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Make enough guesses and you will get 1 right
REGARDING MOP Lieutenant upgrade - yes he did something different...
The correct terminologies for the upgrades should be
Lieutenant
Great Commander
Supreme Tyrant
I have put full instructions for Making Supreme tyrant Wizardry VI item here as many people want these
Still to type out the last section (Supreme Upgrade)
Please advise if it needs correction or clarification if anyone has a moment to read it.
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What does healing amplification do? Is it like potency and it just increases the amount of damage?
970 sp and counting
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First off ... great thread. Great work by everyone involved. I come back to this thread a few times a day just to see what successes people are having with the raid. It's almost as fun as making my own item through the raid.
Now onto my question ... has anyone made the tier 3 AC upgrade yet? I'm still collecting ingredients (only have my blank made so far) and right now was considering going Holy Damage in tier 1, Acid Burst (or shocking burst) in tier 2, and AC upgrade in Tier 3. I'd just like to know if anyone made a tier 3 AC upgrade yet to know if it indeed does exist and if it is indeed 3 to AC.
Thanks!
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Let's say a cleric casted a cure light on you. The cleric heals you for 10 damage, if you have the healing amplification on then that 10 damage does 11 damage. 10% of 10 is 1, 10 + 1 = 11. It's like the human enhancement. Just amplifies how much you get healed.
EDIT:
Correct.
ARGONNESSON
Ascent
Originally Posted by Handee
Nobody has confirmed + 3 AC but it is very likelywith the following Spreme Upgrades
Ethereal + Opposition + Earth= Wpn: ??+3 AC** -:- Equip:
Ethereal + Opposition + Positive = Wpn: ??+3 AC** -:- Equip:
Ethereal + Opposition + Negative = Wpn: ??+3 AC** -:- Equip:
just dont sue me if its wrong..
And would be:
You are healed of 100 HP by Cleanup.
You have Human Improved Recovery I, you are healed of 110.
You have +10% Healing Amplification, you are healed of 121.
You have +20% Healing Amplification, you are healed of 145.
Or
You are healed of 100 HP by Cleanup.
You have Human Improved Recovery I, you are healed of 110.
You have +10% Healing Amplification, you are healed of 120.
You have +20% Healing Amplification, you are healed of 130.
But doubt it'd stack.
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Nothing to see
Last edited by Cambo; 02-15-2008 at 01:52 PM.
I agree. Look at the 'greater disruption guard' on a +EE/+EE/+EE item - perhaps this becomes just 'greater disruption' on a weapon. In addition, earthgrab might become 'chance of earthgrab on being hit'.
To those people maintaining tables/spreadsheets, can you distinguish special effects between items and weapons please.
Cheers,
Garth
Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
My eyes are blurry from reading trying to find an answer to a question I have so I'll ask it here. Sorry if this has been asked and answered already.
What happens when you use the same Item in the same alter with different upgrades? Do the upgrades stay or do they get replaced with the most recent upgrade. Example, say I want to make a Green Cloak and use the alter of invasion to imbue the cloak with 4 attributes from that alter. Is it possible to make a cloak with Greater Fire, Acid, Lightning, Cold resistance?
Thanks
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