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  1. #11
    Community Member
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    Mar 2006
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    Quote Originally Posted by Ciaran View Post
    Without any data to back it up, I'm willing to venture a guess from my experience at playing this game and say that most people prefer to group with others and play the game in the manner it seems to have been intended. If they had intended for solo play to be viable and a way for players of ALL skill level to play, they'd have included it on release.
    Ciaran,

    The developers have said that they were getting a lot of negative feedback about the XP debt mechanic. They didn't say explicitly, but I think they were getting this data from people who took the trial and didn't sign up or from people leaving the game.

    I don't know -- but my guess is they feel they are having trouble retaining new customers and that this game mechanic is part of the problem.

    I seriously doubt they are actually trying to help players like me, because, let's face it, despite my complaining, I've been paying them steadily for almost 2 years, so obviously I like the game.

    I do, however, think the equipment damage on death mechanism needs to be scaled back or dropped entirely. Primarily because it is really really annoying. I honestly don't care if I have to bind items or replace them periodically (although I think most people will care more than I do); I just find repairing to be a "chore", and I have enough chores in real life (that stupid shelf in the office is falling down again because I used the wrong kind of anchors for the wall grumble... grumble...).

    Cheers,
    Dariun

    P.S. This is the more than one word explanation for my flippant "money" answer.
    Last edited by Dariun; 12-17-2007 at 01:43 PM.

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