If I had to guess I'd say it's the ladder in the fire and bridge room on the way to the named rust monster. Unless you had D-door or a really good jump it is a pain to get out of there in one piece. I doubt that they would change the ladder in the fire blaster area. By changing that ladder it was changed from being able to 2 or 3 man to requiring at least 5 to complete von 5.
Archangels~Shyvik~Old school Tharashk player since '06
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Bet we've got at least 1 more WDA to go (next week), followed by preliminary release notes on the 28th and Mod day on the 30th or 31st. Still time for some little stuff to make it in (like Dscale armor repair).
Just prior to release there is a first look release notes which gives us the etails of the quests etc, then on release day we get the final notes, this includes anything that the devs wanted to keep a secret, so that advance knowledge would not allow players to get an upper hand. A perfect example was the removal of scrolls with mod 3. Although it was discovered on Risia, Turbine did not put the offical list into the release notes until after the servers went down.
Fallen former minion of the Gelatinous Cube
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Arko Highstar
Arckos Highstar
Looks like the big stuff is out of the way and the smaller bugs just got ironed out.
I see the new mod coming soon![]()
Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
Beware My Gifts!!!
While I can see your point, i think it is somewhat splitting hairs. If you are a good player, then odds are you have fairly good equipment that you picked up while becoming a good player. So odds are you are fairly twinket out anyway.
On the flip side, I doubt that just having a twinked out toon will be enough. Being a good player and being in a strong group is what will end up making the difference in the end. No amount of equipment will ever make up for experience and "Know How".
I think it is a good change. It will add a new challenge to the game and that is good. Should also making grinding out favor a new adventure too. :-)
ATARI SUCKS!!!!
If i am not wrong this is not new. He already sent you back if you didn't beat the puzzles in one try. You just have to bring him down to his next tier. Kind of disappointed with this "new" abbot stuff because its not new. Want to make it challenging and not impossible for the common pug/player Turbine? Make it one puzzle to make him beatable. This asteriods,leap frog, and hey move foward OH ****! Party voice chat is delayed is getting old.
Valk
/signed not doing abbot till nerf.. (same with what we did with titan!)
I am still hoping there are more spells coming with Mod 6.. Or I am going to be very disapointed..
Specially since the Last Mod with a Level upgrade and its Mini mods with it (MOD 4) which took the same development time as Just Mod 6 added 47 spells, and so far all we are hearing about are 16 spells for Mod 6..
Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4
It shouldn't be. I mean you can make an army of trolls all be your friend, one after another and they will all be at full health.
I think they may have an issue with AI ques again. You know how you'll make it your friend but it will continue to try to hit you constantly the next 3 seconds.
I bet the ques get messed up and they don't know how to fix it. However, I've always been an advocate of dumping the que whenever a target changes even though the Devs seem not to think that way. I figure they have a reason due to coding that I just don't know.
Cool thanksNEW A ladder in Vault of Night had been..."cut short" by a missplaced warrior's blade. It has now been replaced with a ladder of the proper length.
Who's the more foolish, the fool or the one who sends it a res.
Unrestricted free agent
Khyber
Characters - Terrah, Elayne, Shiado, Ranok, Rattchet
All of these changes are already implemented on live and thus are a mistake. They were implemented in the recent 5.2 update. Much like a fair portion of these notes actually (paladin aura and a few other things are also already implemented)
Well I ofcourse can't confirm the abbot one as the raid is currently impossible - and sounds like it will sadly remain that way in mod6. But the black prophecy book does indeed have text now.
Doubtless... there aren't enough bosses in quests to warrant change of playstyle.
Maybe people will approach bosses a little different, but that will account for very little playstyle change within the quest.
Besides... zerging doesn't necessitate bad play. Zerging makes up the top and bottom of play abilities.
Last edited by bobbryan2; 01-14-2008 at 11:28 AM.