So the level nine item ought require 81 shards (9^2=81) vice 1000?
EDIT--also, will item defence enhancement provide any mitigation of the death damage or is it only for general purpose wear and tear?
So the level nine item ought require 81 shards (9^2=81) vice 1000?
EDIT--also, will item defence enhancement provide any mitigation of the death damage or is it only for general purpose wear and tear?
Last edited by Vorn; 12-13-2007 at 03:57 PM.
Vorn, 30 Fighter
Argo
OSD
Two comments:
1) I'm having a hard time seeing how anything offered here is going to reduce negative play experience. Is this going to make people work as a team, or are they simply going to bind all their items, play selfishly, then cry loudly later when they can't transfer their vorpal to their new build-of-the-month character?
2) Personally, I find the number of negative play experiences to be significantly lower than the number of ho-hum play experiences. IMO, something to be excited about would have been preferable to something to be mildly less annoyed over.
Will this be ready to play with on Risia when the new public zones go in?
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
Hmmm I noticed there was a "blocking DR" on eladrin's pics, is that in game right now? Never noticed it...
I like the no damage to bound items when repair. I can kill oozes with impunity with my SoS now.
Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
Ahh finally some Pali love, I think.
To crush your enemies, see them driven before you, and to hear the lamentation of the women!
Go for the eyes Boo!
Looks like the cat is out of the bag. The twelve is opening up!!!!Items may be bound at a “Stone of Change”, which can be found in the Marketplace next to the Lordsmarch Bank or in The Twelve, at the base of their tower
Who's the more foolish, the fool or the one who sends it a res.
Unrestricted free agent
Khyber
Characters - Terrah, Elayne, Shiado, Ranok, Rattchet
Ack! Every time I hit preview there are more questions!
The higher level resurrection effects raise you at a higher hit point percentage, as they have for some time now.Which brings up another question. How are the different tiers of Raise abilities going to affect the death penalty? That is what's different between Raise Dead, Resurrection and True Resurrection?
At this point, it will no longer take any more permanent damage. We'll be looking at ways to repair permanent damage on bound items in the (hopefully near) future.What if I bind an item that allready has perm. damage but still works?
Initial internal testing had the higher level debuffs decay, but "stage one" lasted until you had a chance to rest. It led to lots of recalling out from dungeons, which isn't something we want to inflict on people.I gotta say, any debuff that simply wears off over time merely encourages players to wait out the penalty.
Sufficient Khyber Dragonshard fragments for binding purposes should be easy to find if you ransack (as in "smash everything breakable") dungeons. They have a chance of occurring anywhere gems currently do.Or the grind for the Dragonshard fragments.
No plans to unbind objects at this time.Question, is it possible to "unbind" items, including bound raid loot?
Yes, my Wise Hat of Bluffing took 81 shards. The Eldritch Device is smart enough to only eat what it needs, if you toss a stack of 1000 in there.So the level nine item ought require 81 shards (9^2=81) vice 1000?
Those enhancements are for general wear and tear. Once you die, your enhancements and feats are disabled. (Since you're, well, dead.) I'll look into seeing if we can clarify the descriptions on those though.will item defence enhancement provide any mitigation of the death damage or is it only for general purpose wear and tear?
Unyielding Sovereignty has been on a 10 minute cooldown for some time now.Depends, is it still on a 20 minute cooldown?
It'll still break, but won't take permanent damage when repaired.I like the no damage to bound items when repair. I can kill oozes with impunity with my SoS now.
Who's the more foolish, the fool or the one who sends it a res.
Unrestricted free agent
Khyber
Characters - Terrah, Elayne, Shiado, Ranok, Rattchet
Aside from people getting arsed about it on the forums (which is just immature, IMHO), what's it to you if they want to transfer their vorpal to their flavor of the month? That's their perogative and their right. How does that affect you again? You can add notes to people on your "friends" list - why not mark a selfish character and avoid them in the future if it bothers you?
Also, you can never make people play together as a team - it's either in the person to do so or it isn't. Try grouping with people you are familiar with that are team players and weather the occassional bad PUG.
Sarlona
el,
while not particularly excited about these changes, i do think they seem interesting and may like them. thanks for working to make the game more enjoyable, whatever the outcome eventually is
he said no perma-damage. your sos will still be damaged, even broken, but when you go to repair, it will go to full strength with no permanent damage.
There are times when waiting out the death penalty won't be an option, but I agree for the most part.
Also, will negative levels affect spellcasting as they should, ie you lose actual spell slots?
If not, then the penalty affects non spellcasters in a more severe way, as they rely on attack bonus, skills, saving throws, and hit points more. Just losing spell points in today's environment isn't really a penalty at all, as casters recall to get sp or drink the sp pots. Actually taking away their spells; now that is a penalty.Originally Posted by SRD
The jury is still out on whether I like this change. It's actually a really good idea, though I'm not sold on the duration you've chosen for the timer. It seems a bit too long to me. Adding the caveat that Clerics and Paladins can remove the Touch-Owned with an enhancement, however, is probably the best thing you've done here.
Also, will we ever be able to UNBIND items?![]()
Last edited by GramercyRiff; 12-13-2007 at 04:08 PM.