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  1. #1
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    Default Max Sorcerer SP: Post-Mod 5

    My sorceror is not maxxed on SP, but could have up to 2003 currently with his 32 charisma, and my best guess is that could be boosted to about 2030 with 34 charisma. I can't remember how many SP an extra 2 charisma will supply at level 14.

    I do not have a ring of spell storing, thus that is not involved in the calculation.

    Another question I'm posing: how many SP do the power drain gloves from the Abbot supply?

    I know that the maximum SP attainable is by a 13sorc/1bard.

    So, what is it? Both with, and without the ring of spell storing and power drain gloves?

  2. #2
    Community Member Pfamily's Avatar
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    Found a chart on Wiki showing an additional 23 SP are gained at lvl 14 when going from Cha 32 to Cha 34. Looking forward to seeing the rest of the answers.
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  3. #3
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aspenor View Post
    My sorceror is not maxxed on SP, but could have up to 2003 currently with his 32 charisma, and my best guess is that could be boosted to about 2030 with 34 charisma. I can't remember how many SP an extra 2 charisma will supply at level 14.

    I do not have a ring of spell storing, thus that is not involved in the calculation.

    Another question I'm posing: how many SP do the power drain gloves from the Abbot supply?

    I know that the maximum SP attainable is by a 13sorc/1bard.

    So, what is it? Both with, and without the ring of spell storing and power drain gloves?
    Going from 32 to 34 CHA adds +23 SP @ L14. binnsr just did the calculation in GD.

    14 Sorc = 2031 max
    13Sorc/1Bard = 2065 max*
    (*Not that you really want to multiclass a Sorc who already have a ridiculous amout of SP). It will still be the leader in Mod6 L16 cap. But, at some point in the future, that combo will no longer be the SP max. So you'll lose out on spells and SP in the long run.)

    Spell Storing ring is +75 SP per rest. No idea on the Power Drain. The Vile Blasphemy gloves listing on the Definitive Items list do not have a spell mouseover description for Power Drain.
    Last edited by Mad_Bombardier; 01-07-2008 at 12:35 PM.

  4. #4
    Community Member Ridag's Avatar
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    Asp, with 34 char, Skiver and mental toughness/imp mental toughness my sorc has 2031 sp. Add in 75 from my ring of spell storing and you have a grand total of 2106.

    EDIT: Looks like MB beat me to the punch.
    Last edited by Ridag; 01-07-2008 at 12:23 PM.

  5. #5

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    Quote Originally Posted by Aspenor View Post
    I can't remember how many SP an extra 2 charisma will supply at level 14.
    It'd give 23 more Spell Points to your pure calls sorcerer, as this page shows.

    I'd bookmark it or something, always useful one... or just use the search option for Spell Points, hehe.

    Quote Originally Posted by Aspenor View Post
    Another question I'm posing: how many SP do the power drain gloves from the Abbot supply?
    No idea here.

    Quote Originally Posted by Aspenor View Post
    So, what is it?
    880 Sorcerer
    50 Bard
    80 Magical Training
    120 Bard's Charisma Bonus
    264 Sorcerer's Charisma Bonus
    371 Skiver
    150 MTs
    150 Enhancements
    2065 SPs

    So, 2140 with Spell Storing.
    Last edited by Borror0; 01-07-2008 at 12:38 PM.
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  6. #6
    Community Member Mad_Bombardier's Avatar
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    Nvm, you already fixed it.
    Last edited by Mad_Bombardier; 01-07-2008 at 01:58 PM.

  7. #7

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    Quote Originally Posted by Mad_Bombardier View Post
    Just a minor correction. 2065 is still the correct total.
    Yeah, already edited. Saw it a few seconds after pressing edit.
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  8. #8
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    Thanks guys. As you all know, I'd rather just post here and ask sometimes, especially when I have work to do. So, technically, with 36 charisma (the theoretical maximum attainable charisma) a sorcerer would be looking at havine 2031 + 23 = 2054 spell points.

  9. #9
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Aspenor View Post
    Thanks guys. As you all know, I'd rather just post here and ask sometimes, especially when I have work to do. So, technically, with 36 charisma (the theoretical maximum attainable charisma) a sorcerer would be looking at havine 2031 + 23 = 2054 spell points.
    Yes, with the Litany of the Dead from the Abbot raid, Drow can achieve 36 CHA (20+3 lvls+3 enhance+3 tome+1Litany+6 item = 36) and would have 2054. I guess I need to go update the other SP threads.

  10. #10
    Community Member MrWizard's Avatar
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    Quote Originally Posted by Aspenor View Post
    I can't remember how many SP an extra 2 charisma will supply at level 14.
    (caster level + 9) * (casting ability modifier) = spell points
    (basically 23 spell points per charisma mod at 14)

    14th level caster with 30 charisma (+10)
    230 spell points 23x10
    14th level caster with 30 charisma (+11)
    253 spell points 23x11

    14th level caster with 34 charisma (+12)
    276 spell points 23x12

    a whopping 23 points per mod at 14th level.

    at 5th level the amount is a whopping 14 spell points per modifier.


    9+level is your per modifier spell point amount.
    Last edited by MrWizard; 01-07-2008 at 02:20 PM.
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  11. #11

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    Quote Originally Posted by Mad_Bombardier View Post
    Yes, with the Litany of the Dead from the Abbot raid, Drow can achieve 36 CHA (20+3 lvls+3 enhance+3 tome+1Litany+6 item = 36) and would have 2054. I guess I need to go update the other SP threads.
    Do we really want to consider Abbot loot as real loot?
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  12. #12
    Community Member Yaga_Nub's Avatar
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    Don't forget that level 16 is right around the corner so we'll get a +1 to a stat.
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  13. #13
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Borror0 View Post
    Do we really want to consider Abbot loot as real loot?
    I wasn't including it at first. But Asp brought it up and at least one person has the Litany (else we wouldn't have a screenshot), so we might as well include it in the calculation for max SP.
    Quote Originally Posted by Yaga Nub View Post
    Don't forget that level 16 is right around the corner so we'll get a +1 to a stat.
    Right. All the numbers will be changing and anyone with a +3 tome can hit 36 CHA by L16 in Mod6.

  14. #14
    Community Member Shade's Avatar
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    I've got both the power drain gloves and the lotd, tho not on the same char..

    They give 2D6 SP every 6 seconds, for 10 tics (66 second duration, first one after 6 seconds)
    They have 3 charges, so a maximum of 360SP can be regenerated.

    So a 36 CHA Drow sorc can get:
    975 Sorcerer
    80 Magical Training
    299 Sorcerer's Charisma Bonus
    400 Archmagi
    150 Improved Mental Toughness
    150 Enhancements, Dragonblooded IV
    = 2054 SP
    Regenable:
    75 Spell Storing Ring
    360 Power Drain Gloves
    = 2489 SP
    Or you could go further a say they got the powerstore staff
    Effectively +10% SP:
    2737 SP worth of spells
    Then perhaps even a bit more if they uses there lotd the (gives -50% SP cost for 6 seconds)
    Maybe about 3000 SP worth of spells.

    Hehe either way, we got a hell of lot.

  15. #15
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    Quote Originally Posted by Shade View Post
    I've got both the power drain gloves and the lotd, tho not on the same char..

    They give 2D6 SP every 6 seconds, for 10 tics (66 second duration, first one after 6 seconds)
    They have 3 charges, so a maximum of 360SP can be regenerated.

    So a 36 CHA Drow sorc can get:
    975 Sorcerer
    80 Magical Training
    299 Sorcerer's Charisma Bonus
    400 Archmagi
    150 Improved Mental Toughness
    150 Enhancements, Dragonblooded IV
    = 2054 SP
    Regenable:
    75 Spell Storing Ring
    360 Power Drain Gloves
    = 2489 SP
    Or you could go further a say they got the powerstore staff
    Effectively +10% SP:
    2737 SP worth of spells
    Then perhaps even a bit more if they uses there lotd the (gives -50% SP cost for 6 seconds)
    Maybe about 3000 SP worth of spells.

    Hehe either way, we got a hell of lot.
    Thanx for the info, Shade.

    So maybe the sorc with the reported 2400 SP has the power drain gloves....that is the only explanation I can come up with.

    If I'm not mistaken though, unless you're throwing nothing but necromancy or enchantments, carrying the staff is more for looks than practicality, especially for a nuker. I can't imagine using the staff while throwing fireballs, potency and lore is too useful.

  16. #16
    Community Member Shade's Avatar
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    hehe then you just need even more abbot raid loot: Noxious ember (Sup comb 7 necklace)
    Top it off with a blue dragon robe for greater lore and your set for nuking, finger of death killing and enchantments.

    Abbot really is the casters dream raid.. Especially considering some of these items may even be boosted.. Just need the raid to be beatable again.

  17. #17
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    Quote Originally Posted by Shade View Post
    hehe then you just need even more abbot raid loot: Noxious ember (Sup comb 7 necklace)
    Top it off with a blue dragon robe for greater lore and your set for nuking, finger of death killing and enchantments.

    Abbot really is the casters dream raid.. Especially considering some of these items may even be boosted.. Just need the raid to be beatable again.
    Oh I concur that the abbot is a caster's dream raid...

    I am EXTREMELY upset that when I rerolled my sorc when I messed him up originally that I forgot to change my alignment from LG to neutral.

    EXTREMELY upset.

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