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  1. #761
    Community Member UtherSRG's Avatar
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    Quote Originally Posted by Cambo View Post
    Got this from 12:05 AM Draiden in a PM


    2nd upgrade (medium):
    Material-Opposition-Positive
    +20% Healing Amplification
    What's the 1st upgrade for MOP?

  2. #762

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    Quote Originally Posted by UtherSRG View Post
    What's the 1st upgrade for MOP?
    He probably did something else or something already known for the first one.
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  3. #763
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by UtherSRG View Post
    The only information we know is listed in message #3 of this thread. To wit:



    So no, we don't know Water + Water + Water.
    Sweet, that's what I'll do then to help out.
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  4. #764
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Borror0 View Post
    I knew it!

    Context: I argued with someone that Positive would be +% to healing. Seems I'm right. /dance
    Make enough guesses and you will get 1 right

    REGARDING MOP Lieutenant upgrade - yes he did something different...

    The correct terminologies for the upgrades should be

    Lieutenant
    Great Commander
    Supreme Tyrant


    I have put full instructions for Making Supreme tyrant Wizardry VI item here as many people want these
    Still to type out the last section (Supreme Upgrade)
    Please advise if it needs correction or clarification if anyone has a moment to read it.

  5. #765

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    Quote Originally Posted by UtherSRG View Post
    What's the 1st upgrade for MOP?
    Quote Originally Posted by Borror0 View Post
    He probably did something else or something already known for the first one.
    But if I had to guess, I'd say +10% healing amplification.
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  6. #766

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    Quote Originally Posted by MysticTheurge View Post
    But if I had to guess, I'd say +10% healing amplification.
    I'd say 15%. Negative Absorption is 15%, so an increment of 5%, so 25% for the third upgrade.
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  7. #767
    Community Member Turial's Avatar
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    What does healing amplification do? Is it like potency and it just increases the amount of damage?
    970 sp and counting
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  8. #768
    Community Member Snoggy's Avatar
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    Quote Originally Posted by Cambo View Post
    Shard Formulation
    ** Since the tier 1 AC does not stack with the tier 2 AC (And presumably not with Tier 3) Unless you are interested in only 1 AC bonus and picking something else for the other tiers it is a waste to follow the same path. Pick only the level of AC bonus that you want to end up with and choose other options for other upgrades.

    First off ... great thread. Great work by everyone involved. I come back to this thread a few times a day just to see what successes people are having with the raid. It's almost as fun as making my own item through the raid.



    Now onto my question ... has anyone made the tier 3 AC upgrade yet? I'm still collecting ingredients (only have my blank made so far) and right now was considering going Holy Damage in tier 1, Acid Burst (or shocking burst) in tier 2, and AC upgrade in Tier 3. I'd just like to know if anyone made a tier 3 AC upgrade yet to know if it indeed does exist and if it is indeed 3 to AC.

    Thanks!

  9. #769

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    Quote Originally Posted by Turial View Post
    What does healing amplification do? Is it like potency and it just increases the amount of damage?
    My guess is that's it's like Human Recovery.
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  10. #770
    Community Member ChildrenofBodom's Avatar
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    Quote Originally Posted by Turial View Post
    What does healing amplification do? Is it like potency and it just increases the amount of damage?
    Let's say a cleric casted a cure light on you. The cleric heals you for 10 damage, if you have the healing amplification on then that 10 damage does 11 damage. 10% of 10 is 1, 10 + 1 = 11. It's like the human enhancement. Just amplifies how much you get healed.


    EDIT:
    Quote Originally Posted by Borror0 View Post
    My guess is that's it's like Human Recovery.
    Correct.
    ARGONNESSON
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  11. #771
    Founder SneakThief's Avatar
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    Quote Originally Posted by Borror0 View Post
    I'd say 15%. Negative Absorption is 15%, so an increment of 5%, so 25% for the third upgrade.
    Yeah but Acid is only 5% so we know they dont have to be the same.
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  12. #772
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by Snoggy View Post
    First off ... great thread. Great work by everyone involved. I come back to this thread a few times a day just to see what successes people are having with the raid. It's almost as fun as making my own item through the raid.



    Now onto my question ... has anyone made the tier 3 AC upgrade yet? I'm still collecting ingredients (only have my blank made so far) and right now was considering going Holy Damage in tier 1, Acid Burst (or shocking burst) in tier 2, and AC upgrade in Tier 3. I'd just like to know if anyone made a tier 3 AC upgrade yet to know if it indeed does exist and if it is indeed 3 to AC.

    Thanks!
    Nobody has confirmed + 3 AC but it is very likelywith the following Spreme Upgrades

    Ethereal + Opposition + Earth= Wpn: ??+3 AC** -:- Equip:
    Ethereal + Opposition + Positive = Wpn: ??+3 AC** -:- Equip:
    Ethereal + Opposition + Negative = Wpn: ??+3 AC** -:- Equip:

    just dont sue me if its wrong..

  13. #773
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    But if I had to guess, I'd say +10% healing amplification.
    But, then would tier1 10% stack with tier2 20% for total 30%? Or is it 10%+10% = 20%? (not that MT can answer directly, just wondering. )

  14. #774

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    Quote Originally Posted by Mad_Bombardier View Post
    But, then would tier1 10% stack with tier2 20% for total 30%? Or is it 10%+10% = 20%? (not that MT can answer directly, just wondering. )
    And would be:

    You are healed of 100 HP by Cleanup.
    You have Human Improved Recovery I, you are healed of 110.
    You have +10% Healing Amplification, you are healed of 121.
    You have +20% Healing Amplification, you are healed of 145.

    Or

    You are healed of 100 HP by Cleanup.
    You have Human Improved Recovery I, you are healed of 110.
    You have +10% Healing Amplification, you are healed of 120.
    You have +20% Healing Amplification, you are healed of 130.

    But doubt it'd stack.
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  15. #775
    Waylander of the Stolen Blade Cambo's Avatar
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    Nothing to see
    Last edited by Cambo; 02-15-2008 at 01:52 PM.

  16. #776
    Founder Garth_of_Sarlona's Avatar
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    Quote Originally Posted by Rilen View Post
    Looking at the earth/earth/earth weapon combo with 3rd upgrade effect 'Earthgrab' moves my thinking on this. I believe this indicates (from the description) that there will be a set of 3rd upgrade special effects for weapons, and a different set for items. I base this off of the "When this weapon is used .." portion of the description.
    I agree. Look at the 'greater disruption guard' on a +EE/+EE/+EE item - perhaps this becomes just 'greater disruption' on a weapon. In addition, earthgrab might become 'chance of earthgrab on being hit'.

    To those people maintaining tables/spreadsheets, can you distinguish special effects between items and weapons please.

    Cheers,

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
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  17. #777
    Community Member Petro's Avatar
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    My eyes are blurry from reading trying to find an answer to a question I have so I'll ask it here. Sorry if this has been asked and answered already.

    What happens when you use the same Item in the same alter with different upgrades? Do the upgrades stay or do they get replaced with the most recent upgrade. Example, say I want to make a Green Cloak and use the alter of invasion to imbue the cloak with 4 attributes from that alter. Is it possible to make a cloak with Greater Fire, Acid, Lightning, Cold resistance?

    Thanks

  18. #778

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    Quote Originally Posted by sjmccabe99 View Post
    What happens when you use the same Item in the same alter with different upgrades? Do the upgrades stay or do they get replaced with the most recent upgrade. Example, say I want to make a Green Cloak and use the alter of invasion to imbue the cloak with 4 attributes from that alter. Is it possible to make a cloak with Greater Fire, Acid, Lightning, Cold resistance?
    I've been told you cannot re-enchant an item at the same altar and attempting to do so just wastes your power cell.

    (But I can't confirm this from personal experience.)
    Have a question about the Eberron Setting?
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  19. #779
    Waylander of the Stolen Blade Cambo's Avatar
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    Quote Originally Posted by willphase View Post
    I agree. Look at the 'greater disruption guard' on a +EE/+EE/+EE item - perhaps this becomes just 'greater disruption' on a weapon. In addition, earthgrab might become 'chance of earthgrab on being hit'.

    To those people maintaining tables/spreadsheets, can you distinguish special effects between items and weapons please.

    Cheers,

    Garth

    As soon as somebody shows results that are significantly different between the 2 items I will break up the effects.
    To date its only been a very slight variation on tempered i think (-2Wis)

  20. #780
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    Quote Originally Posted by willphase View Post
    To those people maintaining tables/spreadsheets, can you distinguish special effects between items and weapons please.
    I'm sure they'll make that distinction just as soon as anyone reports using the same 3rd tier combo on a weapon and a clothing.

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