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  1. #1
    Community Member
    Join Date
    Nov 2006
    Posts
    2,333

    Default Drow Arcane Trickster Mod6

    I posted a warforged Wizard 14/Rogue 2, but I think I will actually roll up this build instead. I do love me some TWF....

    Drow Neutral Wizard 13/Rogue 2/Fighter 1

    Stats:
    Str 10 (18=10 +6 Item +2 Rage)
    Dex 18 (28=18 +1 Tome +3 Enh. +6 Item)
    Con 12 (22=12 +2 Favor Tome +6 Item +2 Spell)
    Int 18 (32=18 +4 Levels +1 Tome +3 Enh +6 Item)
    Wis 8 (12=8+4 Spell)
    Cha 10 (16=10 +6 Item)

    Level Progression:
    1-Rogue
    2-Fighter
    3 thru 9-Wizard
    10-Rogue
    11 thru 16-Wizard

    Skills:
    Disable Device
    Search
    UMD
    Open Lock (9)
    Hide (9)
    Move Silently (9)

    Feats:
    1-TWF
    2-(FB) Weapon Finesse
    3-Toughness
    3-(WB) Extend
    6-SF UMD
    7-(WB) Maximize
    9-Mental Toughness
    12-ITWF
    13-(WB) Heighten
    15-IC Piercing

    HP:
    74(Levels) +20(Heroic) +10(Draconic) +30(GFL) +96(Con) +18(Helm) +18(Toughness) +5 Enh.=271

    SP:
    610(13Wiz) +242(Int) +100(Magi) +80(EOS III) +85(MT)=1117

    Enhancements:
    Drow Melee Attack II
    Drow Melee Damage II
    Drow Dex II
    Wizard Int III
    Wizard Elemental Manipulation IV
    Wizard Energy of the Scholar III
    Wizard Lineage of Elements III
    Wizard Lineage of Deadly Elements III
    Rogue Dex I
    Rogue Haste Boost I
    Rogue Sneak Attack Damage I
    Fighter Critical Accuracy I
    Fighter Toughness I

    Spells:
    1-Exp Retreat, Nightsheild, Jump, Ray of Enfeeble, Magic Missle
    2-Resist Energy, Glitterdust, Web, Scorching Ray, Blur
    3-Haste, Displacement, Rage,Prot from Energy, Fireball
    4-Stoneskin, Solid Fog, Wall of Fire, Enervation
    5-Cloudkill, Cone of Cold, Dominate Person, Mind Fog
    6-Tensors, Greater Heroism, Mass Suggestion
    7-Ottos Sphere, Waves of Exhaustion

    Saves (Fort/Reflex/Will):
    Base: 6/7/8
    Attributes: 6/9/1
    Resistance: 5/5/5
    Greater Hero: 4/4/4
    Head: 2/2/2
    Total: 23/27/20

    To Hit:
    BAB 8
    Dex 9
    GH 4
    Weapon 5
    Haste 1
    Racial 2
    TWF -2
    +27 (35 w/ Tensors)

    Damage:
    Str 4
    Racial 2
    Sneak 10
    Weapon 5
    21/19

    Level 16 Skills:
    Search:
    19(Ranks) +11(Int) +4(GH) +2(Drow) +15(Item) +2(Luck)=53

    Disable:
    19(Ranks) +11(Int) +4(GH) +15(Item) +7(Tools) +2(Luck)=58

    Open Lock:
    9(Ranks) +9(Dex) +4(GH) +15(Item) +7(Tools) +2(Luck)=46

    UMD:
    19(Ranks) +3(Cha) +4(GH) +5(7 Fingered) +2(Luck) +3(SF)=36

    Hide/Move Silently:
    9(Ranks) +9(Dex) +4(GH) +2(Luck) +15(Item)=39

    Spell DC:
    10(Base) +7(Level) +11(Int) +1(Item)=29

    One spell that I am definitely going to use A LOT is heightened glitterdust which allows for sneak attacks constantly. So, even though it is dex based the extra +10 sneak damage per swing really makes a difference. Especially when you can throw a 29 DC glitterdust to fight in. There was really no way to get TWF and make it strength based and still be a good caster.

    Long term the build ends up Wizard15/Rogue 3/Fighter 2. This allows for GTWF at level 19 with a fighter level. I also end up with another sneak dice for 7(Sneak) +2(Enh) +5(Item)=+14 damage per swing. Against things I can't sneak attack I will use effects weapons or spells.
    Last edited by EinarMal; 01-15-2008 at 12:43 PM.

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