Please critique, this character is specced to at end-game use GTWF with rapiers and shortswords. When I say end-game, I mean at level 20. Enjoy.
Code:
Character Plan by DDO Character Planner Version 2.75
DDO Character Planner Home Page
Ill
Level 14 Lawful Good Drow Male
(4 Paladin \ 2 Rogue \ 8 Sorcerer)
Hit Points: 149
Spell Points: 673
BAB: 9\9\14
Fortitude: 11
Reflex: 15
Will: 10
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 20
Dexterity 17 20
Constitution 12 13
Intelligence 10 10
Wisdom 8 8
Charisma 14 17
Tomes Used
+1 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 14)
Balance 8 9
Bluff 2 3
Concentration 3 4
Diplomacy 2 3
Disable Device n/a n/a
Haggle 5 6
Heal -1 -1
Hide 4 5
Intimidate 2 3
Jump 3 5
Listen 3 5
Move Silently 4 5
Open Lock 8 17
Perform n/a n/a
Repair 0 0
Search 0 2
Spot 3 5
Swim 7 9
Tumble 5 6
Use Magic Device 6 20
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Haggle (+3)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Weapon Fighting
Level 2 (Sorcerer)
Skill: Open Lock (+1)
Level 3 (Paladin)
Skill: Open Lock (+1)
Feat: (Selected) Extend Spell
Level 4 (Paladin)
Ability Raise: STR
Skill: Open Lock (+1)
Level 5 (Paladin)
Skill: Open Lock (+1)
Level 6 (Paladin)
Skill: Open Lock (+1)
Feat: (Selected) Toughness
Level 7 (Sorcerer)
Skill: Open Lock (+1)
Level 8 (Sorcerer)
Ability Raise: STR
Skill: Open Lock (+1)
Level 9 (Rogue)
Skill: Use Magic Device (+8)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Sorcerer)
Skill: Use Magic Device (+1)
Level 11 (Sorcerer)
Skill: Use Magic Device (+1)
Level 12 (Sorcerer)
Ability Raise: STR
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Sorcerer)
Skill: Use Magic Device (+1)
Level 14 (Sorcerer)
Skill: Use Magic Device (+1)
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Arcane Fluidity II
Enhancement: Elven Arcane Fluidity III
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Enchantment Resistance II
Enhancement: Follower of Vulkoor
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Sorcerer Concentration I
Enhancement: Rogue Open Lock I
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Force Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II