Hey, I guess everyone notices how much melee classes suck compared to casters now at high level. Yes, Yes I know casters are suppose to be better then other classes at high level. In PnP, there is at least some cool uber feats to help balance them out....or you can become a weapon master or such.
In DDO casters are even more out of balance then PnP. Why?
1. Cause the spell critical system in unbalanced (1000s of points a damage a second).
2. Cause we do not use a spell/day per level system, We use a mana system, so you really do not have to choose to much what you cast like in PnP.
3. Um, too many shrines. And people can leave dungeons and return.
4. So what you have now is all the spell-castes loot running the high level quests like Litany on Elite, and most the time do not even need us melee types. They just destructed every single thing, oh run out of mana..np...go get more.
1. Change the way spell resistance works.
2. Take those shrines out of hard and elite quests.
3. Lock the dungeons.
4. GIVE US OUR NEXT ATTACK, and pls double our crit range and add one for the multiplier for the last attack. If you can keep the mob on you for 5 attacks you should get an nice bonus at the end.