Who da man?! I'm da man!
Who da man?! I'm da man!
Dat's Right! I'm da man!
I've been saying this for 30 pages!
Gooooo me!
(for the record, here was my theory I previously posted)
Pure
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* Use a simple shard with the same element from first two upgrades.
Fire I + Fire = Fire II
Water I +Water = Water II
Earth I + Earth = Earth II
Air I + Air = Air II
Pos I + Pos = Pos II
Neg I + Neg = Neg II
Para/Quasi Upgrades:
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* Create a Tier 3 supershard with the same two elements from first two upgrades. Focii order doesn't matter. Gem/Essence doesn't matter.
Smoke I + Smoke = Smoke II
Ice I + Ice = Ice II
Magma I + Magma = Magma II
Ooze I + Ooze = Ooze II
Lightning I + Lightning = Lightning II
Vacuum I + Vacuum = Vacuum II
Mineral I + Mineral = Mineral II
Dust I + Dust = Dust II
Radiance I + Radiance = Radiance II
Ash I + Ash = Ash II
Steam I + Steam = Steam II
Salt I + Salt = Salt II
Special Upgrades: (Special means OPPOSITE - don't normally exist in D&D)
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* Create a Tier 3 supershard with the OPPOSITE two elements from first two upgrades. Focii order doesn't matter. Gem/Essence doesn't matter.
Balance of Land and Sky + Tempered = (?)
Tempered + Balance of Land and Sky = (?)
Existential Stalemate + Existential Stalemate = Concordant Opposition