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I would disagree, yes for a sorc, maximizing the umd/spell point item is a no brainer, but mixing provides nice effects not out there.
Also using your second tier for +1 to an ability seems a bit of a waste in some cases as well.
here's what my ranger will use when done
goggles
1st -EE wiz 6 +1 int skills
2nd +DE Greater healing lore
Affinity upgrade +4 wis, + 10 haggle + 10 diplo
3rd +EE +100 sp umd +3
2nd affinity upgrade possibly Disruption guard or something new
from this I gain lose 2 wis, but gain a necklace spot
I lose 16 sp then gain 250
Gain + 3 umd (free feat basically)
and heal for 50hp cure mod/70hp cure serious and crit for well into the 100's, and now have the sp to heal many, many times.
side note: no more swapping that **** popx for my bloodstone anymore either
also my wizzy has already mixed fire and water for SP and concentration.
So mixing will help many characters do many very different things, and defiantly has a strong use.
Have a couple questions.
How exactly does upgrading at each altar work? If I go water first altar, then go earth second altar, does that mean I get 1d6 frost and acid burst? Or do I get 1d6 frost and 1d6 acid?
Also, is anyone going frost for all 3 altars so that I know I'm doing something different?
All help is appreciated.
ARGONNESSON
Ascent
Originally Posted by Handee
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Here are two screen shoots to add to your list.
Green Steel Morningstar
Green Steel Goggles
It sounds like what you are asking is, "If I mix for different effects will I get +1, +1, +1 or will I get +1, +2, +3." I can't say for sure, because I haven't seen an example of anyone mix-matching recipies through the third stage. However, judging by the Exestintial Stalemate goggles that Jincay made, I think it is a safe bet you will get +1, +2, +3, because he got +1 to intelligence skills for his first upgrade and +2 to his charisma skills for the second upgrade. He hasn't done the third upgrade yet, but I would be shocked if it didn't follow the same pattern and give +3 to another skill if he goes the Etherial + Escalation + whatever route for his third upgrade.
Each upgrade seems to give the appropriate level of power (x1, x2, x3 to use your terminology). For instance, if you are going for weapon damage effects and use fire for your first upgrade and ice for your second, you get flaming and icy burst, not flaming and frost. My guess is that things will continue along the same pattern, and if you go with acid for stage three you will get Acid Blast, regardless of what you did on the first two upgrades. So theoretically you would have a +5 flaming, icy burst, acid blast green steel whatever of uberness.
Last edited by Agarwaen; 02-14-2008 at 11:04 PM.
Thelanis: Mithran, Mithrana, Aggrond, Arcanned, Ainadan, and others
you get the 2nd tier upgrade at the second alter...it doesn't matter if the item is "pure" or all mixed up with different affinities.
BUT the way acid burst is working it only damages on a crit so what you proposed would do 1d6 frost and 1(2 or 3) d10 acid on a crit,
you should go with acid 1d6 and then frost for 1d6+ 1d10 on crit, not sure why it works that way it just does
Anyway to put stats on items non eguipment?? Str Car, etc.??
Cambo - this is Earth + Air, and it's "Balance of Land and Sky".Aspect of ?? = Water + Air = +3 deflection, +3 resistance, +10 balance on both wearable items & weapons
so far +4 wis on a equpment via an affinity, but probly the +6 stat items would be third tier so would be harder to come by. Since wearing a stat as a weapon is already costly.
Last edited by Jefro; 02-14-2008 at 11:24 PM.
I love you Abbot♥
Last edited by Borror0; 02-14-2008 at 11:28 PM.
DDOwiki.com, #1 source for DDO information.
are we certain its not going to go to +6 on further upgrade? Just curious, because by coincidence yesterday someone who I had had past pm'ing messages back and forth lets say 2-3 weeks ago over a +6 wis item, shot me a pm mentioning he found the formula for +6 wis goggles of 50 sp...I don't think he's a regular forum visitor though and I don't know his ingame name...I pm'ed him back to see if its accurate and for more detail, but usually there is a week between his pm's...
Day 1 Founder
Main characters: Usually on Rhyes, Miniryse or Legolass
I'm rich! filthy rich! /runs off to AH
/cry! I'm poor! flat broke!
Lava Divers - Khyber
would just like to confirm that you CANNOT put a tier 2 enhancment on a blank before putting a Tier 1. Tried it about an hour ago.
Aundair, New Khyber
Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>
Friend just completed the 3rd tier upgrade for an Earth Affinity Green-Steel Kopesh. He has to get back to me on what upgrades came first, but here it is
I have to say, that is one sick kopesh!!
http://img172.imageshack.us/img172/5...ot00030kj6.jpg
MEE twice on a helm
If Air+Air+Air follows the same pattern as positive x3 then it might be a worn effect. Based on the properties of Air I would expect it to be a worn blur/displacement effect. I could see the trip/knockdown effect showing up on a weapon but that kind of weapon could lead to a lot of annoying side effects..
nevermind me.
Last edited by The Cataclysm; 02-15-2008 at 05:52 AM.