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  1. #941
    Community Member Snoggy's Avatar
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    Quote Originally Posted by Borror0 View Post
    On another note... +4 Insight AC!!!!

    Yay! Now I know what my third upgrade is going to be!

  2. #942
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Coldin View Post
    All this talk about quasi-para-elemental stuff has got me confused. Maybe someone can clear a few questions up for me?

    So first off..all tier 2 upgrades combos will give some special ability, correct? That's everything from going Positive + Positive, to Postive + Water, to Water + Air, ect.

    Second, Does anyone know if the actual order of the first 2 upgrades matters at all? Or would going Air then Positive be exactly the same as going Positive then Air?

    Third, does anyone know if the order of the first 2 upgrades effects the third upgrade? Eladrin's comments seem to indicate that's possible.

    That brings me to my 4th question. Will say going Air + Positive + Air give any special third tier ability? Or does it have to be a triple upgrade, or a double plus an extra to get a special 3rd tier power?

    That's all, any answers would be helpful.
    Yes, all tier 2 upgrades appear to have a special ability or effect; the order does not matter: Air + Positive and Positive + Air produce the same special effect or ability. It is likely that the order of the first two also do not matter to the 3rd tier upgrade. Eladrin's comment was on the total ordering: Air + Air + Positive is not the same as Air + Positive + Air, but Air + Positive + Air and Positive + Air + Air would be the same. It is unknown just which combinations of 2nd tier combo + 3rd tier upgrade produce special effects or abilities. So far all straight triples have shown to have a special ability or effect. Positive + Negative + Negative did not have a special effect or ability above the 2nd tier combo.

  3. #943
    Community Member Myrdinn's Avatar
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    Quote Originally Posted by Coldin View Post
    All this talk about quasi-para-elemental stuff has got me confused. Maybe someone can clear a few questions up for me?

    So first off..all tier 2 upgrades combos will give some special ability, correct? That's everything from going Positive + Positive, to Postive + Water, to Water + Air, ect.

    Second, Does anyone know if the actual order of the first 2 upgrades matters at all? Or would going Air then Positive be exactly the same as going Positive then Air?

    Third, does anyone know if the order of the first 2 upgrades effects the third upgrade? Eladrin's comments seem to indicate that's possible.

    That brings me to my 4th question. Will say going Air + Positive + Air give any special third tier ability? Or does it have to be a triple upgrade, or a double plus an extra to get a special 3rd tier power?

    That's all, any answers would be helpful.
    To answer your question:

    1- That is correct, just that some effect are nearly not useful, so check them out first

    2- It doesn't matter at all, it will give you the first base to put your third upgrade

    3- Yes, the first 2 affect the third one, the aspect you got is the important thing when you combine it with the third upgrade.
    So going Air + Positive + Air will be different from going Air + Air + Pos, but the same as going Pos + air + air, and I am pretty sure the combination air + air + positive would be better than air + pos + air (if this one even got one). And if you already on air + pos, I would probably go water or fire that could go well with lightning, the other would probably give nothing as special ability.

    4- Think my 3 answer the 4

    My bet would be these upgrade give special third ability (the order of first 2 doesn't matter since it give you the aspect from which you work from):

    elemental + same elemental + neg/pos (sure of these)
    earth + air + neg/pos/fire/water (sure of these)
    fire + water + neg/pos/earth/air (unsure, but make sense :P)
    neg + pos + element (sure)
    neg + neg + element (unsure)
    pos + pos + element (unsure)

    This would give us 28 combinations that can have special effect (+ the 6 same + same + same)

  4. #944
    Community Member juniorpfactors's Avatar
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    Default this just erased ...many peoples thoughts that tier 3 damage is uselss

    NEW The following green steel raid loot effects have been changed as follows. Any items that already have these effects will update to the new ones automatically:
    Acid, Electricity, Fire, and Cold Absorption 5% now absorb 10%.
    Acid, Electricity, Fire, and Cold Absorption 10% now absorb 15%.
    Weapons with Good Burst, Evil Burst, Good Blast, and Evil Blast will now bypass appropriate damage reduction properly and will have the holy or unholy particle effects on them. In addition, the blasts now do damage on criticals and additional damage on natural 20's.
    Acid Blast, Shocking Blast, Flaming Blast, and Icy Blast now have their proper elemental particle effects. In addition these effects now do damage on criticals and additional damage on natural 20's.

  5. #945
    Community Member UtherSRG's Avatar
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    Cambo: a suggestion for the current recipe listings.... when you update the listings, could you put the most recent message you used someplace in the listing, so that folks coming here fresh know where to pick up the discussion? That way they don't think they have to read everything, but can look over the recipes and jump ahead to see if more have been discovered but have not yet been included in the listing.

  6. #946
    Community Member Myrdinn's Avatar
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    Quote Originally Posted by UtherSRG View Post
    Yes, all tier 2 upgrades appear to have a special ability or effect; the order does not matter: Air + Positive and Positive + Air produce the same special effect or ability. It is likely that the order of the first two also do not matter to the 3rd tier upgrade. Eladrin's comment was on the total ordering: Air + Air + Positive is not the same as Air + Positive + Air, but Air + Positive + Air and Positive + Air + Air would be the same. It is unknown just which combinations of 2nd tier combo + 3rd tier upgrade produce special effects or abilities. So far all straight triples have shown to have a special ability or effect. Positive + Negative + Negative did not have a special effect or ability above the 2nd tier combo.
    Yes, because the pos + neg + neg disrupt the balance, so if he had gone pos + neg + element, there would have been a nice effect on it, and I can also add that any balance item with a different third upgrade will give the best special in there

    This is my prediction, but after reading all the post, I am sure of it

    You guys can try to prove me wrong

    Read my earlier post to know which one should have the best special effect on third upgrade

  7. #947
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by juniorpfactors View Post
    NEW The following green steel raid loot effects have been changed as follows. Any items that already have these effects will update to the new ones automatically:
    Acid, Electricity, Fire, and Cold Absorption 5% now absorb 10%.
    Acid, Electricity, Fire, and Cold Absorption 10% now absorb 15%.
    Weapons with Good Burst, Evil Burst, Good Blast, and Evil Blast will now bypass appropriate damage reduction properly and will have the holy or unholy particle effects on them. In addition, the blasts now do damage on criticals and additional damage on natural 20's.
    Acid Blast, Shocking Blast, Flaming Blast, and Icy Blast now have their proper elemental particle effects. In addition these effects now do damage on criticals and additional damage on natural 20's.
    Yay WDA!

    Also: The Aspect of Water effect now allows you to cast the new cleric spell "Panacea".

  8. #948
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Eladrin View Post
    Quasi-Para-Elemental combinations (Obsidian, Pumice, etc.) are one step beyond as weird as we wanted to go.

    There is difference between those two upgrade chains.

    (air+positive+air)
    You got air in my lightning!
    (air+air+positive)
    You got positive energy in my (lots of) air!
    Wow, Eladrin. That info helps a lot! Though, I'm a bit confused that you are saying something is "beyond as weird as you wanted to go." Ok, folks, no more Quasi-para-elemental nonsense! (yet?) Using that shred of info, Air + Air + Positive = Air Affinity, Aspect of Air, and maybe Greater Lightning? (or something to that effect.) Would Positive + Positive + Air result in the same tier3 effect?

    JJ, keep trying with the Lightning. Let's assume that repeat Positive and Air are a no-go. What would mix with well Lightning... Earth to ground it? Water to conduct it?
    Last edited by Mad_Bombardier; 02-18-2008 at 11:55 AM.

  9. #949

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    Quote Originally Posted by Mad_Bombardier View Post
    JJ, keep trying with the Lightning. Let's assume that repeat Positive and Air are a no-go. What would mix with well Lightning... Earth to ground it? Water to conduct it?
    JJ has Fire/Air, so smoke.

    (And actually Smoke + Fire might make something Incendiary Cloud-ish. So I don't know that I'd rule out all the X/Y/X possibilities just yet.)
    Have a question about the Eberron Setting?
    Ask a Loremaster.

  10. #950
    Hatchery Founder
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    Coldin's Avatar
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    Thanks for the answers folks. That helps a lot in trying to understand this system and know what I want to create.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
    Member of the DDO Player Council

    Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
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    Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer

  11. #951
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    JJ has Fire/Air, so smoke.

    (And actually Smoke + Fire might make something Incendiary Cloud-ish. So I don't know that I'd rule out all the X/Y/X possibilities just yet.)
    Thanks for fixing. Ok, Air + Fire = Smoke. If there is no Spark, what would complement Smoke? More Fire... maybe you're on to something MT!

  12. #952
    Developer Eladrin's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Wow, Eladrin. That info helps a lot! Though, I'm a bit confused that you are saying something is "beyond as weird as you wanted to go."
    Quasi-elements are already pretty obscure. Quasi-para-elements are one step beyond them.

    Using that shred of info, Air + Air + Positive = Air Affinity, Aspect of Air, and maybe Greater Lightning? (or something to that effect.) Would Positive + Positive + Air result in the same tier3 effect?
    Air + Air + Positive will not result in the same thing as Positive + Positive + Air.

    There's still one thing that people haven't yet discovered regarding upgrading Para or Quasi elemental combinations.

  13. #953
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Eladrin View Post
    There's still one thing that people haven't yet discovered regarding upgrading Para or Quasi elemental combinations.
    Tease!

  14. #954
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Eladrin View Post
    Air + Air + Positive will not result in the same thing as Positive + Positive + Air.

    There's still one thing that people haven't yet discovered regarding upgrading Para or Quasi elemental combinations.
    Well, now I'm confused. If Air + Positive = Lightning and Positive + Air = Lightning. I would have guessed that (bigger) Air + Positive = (bigger) Lightning and (bigger) Positive + Air = (bigger) Lightning. But, since you're telling us that's not the case, I guess we'll have to wait and see. You and your riddles... /cry.

    If it's limited paths for tier3 bonus effects, maybe only the pure elements can be upgraded with energy to achieve a bonus effect? But, then again, you did just mention upgrading "para or quasi elemental combos," so there's gotta be something there, right?

  15. #955
    Developer Eladrin's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Well, now I'm confused. If Air + Positive = Lightning and Positive + Air = Lightning. I would have guessed that (bigger) Air + Positive = (bigger) Lightning and (bigger) Positive + Air = (bigger) Lightning. But, since you're telling us that's not the case, I guess we'll have to wait and see. You and your riddles... /cry.

    If it's limited paths for tier3 bonus effects, maybe only the pure elements can be upgraded with energy to achieve a bonus effect? But, then again, you did just mention upgrading "para or quasi elemental combos," so there's gotta be something there, right?
    I'm trying to help, really, in a way that won't end up with Piloto poisoning my basil pad thai, not tease.

    A weapon with, say, "Magma I" on it at Tier Two can be upgraded to "Magma II" at Tier Three.

    Pure elements are the easiest ones to upgrade since you can just slap another Fire onto that Fire stick, and it'll work. Para, Quasi, and "special" elemental combinations are a bit trickier.

  16. #956
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Eladrin View Post
    I'm trying to help, really, in a way that won't end up with Piloto poisoning my basil pad thai, not tease.

    A weapon with, say, "Magma I" on it at Tier Two can be upgraded to "Magma II" at Tier Three.

    Pure elements are the easiest ones to upgrade since you can just slap another Fire onto that Fire stick, and it'll work. Para, Quasi, and "special" elemental combinations are a bit trickier.
    /cheer! Now, we just have to find the combos for "Magma II," etc.

  17. #957
    Community Member nbhs275's Avatar
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    im doing the same upgrade path on my SS as that e/e/e khopesh, but with air. So the question will be, whether the third tier always gives +4, or if thats for earth only.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  18. #958
    Community Member juniorpfactors's Avatar
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    Default ..........

    must be related to the horns...... noone knows what to use em in

  19. #959
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by juniorpfactors View Post
    must be related to the horns...... noone knows what to use em in
    It's not just that we don't know... it's that the altar they are attuned to rejects them.

  20. #960

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    Quote Originally Posted by Mad_Bombardier View Post
    Well, now I'm confused. If Air + Positive = Lightning and Positive + Air = Lightning. I would have guessed that (bigger) Air + Positive = (bigger) Lightning and (bigger) Positive + Air = (bigger) Lightning. But, since you're telling us that's not the case, I guess we'll have to wait and see. You and your riddles... /cry.
    Well to be accurate, Air + Positive = Aspect of Lightning and Air Affinity. Positive + Air = Aspect of Lightning and Positive Affinity.

    It could be that the third tier upgrade is still dependent on which the first tier upgrade was.
    Have a question about the Eberron Setting?
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