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  1. #1101
    Founder Garth_of_Sarlona's Avatar
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    Quote Originally Posted by Eladrin View Post
    If you put Positive on it at stage one, you have quite a number of possibilities open to you at the end.
    Eladrin,

    Can you confirm whether all 2nd tier para or quasi elemental combinations can be successfully upgraded into a 3rd tier 'bonus special effect', or just some of them?

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  2. #1102
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    Eladrin,

    A couple of questions:

    1) Are we on the right track by listing bonuses by focus only? Or do we need to rethink this method?

    2) Does each Tier 1/Tier 2 focus combination have a bonus ability that can be unlocked at Tier 3?

    3) Do the Tier 1/Tier 2 focus combinations have one and only one Tier 3 focus that unlocks a bonus ability?

    4) Are the Tier 3 bonuses listed in the description of the item? Or are some missing a description like the much debated Earth-Earth-Earth in an item (non-weapon) slot giving a hidden form of good guard?

    EDIT:
    5) Are the Tier 3 focus required for a bonus ability different depending upon whether an item or weapon is being upgraded? On some or all of the Tier 1/Tier 2 focus combinations?

    Thanks,
    Ink
    Last edited by Inkblack; 02-20-2008 at 10:20 AM.

  3. #1103
    Developer Eladrin's Avatar
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    Quote Originally Posted by willphase View Post
    Can you confirm whether all 2nd tier para or quasi elemental combinations can be successfully upgraded into a 3rd tier 'bonus special effect', or just some of them?
    All of them can be successfully upgraded.

    I can't answer most of the other questions.

    Earth-Earth-Earth in an item (non-weapon) slot giving a hidden form of good guard?
    That should be showing something as a tier three Earth upgrade. It's possible the description was accidentally set to "don't display" or otherwise acting oddly, I'll have someone investigate it.

  4. #1104
    Community Member apious1's Avatar
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    Quote Originally Posted by Inkblack View Post
    Eladrin,

    A couple of questions:

    1) Are we on the right track by listing bonuses by focus only? Or do we need to rethink this method?

    2) Does each Tier 1/Tier 2 focus combination have a bonus ability that can be unlocked at Tier 3?

    3) Do the Tier 1/Tier 2 focus combinations have one and only one Tier 3 focus that unlocks a bonus ability?

    4) Are the Tier 3 bonuses listed in the description of the item? Or are some missing a description like the much debated Earth-Earth-Earth in an item (non-weapon) slot giving a hidden form of good guard?

    Thanks,
    Ink
    All good questions. My only other questions would be:
    1. Based on your previous comment about "special" upgrades, are these NOT based on Focus Type?

    2. Why don't the Altars accept the Horns, e.g. is this intended or a bug?

    I know my questions are a little too direct, but I figured I would give it a shot.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  5. #1105
    Community Member Dane_McArdy's Avatar
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    Eladrin,

    It would be nice to see the questions about the Horns addressed. If they are an item that was orginally intended as part of the recipes and then removed, let us know. I have to say, getting a horn that has no use, in place of a item I do need, is frustrating.

    If the horns have a yet undiscovered use, say that, so we know.

    However, I'm sure you are aware of the horns and the questions about them. I don't want a spoiler, but confirmation that they are intened for a yet undiscovered use, or a mistake. If it's a mistake, I forgive you already, and won't yell or scream over it, cause mistakes happen.

  6. #1106
    Developer Eladrin's Avatar
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    Quote Originally Posted by Dane McArdy View Post
    Eladrin,

    It would be nice to see the questions about the Horns addressed. If they are an item that was orginally intended as part of the recipes and then removed, let us know. I have to say, getting a horn that has no use, in place of a item I do need, is frustrating.

    If the horns have a yet undiscovered use, say that, so we know.

    However, I'm sure you are aware of the horns and the questions about them. I don't want a spoiler, but confirmation that they are intened for a yet undiscovered use, or a mistake. If it's a mistake, I forgive you already, and won't yell or scream over it, cause mistakes happen.
    Re: Horns

    Someone was a noob and didn't take them out of the treasure tables. They'll be given a (useful) use in the future.

  7. #1107
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    At the moment am leaning toward believing that the number of third tier effects is equal to the number of second tier effect. I thing you will find for that any double element/pos/neg will give nothing for third tier unless you go triple same.

    for something like

    Air/fire/X
    fire/air/X

    Am leaning toward will have same results.

    The example that the dev said was different had different second tier results. I believe that why they are not the same. Not because the order of all 3 matters in all cases.

    That my theory till I see results contradicting it.

  8. #1108
    Community Member apious1's Avatar
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    Quote Originally Posted by Eladrin View Post
    Re: Horns

    Someone was a noob and didn't take them out of the treasure tables. They'll be given a (useful) use in the future.
    Wow, finally...now I am going to sell them on the AH for a ridiculous price and get rid of them finally. J/K of course

    THANK YOU, VERY, VERY, VERY MUCH for the clarification!!!!!!!

    Since you are being so generous with answers this morning, maybe I should throw in my still unanswered question...do you know where all of the Potency/Spell Pen VIII items/weapons are being hidden?
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  9. #1109
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by mgoldb2 View Post
    At the moment am leaning toward believing that the number of third tier effects is equal to the number of second tier effect. I thing you will find for that any double element/pos/neg will give nothing for third tier unless you go triple same.

    for something like

    Air/fire/X
    fire/air/X

    Am leaning toward will have same results.

    The example that the dev said was different had different second tier results. I believe that why they are not the same. Not because the order of all 3 matters in all cases.

    That my theory till I see results contradicting it.

    Well, we know for a fact that there is SOMETHING you can add to "Air/Fire" or "Fire/Air" at the third tier to give it a third tier effect. They devs already stated that you can upgrade the things like "smoke" or "magma" up to "smoke II" or "magma II"...it's just a matter of figuring out what you have to do to reach that upgraded level.

  10. #1110
    Community Member Dane_McArdy's Avatar
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    Quote Originally Posted by Eladrin View Post
    Re: Horns

    Someone was a noob and didn't take them out of the treasure tables. They'll be given a (useful) use in the future.
    I forgive the noob his mistake.

    Thanks for the answer, and an idea that I should hold onto any I get.

    I don't know what use you have planned for them, but a suggestion: Wild card! you can trade a medium horn in for a small ingredient of your choice?

  11. #1111
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    Quote Originally Posted by jjflanigan View Post
    Well, we know for a fact that there is SOMETHING you can add to "Air/Fire" or "Fire/Air" at the third tier to give it a third tier effect. They devs already stated that you can upgrade the things like "smoke" or "magma" up to "smoke II" or "magma II"...it's just a matter of figuring out what you have to do to reach that upgraded level.
    Agreed but am saying that something is the same for air/fire and fire/air.

    There 21 secound tier effects. Am saying there are 21 third tier effects also. I could turn out to be completly wrong but that what am leaning toward at momment.

  12. #1112
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by mgoldb2 View Post
    Agreed but am saying that something is the same for air/fire and fire/air.

    There 21 secound tier effects. Am saying there are 21 third tier effects also. I could turn out to be completly wrong but that what am leaning toward at momment.
    I gotcha, I'm sorry, I misread your post and thought you were saying that there was nothing you could do with those combinations to get a bonus tier 3 effect.

  13. #1113
    Community Member Vaarsuvius's Avatar
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    Quote Originally Posted by Inkblack View Post
    Eladrin,

    A couple of questions:

    1) Are we on the right track by listing bonuses by focus only? Or do we need to rethink this method?

    Thanks,
    Ink
    I mentioned this earlier and got no response, it was in regards to exsistencial stalemate as to whether or not the potencial could be unlocked by switchig the etherial and matierial portions of the recipe as well as the pos/neg focus.

    It would open up alot more possibilites for powers or it could be just oe of the few more difficult 3rd tier powers eladrin eluded to earlier.


    V

  14. #1114

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    Quote Originally Posted by Dane McArdy View Post
    I forgive the noob his mistake.
    Never!

    "Thou shalt not suffer a noob to make mistakes."
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  15. #1115
    Community Member apious1's Avatar
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    Oh yeah, one more question Eladrin, are you aware that the loot tables for the ingredients are not balanced? Currently, Sulfurous Stones and Demon Scales are MUCH rarer than any other ingredient regardless of the size (e.g. Small, Medium, or Large). I function as the guild banker for all of our ingredients and I run this raid a lot and I have heard the same from everyone else. This is how I have come to this conclusion.

    Edit: To give some perspective, I currently have about 20-30 Small and Medium Bones, Chains, and Arrowheads and only 1-5 Stones or Scales.
    Last edited by apious1; 02-20-2008 at 10:48 AM.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  16. #1116
    Community Member Dane_McArdy's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Never!

    "Thou shalt not suffer a noob to make mistakes."
    But I've always forgiven you, MT! Should I stop doing that?

  17. #1117
    Community Member apious1's Avatar
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    Quote Originally Posted by Dane McArdy View Post
    I forgive the noob his mistake.

    Thanks for the answer, and an idea that I should hold onto any I get.

    I don't know what use you have planned for them, but a suggestion: Wild card! you can trade a medium horn in for a small ingredient of your choice?
    OR...maybe they can be used to break down items/weapons into their base ingredients AFTER they have already been upgraded. I know there are plenty of us that have made items/weapons we wish we could go back and re-do. BTW, some of this stems from having to rush to build your stuff at the altars b/c everyone is standing around impatiently waiting for you to do so.
    GUILD: {Officer of Oblivion} SERVER: {Resident of Ghallanda} CHARACTERS: {Sonyaa Red: Barbarian} {Oynx the Magnificent: Barbarian} {Sonyaaa Blue: Sorcerer} {Krowd Kontrol: Sorcerer} {Ravick : Wizard} {Fourgotten Soldier: Fighter/Paladin} {Mischief: Rogue} {Parra Medic: Cleric}

  18. #1118
    Community Member Ilandrya's Avatar
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    Quote Originally Posted by apious1 View Post
    Oh yeah, one more question Eladrin, are you aware that the loot tables for the ingredients are not balanced? Currently, Sulfurous Stones and Demon Scales are MUCH rarer than any other ingredient regardless of the size (e.g. Small, Medium, or Large). I function as the guild banker for all of our ingredients and I run this raid a lot and I have heard the same from everyone else. This is how I have come to this conclusion.

    Edit: To give some perspective, I currently have about 20-30 Small and Medium Bones, Chains, and Arrowheads and only 1-5 Stones or Scales.
    I've run the shroud about 5 times now, and of the six ingredients, I have more devil scales than anything else. I've pulled 1-2 a run on average. I'm not sure what the formula is for how they drop, but, that is my experience. For me, it's been scales, bones, arrowheads for the top three. The other three barely drop for me thus far... offhand, I think it's one of each.

  19. #1119
    Community Member incubo's Avatar
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    I think we could trade with one another to make a nice balance
    Guild Leader - Infamous Flaming Vagabonds

  20. #1120
    Community Member Dane_McArdy's Avatar
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    Quote Originally Posted by Ilandrya View Post
    I've run the shroud about 5 times now, and of the six ingredients, I have more devil scales than anything else. I've pulled 1-2 a run on average. I'm not sure what the formula is for how they drop, but, that is my experience. For me, it's been scales, bones, arrowheads for the top three. The other three barely drop for me thus far... offhand, I think it's one of each.
    And I couldn't get any shrapnal for small, but I have tons of stones and scales left over from medium, which my friends are thankful for. That means I pulled 6 medium stones from all the runs, because I belive I only needed 2 stones for my second upgrade.

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