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  1. #21
    Founder SilverSong's Avatar
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    Quote Originally Posted by Rog View Post
    does anyone know what haggle caps at
    There was a thread a while back that had the highest haggle you could get in game. I think it was like 72 haggle.

  2. #22
    Community Member Draiden's Avatar
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    ... which is probably the most you can get for haggle at present time in the game.
    Proud Leader of Redemption

  3. #23
    Community Member wizzy_catt's Avatar
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    Quote Originally Posted by Draiden View Post
    Are you sure about that? I know that when you're tumble gets up into the 50's, then you start doing the flips. Are you referring to the damage reduction from falling?
    32 for back flip and 36 for front flip and theres a new double flip idk how much tumble it takes but only can be reached with a reaver charge

  4. #24
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Draiden View Post
    Okay, tested.

    Removed all armor (yes, down to the skimpies), maxed out the jump to 60. Jumped near the wall, and made a note of where my feet pulled up.

    Put on a regular set of heavy full plate to take a -5 armor check penalty and jumped in the exact spot. Feet pulled up at the highest point of the jump to the exact same spot.

    Result: the armor check penalty is applied to the skill amount, then capped at 40.
    pssst... 60 -5 = 55. Did you keep adding other items like Tower Shield and Halfplate to get your Jump skill lower?

  5. #25
    Community Member Draiden's Avatar
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    I see your point, Mad. Thanks for the advice.

    Actually, I left my jump boots (rr, +15) in the backpack during this test- leaving my jump at exactly 45. Then used the FP to knock it down to 40. 5 points is a pretty noticeable difference, imo, so I didn't go as far as equiping the tower shield. The apex of my jump was in the exact same spot, I am positive.
    Proud Leader of Redemption

  6. #26
    Community Member Shade's Avatar
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    Quote Originally Posted by Gratch View Post
    Do you get any benefits above 36 with tumble? Do you progressively tumble further at least?
    No.
    Sidestep at 0 or less tumble
    Tumble at 1+ tumble
    Backflip at 31+ tumble
    Front flip at 36+ tumble
    No further progression

    However as a 2ndary passive effect - tumble reduces fall damage. Similar to how jump does - but to a far greater degree. Tho generally at about 50 tumble renders you imune to fall damage.

    In beta - jump was not capped and furthermore featherfall worked in reverse - your upward movement was slowed like low gravity. This allowed for players to break a huge number of quests, often being able to complete them without doing 1/10th of the normall required objectives.

    As such - to prevent the need for developers to have to make invisible walls everywhere and test every possible jump - it was simple capped to a sane number to prevent such bugs in the future and make jump type obstacles easier to balance overall.

    Many, many jumps in the game require exactly 40 jump, or very close to make.. And some require exactly 41 - so there impossible, its how quests are balanced and very unlikely to change.

  7. #27
    Community Member Scrion's Avatar
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    Quote Originally Posted by Boulderun View Post
    My rogue can get a tumble modifier of 85 with the charged buff in the Reaver raid. She still takes around 10 pts fall damage on the ceiling, and has no new tumble animations.
    See I don't understand this. My ranger without the reaver buff has about a 38 tumble (just enough for the front flips). She takes zero damage from antigravity in that raid even standing close to the middle of the room. As long as she dont slide into the spikes or get zapped by an eley or the reaver shes fine.
    Scriondar DeTriole - Fighter/Paladin
    Member of The Hand of the Black Tower

  8. #28
    Community Member Mavnimo's Avatar
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    ive tested this countless times on a few different characters. Max falling Damage is 90 - tumble skill. I do believe a 90+ tumble is possible. Yes a negative tumble will increase the damage above 90. best place to test it is a failed teleport freefall

  9. #29
    Community Member Boulderun's Avatar
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    I only use a +7 tumble item. A +13 would get it to 91.
    -Valok of Khyber, The Free Companions
    Still furious about the horrendous CS mismanagement of the so-called Abbot timer "exploit," and not going to let anyone forget it.

  10. #30
    Community Member Mavnimo's Avatar
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    got bored so i logged on my rogue

    ranks 17
    32dex (+11)
    item +10
    tumble spell(+10)
    reaver trinket(+2)
    rogue tumble +4
    way of acrobat(+2)
    ghero(+4)
    total 60
    Showtime boost +12(10 from boost and +2 from a now 36 dex)
    skill boost +5
    total of 77 without reaver buff

    Just went thru 30 teleport scrolls trying to fail

    boosted after the fail and took 12 points of falling damage so i guess max damage is 89 - tumble skill

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