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  1. #1
    Founder & Hero DagazUlf's Avatar
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    Question Inventory Screen Update

    I was just shuffling through my inventory on a new character and had an idea for enhancing the inventory screen. Thought I'd share it here to see what discussion might ensue.

    Basically, I want to add tabs on the paper-doll side of the inventory screen similar to the backpack side of the existing screen. Only the first tab would have the armor slot, but additional tabs would have all of the other slots. These additional tabs serve two purposes.

    1) More inventory space! When a tab is not active the items on that tab are just in limbo
    2) The tabs themselves could be dropped to a hotbar to allow for a switch of several different items at once

    Now, I know this really isn't very realistic in terms of rationalizing how a person could instantly swap a hat, gloves, boots, belt, etc., but the hotbars already make items switching pretty unrealistic. So, I have no problem with that.

    Primarily I thought of this for my UMD characters that need to swap the items that increase UMD all at once when trying to invoke that Raise Dead scroll, or equp a special item or wand. But I can think of several uses for this for almost every one of my characters.

    Some rough image edits are below to try to make this all clearer....





    Thoughts?
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  2. #2
    Community Member Polsih's Avatar
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    Default Like it a lot!

    I'm sold. I'd put my UMD set right next to my Rez Scrolls.

    /onboard

  3. #3
    Community Member Gum's Avatar
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    Very Interesting
    **As the Great Emu is one with the hill, so am I with the Great Emu.**
    PlatinumKnightsddo.us

  4. #4
    Community Member Slayer918's Avatar
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    I like the idea... dont think the items should be in "limbo"... think you should just have 1 tab selected at a time and the other tabs simply stay on the left side... then it auto swaps all the items from the left to right and vice versa when you select a new tab... I think backpacks are already as large as they should be without items dissappearing with no real location...
    Proud Officer of Tinted Faces on Argonnessen!
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  5. #5
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    Default I like the concept...

    In the mean time however, check out my post in this same forum about clickies. If you look at the order I have my items setup (columns for identical types of items like boots all in the same column, goggles in the same column, etc. and then in the upper left I have all of my UMD items (head of good fortune and titan gloves) next to each other to make it easy to click in a row which item to use. Then when I want to re-equip all of my "standard gear" I click row#2 to get my primary items. Not saying it's a better solution, but it's something I've found that will work with our current setup. I too would like an easier way to swap out multiple items but not sure how high on the priority that will be for the devs.

    http://forums.ddo.com/showpost.php?p...87&postcount=1

  6. #6
    Founder & Hero DagazUlf's Avatar
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    Maybe we could just move the Armor location to be line with the weapons and ammo. Then all of the other tabs would look the same...
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  7. #7
    Community Member Laith's Avatar
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    very Hellgate: London.

    personally though, i don't think i've ever had the need for such a system. Course, i never thought i had a need for TiVo either...

    I too would move the armor by the weapons/ammo.

    Holding clothing/jewelry in limbo, but not weapons/shields (in weaponsets) is fairly inconsistant though.
    Last edited by Laith; 12-28-2007 at 02:11 PM.

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