No.
The Devs are gonna destroy alotta the game.
Twinking.
Trading - a huge social aspect of any MMO.
Plat Farmers - "Oh look an unbound vorpal on the AH for 20mil! Lemme go buy some gold."
Nice sarcasm in the "going to WoW where they have no item damage", they also have a huge problem
with plat buying.
Well, I say problem, but its not really...everyone does it.
Binding is Admitting Defeat ~ YndrofianPlook~Squidgie~Eyern~Irnbru~Grotesque
Of The O.S.D, Argonnessen
Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP
Haven't been on Risia yet (The files keep stopping halfway through. I'll get it eventually.), but from what I've heard about it, I'm gonna say yes. I don't mind binding my stuff, since I don't twink alts. The item damage doesn't bother me either, as it's just an item. I can always hunt on the AH or hope I get just as good a weapon in a quest I run.
So, again, yes, I like the new system. Much better than the EXP "debt". (Even if you add a non-regen amount, it's still not that bad. Run some lower levels quests, and you're cleared.)
-D
Thelanis - Warforged Shield of the <Fellowship of the Golden Night>
Yes
Smodge Level 14 Enchantment Cleric, Thelmiaze Level 14 Dex Rogue, Trognack Level 14 WF Barbarian, Cadian Level 6 Trip Fighter (retired), Tharivell Level 9 Buffing/Enchanter Bard, Altharen Level 7 Enchantment Sorceror, Shieldmaster Cadian Level 1 Bard/1 Fighter (deleted), Doram the Exile Level 4 WF paladin, Avedrahlah Level 3 Sorceror (Girlfreinds Character).
Officer of Hey You Talkin To Me?. Thelanis server
I'd have to say NO!
You asked for no ellaboration, however I'll give it anyway. It is not so much a penalty on death but a way to take items out of the game... it accomplishes not fair penalty for death but affects... 1.) players sharing, 2.) player trust in each other and 3.) the item market. This will make items on the AH more costly as it limits those Items available for sale there... people who bound items and find an upgrade for it will not be able to pass it along to friends or place it on the AH, People will stop and think, before they put a Vorpal or a greater bane or +6 stat item on the AH... hmmm if my current one gets too much damage - this will replace it.
It makes the people who hoard plat better then those who do not and limits those of us who are good and nice to each other who give away items or pass along things or help others get through that one quest they have not done on elite - even though we know they're not the greatest of players.
It is a deterent to playing with others who are risky not to death.
Last edited by Emili; 12-19-2007 at 08:10 AM.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
No! Please keep the xp loss portion of the death penalty. I prefer a challenge to a cake walk.
-Dailus
Members of The Forsworn ~ A Roleplaying guild on SarlonaDailus d'Phiarlan | Tebaun Xul'mec | Ellarian Korianthil | Runlin Droranath | Soarwood | Shillistana d'Thuranni"Oh! blame not the bard." ~ Sir Thomas More
I will have to agree here... the big "NO! I will cancel my account" responders are, seemingly in my view, being very very short sighted about this whole change. "My weapons are going to all be destroyed in 5 deaths!" is just silly.
Waiting on people to recall to get repairs will be no more frustrating that waiting on people to recall out to get Spell Points - which you are already VERY accustomed to - the difference being??? What exactly??
Another thing, try NOT dying... try Teamwork instead of zering ahead and pulling a mountain of aggro down on your unprepared party who are all standing there topping off from that last mega fight and trying to see if any of their weapons would make a better choice in this hard-arse quest.
XP Loss on death SUCKS!! I prefer to not have to permanently take away two hours of questing progress for one silly death. Make it a little damage that can be repaired (and being a bit queasy that goes away fairly quickly) instead of a penalty of HOURS of progress lost.
Oh... and... :
YES! In Favor of it.
Last edited by GrayOldDruid; 12-19-2007 at 09:17 AM.
It is not about the destination, it is about the journey.
All my Characters Loathe the stupid term " Toon "
How? It will drive prices upwards... do you really think I'm going to post a duplicate greater bane item on the AH now? Will be a cold day in hades I post one thier or a +6 item there? There will be a lot fewer high quality items on the AH now.
As for the guy who never wore anything out? Prior to mod 2 I went thru 3 retributions, a proof against poison item and a number of other things... I repair after every single quest - always have on one fighter my mith fp is about 3/4 durability then it's original spec. This has nothing to do with poor care ... just chance and how much you play. I've been here since the beginning and play at least 6 hours a day.
Last edited by Emili; 12-19-2007 at 09:42 AM.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
Everyone please keep your arguments to another thread. I know this is an important topic to all.