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  1. #1
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    Default feat question

    Hi, my gf and I have started playing this again, and she rolled a barbarian. I have basically used Shades build as a bit of a guide to make a dps barbarian for her(obviously lacking 32pts, gear, etc).

    However, she didn't like dwarfs; for aesthetic reasons, and so we created a human. This means that she has power attack and THF at level one, and we chose WF: slashing at level three, which on retrospect seems a little worthless?

    My question: should she swap the WF for heavy armour proficiency? (she has 14 dex currently), or maybe toughness. I thought heavy arnour would probably add to her overall survivability at low levels(until her dex maxs out for medium armour).

    Thanks for any imput.

  2. #2
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    I'd say take Toughness. That's an extra 68 hit points at level 16, if you take the enhancements too.

    Pumping that Dex to 16 shouldn't be a problem, and a 16 Dex will fill a Mithral Full Plate just nicely
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  3. #3
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    Default

    I'd stay stunning blow, definitely. As long as she does not mind regular weapon switching (though you can use it without a weighted weapon, using one is really what makes the difference: typical attack sequence is swing, sunder, stunning blow, switch to seeker heavy pick of puncturing although you can probably live with a weighted maul and its x3 crit to avoid the last weapon switch).

  4. #4
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    Being human I would go with in this Order. TwoHanded Fighting, Stunning Blow, Power Attack, Improved 2 Hand Fighting, Improved Crit Slashing, Greater 2 hand fighting.

  5. #5
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    cheers guys,

    i think the toughness feat will be the best option, at least until she has mastered combat.

    thanks

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