i am not talking about ww or stk @ levels 3-5

i am talking about gianthold or desert quests @ levels 9, 10, & 11 on norm or hard, i doubt i would ever go into those quests with unknowns again if this change is implemented (if i did go in there with unknowns, they would be on a very short leash)

it is a shame too because from what i have read in the risia-thread, mod 6 looks incredible

Quote Originally Posted by Hendrik View Post
Under the Turbine system, new players take very little damage, like 3% max at 3rd level. Damage is hardly noticeable at lvl 3, pretty much non existent for levels before that.

Under the community's system is based off how many times you die. Double the amount of deaths. 2 deaths = 4% damage.

The communities system is much more equitable for all levels IMO.