khopesh.
    Nice!
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  20. #100
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    ok A few quick things....

    I added the known green steel combos to my chart(same link), it only has gpk's and the one from the guide but its a place to start.

    Also I have some info about the alter of invasion, we made it there last night after beating the first battle in the raid.

    The Sharvarath signet stone, eberron energy cell, and all first tier ingredients, and some second tier(I only had 2 to test at the time)
    WILL NOT fit in the alter of invasion.

    also new ingredients from the chest in the raid(these will fit)

    small twisted shrapnel
    small gnawed bone
    Blind Faith

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