Yep those certainly look like the best tier3 options for weapons from what we know now.
I'm thinking a good all-around evil beater would be (correct me if I made a mistake, this is possible right?):
on a khopesh
tier1: holy
tier2: shocking burst (for demons/devils who have acid resistance)
tier3: +2 str or+3 ac (if you have a meaningful AC to begin with where +3 can help)
Last edited by gpk; 02-16-2008 at 06:13 PM.
I ran a seach for greater disruption on a crafted weapon... Is there greater disruption weapons? What the Dice check on that? whats the link to the pic?
Lt. Grn Steel Goggles of Wizardry VI
Lt. Grn Steel Goggles of Wizardry VI
Earth Etheral Essence
does any1 know if the haggle bonus from the balance upgrade stacks with a haggle item?
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Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
just from reading the description; i would expect it to be no save..just destroyed
how often it procs....who knows
Hi,
Does anyone know if you can get two second tier combination effects e.g. if I do earth/fire/air will I get both the earth/fire combo (Meteor Swarm) and also the Fire/Air combo (Displacement), or will the Air addition just do nothing at all?
I haven't seen any screenshots of 3rd tier items that aren't all based on the same element - can someone point me at one perhaps?
Garth
Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
As far as I know there have not been any reports of 3 different combos yet so we dont know what will happen. Several people have said that they plan to do so but they have not reported yet so they probably have not gotten the materials/completed the raid yet. The only reports you see are all of the same type because it would make sense that tripling the power would give a nice effect so most of the attempts have been made that way. In order to add the 3rd level effect you have to complete the raid and are then locked out for a period of time. Since most people want to test the 1st and 2nd combines more they have delayed completing the raid while they get the 2nd level items they want made. I suspect that you can use the final device more then once after you finish the raid so there might be a large number of reports at some point as a lot of people upgrade all their level 2 items to level 3 at the same time.
Doubtfully, as what will be the mechanism to have 2 clickies. My theory, and i'm pretty sure its true is there are two separate effect tables, one calculated when you do your second upgrade that looks at your two aspects (regardless of order), and after your third upgrade it looks at your three aspects (probably regardless of order).
Check my math but theres 6 aspects, and 3 upgrades, so total number of possibilities is 6^3, then divided by 6 if order doesn't matter (since each combo will show 6 different ways, abc, acb, bac, bca, cab, cba) which is 36 3rd tier combos.
Close but not exactly correct. You don't divide by 6 when you have aab or aaa.
There's 6!/(3!*3!) = 20 combinations of 3 different elements (e.g. positive, negative, earth), not considering order.
There's 6!/4! = 30 combinations of the form aab (e.g. Earth, Earth, Positive) when you consider aab to be the same as aba but different to abb.
There's 6 'pure' combinations (e.g. Water Water Water).
Total 56 combinations, or 41 if the game treats Earth Earth Positive as the same as Earth Positive Positive. All of this assumes that order does not matter (it's proven that the order of the first 2 upgrades does not matter but we don't know about the third).
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
Doh - good point - I hadn't thought of that... and there was I hoping for 2 x displacement and 2 x stone skin. Since all of the 3rd tier improvements have been non-clicky it's possible that there are a whole swath of 'mixed' 3rd tier upgrades that just haven't been discovered yet.
I'm planning on going positive/earth/water (+/E/W)or positive/earth/negative (+/E/-) to make a +5 holy acid burst khopesh of +2 exceptional strength with 2x stoneskin clicky so once I make that I'll post what +/E/W or +/E/- makes (although at the rate I'm getting ingredients I'm sure someone else will post before me!)
Garth
Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
since when u put the imbued shard of power in the machine with batery and greensteel item there are 2 slots left has anyone tried puting more than one imbued shard in witht he greensteel item and battery?
Got this in a PM from Redcoil
About Earth Earth Earth on an item.
:None Isn't right... Dont have the screenshot, but it gives moderate evil guard, even if its not on the item, it'll show up in yer combat log. 1d8 damage vs evil enmies...thats all it says.
Seems like a strange cmbination for Earth x 3..But At least there is a feature
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