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Originally Posted by
Lorien the First One
I posted this over in the Risia thread as well but I thought it might be of interesting in this discussion...
Ok, logged in as three seperate chars and played repeated /death and then repair with L13 & L14 chars. Repair bills were 3300-5000 (obviously depending what was equipped).
What surprised me was how much perm damage I was taking. I could have sworn in the dev thread we were told that the chance of perm damage was being reduced. I used only undamaged equipment (no perm or temp damage) and having just that 1 death on each item damaged 1 item in 19 of 20 death repairs. Maybe its just that I'm not used to repairing a dozen 10% damaged items at once but this seems horrible to me.
Devs, if you are reading this, please take a quick check on your logic, maybe something accidentally went astray and you are doing more perm damage more than you intend. (All repairs down in the GH, some at general vendor, some at potion vendor)
If this is working as intended... I dunno...all I know is that it was always depressing to see "item xxx permanently damaged" and to see it pretty much every time I die would be depressing beyond belief. This is a game, its supposed to be FUN and that just doesn't feel fun.