I have melee and tank type builds, but they are all caster hybrids except for one rogue. I am working on a high ac(tumbling), high saves, intimidating, hybrid who has the umd for res scrolls(44umd). Would use a wounding of puncturing for dps or parrying weapon for defense. Don't think I have enough slots for the items and I don't know the max usage of items since I didn't keep up with the mod5 ones. Any advice on slot layout is helpful. I am wondering how it would be to tumble around mobs with intimidate and using spring attack to keep my attack combos. Here is the rough draft.
Elf rogue2/pal4/Fighter10
str8 18 +6item+2enh+2tome
dex16 26 +6item+1enh+1tome+2enh
con14 22 +6item+2tome
int13 14 +1tome at L1
wis9 16 +6item+1tome
cha16 30 +6item+1enh+3tome+4levels
+6 str and wis item are not dire to be equipped
ac 57 normal/65 tumbling/76 fully buffed +3boost
10base+3chatteringring+2chaosguarde+16kds+7shield+ 2aura+1dodge+5CE+5deflection+3natural+2FAM+1parry+ 8mobility.
+2full aura+2full barkskin+1haste+2recitation+4bard song=+11
Feats
toughness, dragonmarkX3, extend, sf umd
dodge, ce, imp crit piercing, spring attack, mobility, finesse
Shadowwalk ends when attacking or interacting. I need to test it and see if I could intimidate and tumble with it still up. Could be a nice full out defense option. Displacements are obvious. Option of removing Greater mark for Force of personality.
Saves 34/36/28+2 vs enchantments
0/3/0Rogue, 4/1/1Paladin, 7/3/3Fighter, 6/8/3Stats, 5resist, 4gh, 2aura, 10divinegrace
Skills +2boost
umd, int, balance
umd 19ranks+4gh+10cha+5gloves+3feat=41
intimidate 19ranks+4gh+10cha+10item=43
open lock 4ranks+15item+7tools+2boost+8dex+1enh=37
100% heal scrolls, boost for 100% res in emergencies. Boost lasts long enough to get 2 resses out.
Not certain how many points I will have for balance.
attack 25/30
15bab, 2enh, 8dex, -5ce, 4gh, 1weapon (w/p)
Using a +5 weapon is +29 for things immune to con damage.
This is before any other buffs.
Hps 376
20feat+10draconicvitality+30gfl+100fighter+40palad in+12rogue+96con+18toughness+50toughness
Enhancements
Dex II, Extra Mark III, Elf Melee Attack II, AC Boost II, AM II, Crit Acc II, Item Def I, Mobility II, Str II, Tough IV, BOG I, Cha I, LOH I, ROG I, Acid Lore I, Dex I, OL I, Skill Boost I
Paladin 4 is for extend, I could use Divine favor with a wis item or +2 tome.