I like str build over dex build just personal taste ( I have one dex build and thats enough for me )
I like str build over dex build just personal taste ( I have one dex build and thats enough for me )
I'm also used to being in the ranger forums, not here, where low dex, high str dwarven TWFer's make sense, in a speculative and gambling sorta way
Am I the only one that saw the Name of this build and immediately wondered where the Bard levels were?
-=]ArchAngels[=-
The blade dancer kit was a 2nd edition elven kit. They were very much like elven kensia, their movements were fast yet fluid sort of like a dance.
I was just wondering if you chose the name bladeDancer because of this or did you just think the name was cool?
Like someone else above, when u say bladedancer I think something like fighter/bard/rogue
Yes i got the name from 2nd edition Bards Handbook! ( NO BARD CLASS )
The name sounds fluid and with spring attack and tempest I enhancement and all the TWF feats he looks like he's dancing when in combat.
I also have a Bladesinger! name from 2nd edition Elven Handbook! But as with that class also its a Fighter/Wizard Class ( NO BARD CLASS )
I will post my Bladesinger also soon under wiz & Fighter class discussions
thanks for your input, grats on those who saw the name and wondered why no bard! But really can any bard Tank?
The Bladedancer
Are you sure thats possible? I mean in a sense i guess it should be, but im not sure the game accepts stats points taking as level up into account for prereqs.
IE the feat select page doesn't quite understand you selected +1 dex at the attribute select page.
Tho actually my interpertation of the PnP rules makes this build invalid acording to them anyways. I mean in PnP ranger combat mastery is just ranger combat mastery - its a special ability that only works while wearing light or no armor, has no prereqys and doesn't qualify as a prereq for other feast either.. So ie you wouldn't qualify for greater as multiclass. I know DDO just grants it as a free feat - but they may one day fix that like they fixed evasion.
Last edited by Shade; 01-25-2008 at 06:34 PM.
Works fine in PnP:
At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat. This choice affects the character’s class features but does not restrict his selection of feats or special abilities in any way.
If the ranger selects two-weapon combat, he is treated as having the Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
The benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
If you wore heavy armor you'd temporarily lose TWF, and any other feats which depend on it. That's an aspect which DDO doesn't include, and probably never will.
Well like I said I interpret that as meaning he is treated as having it, in terms of tohit penalties - but doesn't actually have it, so if he wanted to use it for example while wearing heavy armor - he has that choice to take the feat - if he did that he would have the real feat and thus qualify for feats that require it as a prereq. So the ligharmor only combat mastery doesn't meet any prerequisits for picking up improved two weapon fighting because that feat itself says required: Two-Weapon fighting - which the ranger could have if he wanted it, but actually doesn't have - he has combat mastery.
Allot of people interpret some rules differently, some things are left to that.
Also NWN worked that way - ranger multiclasses couldn't take improved two weapon unless they first took the real thing even tho they had the combat mastery. And NWN is often considered more true to the PnP rules then DDO.
Makes sense to me that way as it encourages rangers to stay pure to get the most benefit of there free combat mastery, rather then splashing fighter levels here and there where the feats can benefit them.
We'll this build has evasion so I have to wear Light Armor anyway!
So that will never effect my TWF if they change it!
Thanks
Bladesinger
Enhancements:
Dexterity II (Elven) - 6 points
Melee Attack II (Elven) - 6 points
Melee Damage II (Elven) - 6 points
Range Attack I (Elven) - 2 points
Range Damage I (Elven) - 2 points
Haste Boost I (Fighter) - 1 point
Strength II (Fighter) - 6 points
Toughness III (Fighter) - 6 points
Dexterity II (Ranger) - 6 points
Favored Attack I (Ranger) - 2 points
Favored Damage II (Ranger) - 3 points
Favored Resistance I (Ranger) - 1 point
Skill Boost I (Ranger) - 1 point
Open Locks I (Rogue) - 1 point
I'm 15th almost 16th when I'm done I'll post all skill points!