Originally Posted by
Yaga Nub
It was supposed to be a little absurd.
It's still valid to say that by adding all the extra stuff like magic (or power if I remember right) and healing for all classes it just doesn't feel like D&D. Each class is supposed to have their niche, this "seems" like it takes that away to a certain degree. I hope it plays differently thought.
I also don't like the the removal of the save or die spells. That also seems like an overly drastic change.
I do like some of the things that I've read about 4.0 just not what they are doing with the classes.