well now that i have your attention, hehe let me share a little observation i noticed last night while questing.
First the back ground..
There seems to be a lot of comments along the lines of casters AOE spells should be made to effect party memebers, to make it in line with PnP rules etc...
ok.. i can see that, BUT....
1/ When was the last time you where in a PnP dungeon quest and the GM let you swing that very large greatsword inside that 3foot wide tunnel?
2/ When was the last time in a PnP quest that you all stood FACING one enemy (ie you all have him boxed in) and the GM let you all swing at him with those large greatswords WITHOUT CAUSING EACH OFF YOU TO GET HIT BY EACH OTHERS SWORDS!
3/ When was the last time in a PnP quest when the GM let you all stand on top of each other and attack with your swords all at the same time using all your special moves in very tight spaces without any of you taking damae from each others attacks?
Now these where just observations i noted that suddenly jumped out at me as i was playing my melee rogue, and yeah we all stand on top of each other swinging madly at creatures with our swords. If you want damage from casters spells to effect party members then we MUST HAVE the corresponding balance of melees causing damage as well, then add in the weapon restrictions based on dungeon size etc..
Do you tanks really want that? do you want to be forced to use daggers in small areas? do you want to lose your melee specials as well due to space restrictions?
sure it'd fanatastic to have this level of game play in the game and i do like the idea.. BUT... in a MMO i cant see how it would ever work out.
How many of you would get so utterly frustrated and quite that when ever you go to attack you get a message "unable to attack with that weapon in this place, choose a smaller weapon"
or then theres the "wheres the healer? i'm getting wasted here" only to hear back, sorry none of us is joining you while you swing that greatsword around in that confinded space, you'll kill us as well!
You call for nerfs to casters, but many of us casters play melees as well, if we call for nerfs to melees well many of us melees play casters also.
you get the point?
By nerfing one class you only hurting YOURSELF as at some time you might want to play the class your calling to get nerfed.
Lets play this game as it is. A TEAM game requiring TEAM players to play in a TEAM utilizing each others strenghts to cover each others weaknesses.
Now thats real D&D there. a TEAM game!