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  1. #61
    Community Member Draclaud's Avatar
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    Default This is where you lose the argument...

    Quote Originally Posted by GuitarHero View Post
    Yes he does... My friend, you fail to see the true potential of rogues, me thinks. Ok, no gear or enhancements, assuming a plain ol' dagger...

    1d4+7d6 does a minimum of 8, a maximum of 46, and an average of 23.

    now, add in a +5 weapon, thats an average of 28,

    now a couple ranks of sneak attack training, lets just call it 33.

    Now a shoddy backstabing weapon woud bump it up to at least 35.

    now, my particular dagger is +4 acid of pure good, so though that bumps down the +5 by one, it adds another +6 average damage, for a total average of 40.

    Thats 40 average points of damage, on a non-crit, and with the right enhancements, tells the mob it only did 20 or so. couple that with an extra dagger of comprable make up, and thats 80 points of damage per barbarian attack, assuming both are on equal footing regarding haste.
    You are not going to sneak attack every enemy on every swing. Also you have a much lower attack bonus, and hit less often. I was born at night but not last night...
    ...the eyes of a ghastly white vampire stare back at you...his fangs gleam in the light from your torches and lanterns...In your heart, you know that most who have seen this face never lived to see another

  2. #62
    Community Member Cold_Stele's Avatar
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    Default

    Quote Originally Posted by Mhykke View Post
    I personally don't mind them, but they cause some tension, enough to have people look to other builds and
    classes to post about how to go about limiting (nerfing) those classes.
    /Not signed (unless the devs give us more feedback)

    You don't need to see kill counts to know which builds are currently flavour of the month.

    Besides when I beat guys I never bother asking them what their build is

  3. #63
    Community Member TWISTED.IMP's Avatar
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    Default

    Quote Originally Posted by DasLurch View Post


    Does it seem like we're asking for a bit too much in there? This seems a bit long for a quick report in game. Can you all also imagine all of the strange "hang on a second" requests for no reason just so someone in the party can check up on their stats on the new extra long list? I'll say again, this is not something I want at the cost of more content. I just thought that it might be beneficial to some people if they saw a small and poorly displayed example of what they are asking for.
    Your list example could prove useful if you had that info. Hitting x on most quests will keep the stat sheet up after finishing out so you can review it. In your example, if I were player 6, I would realize that I am a mana sponge and a burden to the healer and I need to do something about it. It could be set up so the pointer displays the info when you courser over the name.
    Sarlona

    Stackhouse ~ Fighter/Ranger 14/2, Dhyanisis ~ Cleric 16, Belok De Spoc ~ Rogue 16, Lucern ~ Barbarian/Ranger 9/2, Amedeus ~ Sorcerer 12/Bard 1, Blastard ~ Ranger 16

  4. #64
    Community Member Jaywade's Avatar
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    Default

    Quote Originally Posted by The Phenx View Post
    I like this idea. I use the KC to fine tune my toon. Better weapons better type modified style. And this would go a long way toward helping that out.

    Oh and for those zerging fools who get themselves and the party killed... easy fix dont play with them. Its easy to build a toon with items but much harder to be a great player. Fighters should attack mobs first to make sure to keep aggro off the casters and never stray too far because you might be needed, or need some healing. And yes you can do all this while liking the KC...and oftentimes winning.

    Oh and who cares if a caster outdoes a fighter... Apples to apples folks.
    thanks I still like my format better than what else I've see listed here....kills ....total damage....avg damage (per swing or spell hit), hp healed, and deaths or maybe Rezz's it doesn;t matter...also while I agree that new content is needed I bet the foundations for this is in the game already.....so I think this could be a easy add for the Dev's
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  5. #65
    Community Member DasLurch's Avatar
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    Default

    Quote Originally Posted by TWISTED.IMP View Post
    Your list example could prove useful if you had that info. Hitting x on most quests will keep the stat sheet up after finishing out so you can review it. In your example, if I were player 6, I would realize that I am a mana sponge and a burden to the healer and I need to do something about it. It could be set up so the pointer displays the info when you courser over the name.
    I thought most people would think p6 was the cleric.
    Keris-20Rogue Rahm-19Fighter Bodi-18Bard Uke Lele-20Bard Willoughby-17Rogue Ivey-20Sorc Efric-20Ranger Glaude-20FvS Hania-20Cleric Crezida-16Sorc Gespar-20Wizard Yorgo-11Barb Yurric-16Monk

  6. #66
    Community Member Jaywade's Avatar
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    Default

    Quote Originally Posted by Draclaud View Post
    You are not going to sneak attack every enemy on every swing. Also you have a much lower attack bonus, and hit less often. I was born at night but not last night...
    What he said .......listen I like rogues (play a multi rogue myself) ....rogues excel in "burst" damage.. so every couple of swings (providing you are piggybacking on a good fighter or barb) you can bring it..... but not every swing...a barb is doing more damage on every swing (casue of insane str damage due to rages and glancing blows) and then greater bursting damage w/ raging crit enhancements....the second you hit a crit and a backstab on the same attack attack you have to deal w/ the argo (which kills your backstab) .....that being said a great player can rule kill counts w/ a rogue....but you'll never out DPS'em a barb that's worth his salt...
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  7. #67
    Community Member TWISTED.IMP's Avatar
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    Red face

    Quote Originally Posted by DasLurch View Post
    I thought most people would think p6 was the cleric.
    ooops, my bad! I thought p6 was healed for 5086. (Man, that would be a lot)
    Sarlona

    Stackhouse ~ Fighter/Ranger 14/2, Dhyanisis ~ Cleric 16, Belok De Spoc ~ Rogue 16, Lucern ~ Barbarian/Ranger 9/2, Amedeus ~ Sorcerer 12/Bard 1, Blastard ~ Ranger 16

  8. #68
    Community Member GuitarHero's Avatar
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    Default

    Quote Originally Posted by Draclaud View Post
    You are not going to sneak attack every enemy on every swing. Also you have a much lower attack bonus, and hit less often. I was born at night but not last night...
    undead, constructs, and oozes aside, a skilled rogue DOES get sneak attack on at least nearly, if not every, swing. And for the most part, my BAB is only down by 4, add in my flanking bonus, and i'm only down by 2, so hey, happy belated birthday, bro.

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