Quote Originally Posted by Ron View Post
Huh? I think you are confusing item wear and permanent damage. It would take a heck of a lot more deaths than 2-4 to reach 60% permanent damage on an item. Unless I am missing what you are saying, which is entirely possible.
I was talking about when strategically you would bind something. Why bother to bind something at 100% durability, you might want to trade it. But you wouldn't want to wait for it to get to 1% durability and then bind it because although it will never be destroyed, it won't take much to make it useless in quest.

So if you bound with 60% perm damage you could die 3 times + take some in quest damage and still not have taken enough repairable damage to break the item in quest.

Make sense?