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  1. #1
    The Hatchery sirgog's Avatar
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    Apr 2007
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    11,175

    Default Suggestions for End Rewards

    A couple of suggestions to add to the list of loot available as end rewards. These items are all consumables, all things that characters use frequently, and items that can be tough to afford in quantity for players without capped characters. Currently only wands and mana potions are available as consumable end rewards - I think adding stacks of 5-25 scrolls, potions and other items would be a useful change.

    Clearly players would not take these over quality items, but I think many players would prefer useful items like these.

    Low-level (add to levels 1-5 loot tables):

    10 Cure Light Wounds potions
    10 Cure Moderate Wounds potions
    5 Cure Blindness potions
    5 Remove Curse potions
    10 Potions of Aid
    5 Potions of Haste
    5 Potions of Heroism
    10 Lesser Restoration potions

    These are useful items for lowbies.


    Mid-level (add to 6-10 loot tables):
    10 Cure Serious potions
    Wand of Cure Critical Wounds, caster level 10 (i.e. heals 4d8+10)
    Wand of Haste, caster level 10
    10 scrolls of Restoration
    5 scrolls of Raise Dead
    5 scrolls of Break Enchantment
    5 scrolls of Stone to Flesh
    10 Potions of Haste, caster level 10
    10 Potions of Protection from Elements: (random element), caster level 10
    5 Potions of Jump 30
    5 Potions of Resist Energy 30: (random element)
    5 scrolls of Dimension Door
    5 scrolls of Cloudkill
    5 scrolls of Firewall


    High-level (add to 11-16 loot tables):
    25 Cure Serious potions
    Wand of Cure Critical, caster level 15
    Wand of Recitation, caster level 15
    5 scrolls of Resurrection
    10 scrolls of Heal
    10 scrolls of Greater Heroism
    5 scrolls of Greater Restoration
    10 scrolls of Mass Cure Serious Wounds
    10 scrolls of Mass Cure Critical Wounds (post mod-6)


    Anyway, just a suggestion.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  2. #2
    Community Member
    Join Date
    Oct 2007
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    20

    Default

    Ummm.... That looks a little extreme.

  3. #3
    Community Member Laith's Avatar
    Join Date
    Mar 2006
    Posts
    1,194

    Default

    actually, i'm fairly sure a lvl6 can't even USE a resist30 potion.

    the whole list in general seems a bit out of whack, especially since loot's max required level is: quest level - 3. End rewards seem a bit better off as level13 items come from GH and Necrop. lvl10 cure wants in 6-10 quests? Those require lvl10 to use...
    Last edited by Laith; 12-06-2007 at 12:36 PM.

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