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  1. #1
    Community Member STROBE's Avatar
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    Mar 2006
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    179

    Default How about a feat for more skill or action points?

    How about a feat that would let you get more skill points, or action points for enhancements?

    Benefits:

    1. more options/flexibility in designing/building characters;

    2. increased diversity of charaters in game;

    3. more opportunities to 'fix/repair' 'mistakes' made in making characters;

    4. opportunities to compensate for changes to game mechanics that occur over time;

    5. opportunites to 'change mind' about direction of characters, without starting over.

    I don't have a good feel for what a feat should be good for, but will throw out a couple of numbers for the sake of facilitating discussion.

    Feat to add skill points - how about 10 skill points. Or maybe 5 skill points.

    ***EDITED after a little more thought: 4 to 5 skill points seems about right to me. Skill focus gives 3 ranks in a skill, which is equivalent to 3 skill points if a *class* skill, and 6 skill points if a *cross-class* skill.***

    Feat to add action points - how about 12 action points. That would let someone go 2-4-6 for Enhancement III in an enhancement line. Or maybe just 6 action points to get Enhancement II.

    ***EDITED after a little more thought: 3 to 5 AP's seems more reasonable considering balance. 2 is too few to spend a feat on, and 6 would give a in some cases Enhancement III in one fell swoop, which I feel is a little too much for a feat.***

    I do think that these two feats should be limited to one time each, in the way most feats, like dodge, cannot be retaken.

    I don't have strong feelings about this suggestion, so I'm not going to be replying to posts. But I do think this could add a lot of flexibility to players to make/remake characters, and increase the diversity of characters in the world.
    Last edited by STROBE; 12-12-2007 at 04:00 PM.

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