what I wanted to know was what specifically was broken that needed fixing and the reasoning behind it, not a blanket statement.
what I wanted to know was what specifically was broken that needed fixing and the reasoning behind it, not a blanket statement.
Fallen former minion of the Gelatinous Cube
Proud Member of Ascent
Arko Highstar
Arckos Highstar
yeah I was selectively agreeing without clarifying portions
Bottom line is I just wanted a solid answer to the question Why Change?
I do think it will be irrelevant to the power levellers considering Ghost's point about bound loot. I just don't see that the current system progression was all that bad. I certainly don't see how the proposed system is "better". I see people getting ****ed off because somehow it will affect them negatively and they will leave. My frustration stems from this. Every "tweak" like this ****es somebody off and they leave. We don't have enough playerbase to continue these losses every time a mod comes out.
Fallen former minion of the Gelatinous Cube
Proud Member of Ascent
Arko Highstar
Arckos Highstar
Here's a response. It's about removing items from game, whether it be by having them become damaged more faster, to break them. Or by having them become bound so when at later levels we get new gear our old gear only good for Steppy (hope you all get that reference).
That is why they are doing. The Death effect is only a cause of this.
Tough nuggies
They explained the basic reason. Lots of people didn't like the XP loss system so they came up with a new one that responds to the primary issues people rasied.
#1. You could die all day in a quest and it didn't matter much if you were capped. (mostly applies to hard core)
#2. It was disheartening to play and move your XP backwards rather than forwards. (mostly applies to new or casual players)
The did debt regen as the first attempt and apparently it didn't have the desired effect.
Turbine doesn't have time to come and awnser every question you have exactly the way you want it answered as an individual customer. Read the announcement and it is pretty clear why they made a change.
Hey there everyone! Make sure you head up to Developer Eladrin's thread so he can see your questions readilyin some cases, he may have already answered your question, so be sure to check the dev tracker often!