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  1. #21
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Cowdenicus View Post
    Yeah and while we are at it, can we change the secondary stat from something basically worthless to clerics to something useful like con or Str.....
    Clerics are a caster class like wizards and sorcerers.

    As for their secondary stat... that's optional. Every cleric needs CON. Every Ranger, Fighter, Barbarian, Paladin and Monk will need Strength. Depend on them and keep them alive instead of dying first trying to tank with a caster class in fullplate.

    I can name a certain wizard whose name was nothing short of a "demi goddess"(HINT) in PM if you like, that is a good example of why clerics, wizards, and sorcerers are better designed for ranged combat than direct hands-on melee.

    You are formerly from Mabar, correct?

    Rogues make great sneak-attack assassins. They do not make very good aggro handlers. Rogues(pure, no multiclass) are not tanks.

    Clerics are given more HP so they don't die as fast and leave the party stranded without major healing support. I would like all caster types to be given a little HP boost like this, but it's just one of those things you accept.

    Bards make good secondary DPS only because of their buffs. Bards(pure, no multiclass) are great as second string melee, but don't typically last well at all as the primary. They are not 'tanks'.

    As for a +7 to your stats, it's doable.
    20 base +2 1750 tome, +2 racial, +3 class, +3 levels, +6 item = 36 DEX on my rangers. When lvl 16 hits I'll be hunting a +3 tome I think(+1 racial at 16, +1 class at lvl 15... 38 dex, then 39 with a +7 item, 40 with a +3 tome).
    Last edited by GlassCannon; 12-28-2007 at 05:21 AM. Reason: I looked down the list and saw a few more points to make

  2. #22
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    Impaqt's Avatar
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    Quote Originally Posted by Turial View Post
    The +7 would come from the +2 bonus at creation and the +5 (+2 and +3) from AP.

    We already have that with Drow, ELves and Halflings.
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  3. #23
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Clerics are a caster class like wizards and sorcerers.

    As for their secondary stat... that's optional. Every cleric needs CON. Every Ranger, Fighter, Barbarian, Paladin and Monk will need Strength. Depend on them and keep them alive instead of dying first trying to tank with a caster class in fullplate.

    I can name a certain wizard whose name was nothing short of a "demi goddess"(HINT) in PM if you like, that is a good example of why clerics, wizards, and sorcerers are better designed for ranged combat than direct hands-on melee.

    You are formerly from Mabar, correct?

    Rogues make great sneak-attack assassins. They do not make very good aggro handlers. Rogues(pure, no multiclass) are not tanks.

    Clerics are given more HP so they don't die as fast and leave the party stranded without major healing support. I would like all caster types to be given a little HP boost like this, but it's just one of those things you accept.

    Bards make good secondary DPS only because of their buffs. Bards(pure, no multiclass) are great as second string melee, but don't typically last well at all as the primary. They are not 'tanks'.

    As for a +7 to your stats, it's doable.
    20 base +2 1750 tome, +2 racial, +3 class, +3 levels, +6 item = 36 DEX on my rangers. When lvl 16 hits I'll be hunting a +3 tome I think(+1 racial at 16, +1 class at lvl 15... 38 dex, then 39 with a +7 item, 40 with a +3 tome).
    Nope, I am Fernian /FLAME ON (get it Fernia, flames uhm never mind)

    too bad there isnt a race with a boost to wisdom huh.... I guess that would overpower clerics too much
    Clerics of Fernia
    King of Stormreach
    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

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