I am aware that in D&D, magic items top out with a +5 for weapons and armor. I am also aware that this is the Ebberon setting and things can be different here. So would it be so crazy to think that "creating" +6 or higher items would be a bad thing for the balance of the game? Would this fix AC and to hit bonuses or destroy them? I am trying to wrap my head around the whole idea of balancing the game better for the eventual end game content, but find myself wondering why this hasn't been brought up as a way to fix those problems. Am I way off base thinking it could help?