I've crafted an off-hand shortsword with BoLaS + Tempered. The upgrade at the first altar was Earth + Dom. + Material to give it acid damage. The upgrade at the second altar was Air + Escalation + Material to get Exceptional Dexterity 1. This also resulted in a BoLaS effect.
After second altar:
I then created two Imbued Superior Shard of Powers. The first was Fire + Opposition + Ethereal:
The second was Water + Opposition + Ethereal:
Knowing that Water trumped Fire in a previous shard, I intentionally put the shards in the order Fire, then Water, then the powercell to further verify that order does not matter when combining shards. Water > Fire always. This created the Tempered Supershard:
Upgrading the BoLaS shortsword with the Tempered Supershard resulted in "Elemental Mastery", which results in any or all of those elements doing 1d6 damage on a hit. I have not tested the rates yet, as I'm posting this immediately after the completion of the raid. The final weapon is this:
There you have it. I would have much rather crafted a Mineral II for the dps, but still, for an off-hand weapon it has some advantages. Enjoy.
Last edited by LawfulGood; 03-18-2008 at 12:35 AM. Reason: Added spacing
Frets warchanter ¤ Haemorrhage reaper killer ¤ Humbucking mechanic ¤ Coercive warlock ¤ Hemolytic paladin ¤ Thwart tree ¤ Incise fury-shuri ¤ Carpal monk ¤ Unhealer cleric
Leader, ~Elite Raiders~ of Khyber ...
How often does elemental mastery proc? If its 2-5% like the rest of them, that sucks.
ARGONNESSON
Ascent
Originally Posted by Handee
Very nice! I have to say a +7 ac is not a bad bonus when you include any / all elemental damage. Can't wait to hear how this weapon performs!
heres to hoping the bonus on an item is better then that.
Aundair, New Khyber
Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>
Last edited by LawfulGood; 03-18-2008 at 12:56 AM.
Frets warchanter ¤ Haemorrhage reaper killer ¤ Humbucking mechanic ¤ Coercive warlock ¤ Hemolytic paladin ¤ Thwart tree ¤ Incise fury-shuri ¤ Carpal monk ¤ Unhealer cleric
Leader, ~Elite Raiders~ of Khyber ...
So a quick test out in the Vale shows the following frequency of red numbers. The sword has base acid damage, so a "2" indicates just a normal hit, "3" means one extra elemental effect, "4" means two extra elemental effects, etc. Twenty swings produced the following string (I omitted killing blows that of course resulted in only one number): 2, 4, 3, 3, 3, 3, 2, 2, 3, 3, 3, 2, 3, 3, 4, 2, 2, 3, 4, 2. So, getting three and four elemental effects is a rare occurrence.
Frets warchanter ¤ Haemorrhage reaper killer ¤ Humbucking mechanic ¤ Coercive warlock ¤ Hemolytic paladin ¤ Thwart tree ¤ Incise fury-shuri ¤ Carpal monk ¤ Unhealer cleric
Leader, ~Elite Raiders~ of Khyber ...
definatamally not a DoT. When kargon says KABOOM! kargon means KABOOM! kinda hard to miss a big red 643, oh and the gigantamic lightnaming bolt and KABOOM sound effect give it away too . and yes kargon check the combat log after hit mob who have enough hp to survive, not take any more damanage after the KABOOM!
And just for emphamasis:
And yes that a red 586 underneath the yellow 36, kinda hard to see in silly screenmashot. So far damage never go below 580 and never above 650. Also, kargon pretty sure that '16: hit!' was kargon attack roll for that lightnaming strike, so should have nothiming to do with crits.
Oops, and keensly dead again
Last edited by Kargon; 03-18-2008 at 01:19 AM.
Tried running Cabal for One earlier tonight with the specific intent of them hurting me and spawning oozes, but I killed them all too fast with my wounding of puncturing rapiers. Will try harder tomorrow and post results...
Congrats on Elemental Mastery - It looks like a Dominion Material based Elemental Mastery weapon looks like the best DPS in the game vs non-DR mobs... (told you to go Bolas+Tempered Inzane...!)
And Cairis ALIVE!!!
Garth
Last edited by willphase; 03-18-2008 at 01:21 AM. Reason: add a few quotes, better to have 1 msg than 3.
Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
I disagree. LawfulGood's test shows him getting a total of an extra 16d6 damage in 20 hits. Even assuming that he was unlucky and that Elemental Mastery averages at about one extra elemental effect (1d6) per swing, it still doesn't even come close to other weapons. Simply putting holy on at first level instead of one of the four elements for elemental mastery already gives it the same damage without even having any third tier effect.
So even without ANY third tier effect, a holy greensteel weapon has the same DPS as an Elemental Master weapon. If you take into consideration the third tier effects, Elemental Mastery weapons will fall WAY behind. For example, Aspect of Lightning II:
We'll say the bolt averages at about 600 damage and hits 2% of the time. In this scenario, 1 in 50 swings does an extra 600 damage, so that averages to 600/50 = 12 damage per swing. That is more than 3d6 extra damage (a full 8.5 damage per swing above the 1d6 from elemental mastery), plus you have the opportunity to have holy as your first tier damage effect rather than an element, giving an additional 3.5 extra damage.
So an elemental mastery weapon is FAR from the best dps weapon against monsters without DR -- it does a full 12 points of damage per swing less than an Aspect of Lightning II weapon.
Last edited by Guildmaster Kadish; 03-18-2008 at 01:42 AM.
"Perhaps the end has not yet been written…”
The Hand of the Black Tower Officer
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Nice. I suspect(ed) that tempered/bolas or bolas/tempered would result in the same effect... a special earth/air/fire/water enchantment. Now I wonder if say for example, you could do smoke and ooze, which also includes all four elemental focuses, and get elemental mastery on a weapon also... getting either smoke or ooze I, depending on which you go for first, and then elemental mastery.
Still thinking a pos/neg dual shard has to be tacked on to the end of either tempered or bolas to make it a II. I think tempered II and bolas II would have differing effects....
Will look into that and whether or not you can have four of a single focus (pos,pos,pos,pos) result in a bonus differing from three of a single focus.... as soon as I can come across the ingredients, or unless someone beats me to it, which is entirely likely..... *kicks chest*
He is adding the +4 insight and the +3 deflection bonuses to get +7
Managed to get into a raid last night and made up the first level of my Mineral bow. Unlike most people I find that I'm fighting a mix of evil and neutral targets so I don't value Holy as much as most people seem to. I value pure good more since it hits almost everything. As a result I decided to make my Mineral bow using EDM for tier 1 and +DM for tier 2. I'm not sure if we ever came to a conclusion about the special name that some of the weapons get but my bow has the name of +5 Great Commander Green Steel Bow. The weapons I found screen shots of that went +DM/EDM are just labeled +5 Acid Burst of XXX.
Lets see if I can add in the screen shots...
Looks like I can't. Not sure why but I'm not allowed to add attachments to posts.
The effects are as you would expect, Acid (1d6), Good burst and stoneskin clickie.
Lookin to make a bow version of the transmuting/slicing/keen etc etc etc.... havent had much time to read through this thread tho, so im curious if anyone has (or has had) any input on me wanting to reverse the order in which first/second tier upgrades are done.... ie.... earth first (acid) positive second (PG/PG burst)... think i can achieve the same end effects? or will something mess up there? All useful input is appreciated , thanks in advance
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Dont forget that there is value in consistent damage.
If that lightning only hits once in a hundred hits, then most mobs will be dead before you hit them 100 times (-at least I hope for you sake)
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