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  1. #11
    Community Member Pyromaniac's Avatar
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    Quote Originally Posted by Emili View Post
    Aye... vorpal is only suppose to be on a nat 20 with confirm...

    Just curious what 2 capped toons you've retired? I do not advocate nerfing any class but I do see where certain classes are not even useful... I do not even bother swinging my weapons half the time on my fighters anymore - at one time it was important to swing a weapon they can hit extremely hard, 150 damage with a onehander or 200+ with a 2hander once in a while just is not wirth the effort - To fight things with melee is a time sink, now it's just easier to use a melee as an errand girl to bring the mob back for a nuking.
    I retired my human paladin, due to the Human Versatility, aura and divine favor nerfs. -5 UMD doesn't equal a clicky replacement. No need to start a HV nerf discussion, it was enough for me to quit on that toon. imo they totally gimped paladins and made them into not as good a class as they should be.

    I also retired my ranger, as ranged combat was smacked down hard (whether by bug or nerf I can't honestly tell - though I think its some of both). Yes I hear mod6 claims to 'fix' ranged combat, but have no faith in this one ever working.


    One might call the vorpal nerf a vorpal fix - i'm sure to the guys using vorpals at the time it was a nerf in their minds. You could argue most game changes are "fixes" as there's a lot in the game that doesn't follow the PnP rules.
    Last edited by Pyromaniac; 01-06-2008 at 01:20 PM.

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