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  1. #1
    Hamfather totmacher's Avatar
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    Default One Death is a 6k Gold Repair Bill Under The New System

    Your mileage may vary. Just some screenies:



    1 Bound Item (Guess it's not bound bound? Dunno) taking damage from death



    Another bound item taking damage from death



    My repair bill

    Note: I /death'd in an instance and repaired everything clean before this because I didn't believe it at first...

  2. #2
    Hamfather totmacher's Avatar
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    Update: 5k Gold for my Caster



    Items before to clear the Repair Bill



    Nothing under my sleeve...



    Going into the vale, /death



    Out of the vale, notice the new death penalty



    Healed up a little then went down to the vendor to see what the bill was (notice Skull Fetish, bound item, took damage, probably a bug at the moment)



    Final shot of the pop x with 10% durability damage
    Last edited by totmacher; 12-14-2007 at 09:00 PM.

  3. #3
    Community Member
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    Feb 2006
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    Default

    Um...
    Quote Originally Posted by Eladrin View Post
    At the moment of death, all non-stacking, equipped items that your character is wearing will take a percentage of item wear. Each item will take damage equal to (Character Level * ¾, round down, maximum 10)% of their original maximum durability
    Note that that says all equipped items. Eladrin never said equipped bound items wouldn't take damage.

    What Eladrin did say, was this:
    Quote Originally Posted by Eladrin View Post
    Bound items will no longer have a chance of taking permanent damage when repaired.
    Bound items can still get worn out. But they will never take actual damage when you repair them.
    Something not seem right? Think you found a bug?
    Submit a Bug Report

    Bug reports help make the game a better one.

  4. #4

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    yes this is way too much, 800plat per death is not going to be cheap for casual players, as per Eladrin 2 deaths per quests means 1600pp per quest, that is a little too much in my opinion
    Fallen former minion of the Gelatinous Cube
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  5. #5
    Founder
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    Jan 2006
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    I think the deaths per quest is going to go way down. How often do you usually die when you are leveling? The only characters that I usually have die are capped characters because I am careless. This will pretty much stop that.

  6. #6
    Producer Tolero's Avatar
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    Thanks for taking time to gather up some data relating to death on Risia totmacher! Make sure you hit up the Risia thread on death, and I bet Eladrin would be interested to hear about it too in his thread. Trying to keep it all in one place so that nothing gets missed/confused in the flurry of feedbacking from everyone

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