I'm wanting to build a highly mage resistant toon but need a better understanding of game mechanics. I'm going Drow ranger w/ 2 levels of paladin, geared toward a high will-save. However, i need help understanding how to defend against damaging magic that doesn't require a saving throw. Any insight you can offer would be great.
General: Robe of Invuln. (-5 damage reduction vs. magic)
Magic Missile: Raktu's Trifle (absorbs magic missile)
Scorching Ray: Fire resistance???
Burning hands: Fire resistance???
What else do mobs use alot?
Thanks in advance,
-Shein