Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
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What about someone who ate that +2 tome at 14 and now respecs? woohoo more skill points! If that is no big deal then the loss of a few should be no big deal either. The MLs chosen are a good middle ground. You keep saying that there are safe guards to respecs, but you consistently argue against almost all of them.
Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk
Minimize expectations and you'll never be disappointed
>If that is no big deal then the loss of a few should be no big deal either.
Feel free to eat your tome at L14 if you feel like losing skill points if you decide to use the respec feature. No one's stopping you.
And indeed if people gain a couple of skill points, how is it going to cripple the game? My char will get some more in jump and maybe tumble. Oh yeah, I can solo Velah now...
>there are safe guards to respecs, but you consistently argue against almost all of them
I argue against favor loss, because that is one of the most boring grinds/time sink ever.
Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
"I, me, my character..." just because you have no use for skill points does not mean they are a trivial aspect of the game. Think Batman and all its incarnations. There is a build which is meant to maximize abilities and skills with as little INT investment as possible. Look how popular it became. It is not hard to see how you can respec into a build only achievable thru respec. "The new respec build", able to find and disable 99% of traps, pick all locks, cast resurrect scrolls, get STWF and maintain a high AC and HP, and intimidate like mad ...but the only way to do so is to respec once you get that bound +3 int tome.
Again, you keep using other peoples problems in order to get maximum gain for yourself.
Last edited by krud; 12-07-2007 at 12:04 PM.
Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk
Minimize expectations and you'll never be disappointed
>Think Batman and all its incarnations.
Whos fault is it? The current system is design a way that 1 or 2 levels of rogue can pretty much do a full class of rogue can do.
>Again, you keep using other peoples problems in order to get maximum gain for yourself
I use issues to illustrate a point. I don't play a rogue or wiz. Its not going to make a big difference for me if I gain a couple of extra points. But whats unfair is losing skill points if setting ML on tomes. Also try to original thoughts and arguements instead of piggy backing MT and Dane's arguements.
Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
Most of the issues you present to illustrate your point can be resolved without a total respec. I don't recall either MT or Dane bringing up the issue of using respec to gain additional skill points. *correction* i don't think either of those two argued anything against skill point abuse. I'm not complaining that the batman build is possible or that people make it. My concern is being able to do more with a respec than is otherwise possible. It's called a safeguard. Although you cannot see the possibilities for gain, they do exist, and people will take advantage of them.
the number of people who want to change some skill or attribute is probably large ...the amount of those who want a total respec is smaller ...the amount of those who ate a +2 Int tome at lvl1 is even smaller.
What is so wrong with the middle ground? just so the one or two people who ate a +2 int tome at lvl1, and also desire a total respec instead of a partial one can save a few skill points? You see, if there are so many people out there in that particular situation that need a total respec that are so concerned about those "few" skill points, then it follows that there are just as many, if not more, who will use whatever means available to eak out every possible advantage one could gain through a respec.
The OP listed +2 tomes at ML9. I would put it at ML8 (with bound tomes being ML6). So at respec you get a ML6 +2 tome. With a ML6 it's minus 5 skill points for a select few, vs +13-26 for many who respec with an int tome and no ML.
Last edited by krud; 12-07-2007 at 01:36 PM.
Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk
Minimize expectations and you'll never be disappointed
I like this too. I could easily see noone ever giving up another piece of raid loot on the off chance you might want to respec you ftr as a wizard for w/e reason. That should definitely be a whole new character. If you make a booboo like going to the wrong trainer you can still fix it though.
Other than that I kinda like the whole process. Including the charge.
IMO, the purpose of a respect is to allow you to adapt to changes made to the game.
Remember that Human rogue that loved Human Versitility?
Remember when they changed Aura of Good base from 2 to 1?
Remember the change they made to Halfling luck?
There are a few examples of changes made to a race or class that gives you a reason to start over, but you don't because of the loos of bound gear.
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Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).
I still think:
Leave the tomes, favor, and gear. We worked hard for those
(I'd also be "ok" with favor dropping one level: Elite to Hard, Hard to normal, etc).
Set me back to 0 XP.
Make us work it up from there.
Or better, let us choose how many levels we want dropped.
But in either case, make us work the character up from that point.
Paying? hmmmmmmmm Rather not, but maybe.
Appearance? I always find it odd in a town that large with that many shops, there isnt a barber.
JMO...
See, even the EULA says its a game and supposed to be fun.Originally Posted by EULA
EvilDuckie-DuckieBot
Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk
Minimize expectations and you'll never be disappointed
I think that the Paladin Aura change, Evasion Change/Fix, Batman Nerf, etc, are all very GOOD reasons for allowing a Class Respec. Also, look at how effective Battle Clerics used to be in the game, vs. how they aren't now (I know there are some who still argue for Battle Clerics, but being honest, they are not as powerful and useful as they used to be)... would allowing a 13/1 Battle Cleric respec into 14 Cleric be so bad? I personally don't want to lose my Tomes and Raid Loot and Favor, and that is why I haven't Rerolled him... But I would be ALL for paying $10-$20 to to a complete respec like I listed above.
As for the ML on Tomes, it was a suggestion to try to find a middle ground to not find ways to abuse the system. It isn't really required, and that's why I listed it is an "Optional".... the main point of my original post was the idea of performing a Tome Strip, which I had not seen suggested elsewhere (if someone else posted it, I didn't see it), as a way to make sure a Respec would remain as Fair as possible. And here's the thing, if you are one of the lucky few who had an unbound +2 Tome at character creation, then you would have to think long and hard about the Respec if the ML's were introduced. Personally, I think +2 Tomes having no ML in the game is a bit silly, but that's the decision that Turbine made.
My attempt was to present the most fair and balanced method for everyone. Any system for a Respec will have some flaws (specifically around Tomes and Skill Points or Feats), and I was trying to present what I thought could be the most balanced, overall, way to do it. No matter how they institute a Respec, unless they can figure out when you took your Tomes, there isn't any 100% manner to Respec that will ensure that players don't get more or fewer skill points... but adding "Reasonable" ML's to the +2 and +3 Tomes (ML8/9 for +2, ML12/13/14 for +3) would be the most balanced that I have been able to come up with.
If you don't like the idea, then suggest a more fair method... don't nitpick and complain. Be constructive!
Dworkin, Benedict, Gerard, Vialle, Beldin... too many to list
Founder: Guild of Amber (Mabar/Argo)
Now Living on Orien
After seeing all the flack your catching about this, I'm sure glad you left me as the anonymous "guildmate" that helped you work out the details....ah darn it!![]()
Spelljammer - Kalten - Falgor - Sarathi - Eldallen - Eriond - Khalad - Inspctrgdgt
Proud Member of The Guild of Amber, sortaIf at first you don't succeed, skydiving is not the sport for you
QFT
For those of us that started this game at the beginning, and have been loyal customers throughout, a lot of us have built and invested enormous amounts of time into their characters. Personally, my main didn't pull his SoS until the 20th run. I do not want to go through that again. This is also a very different game than when a lot of characters were first rolled, and for the most part, I think a lot of characters can no longer do or perform like they either used to/could with the proper setup according to the rules as they stand now. That's what this really boils down to, allowing players to adjuster their characters to the basic gameplay changes made by Turbine for whatever reason. I'm not going to argue whether they were good or bad changes, but they all affected gameplay. I can't say how many times I've been in a PUG and someone mentions a new change, and someone else will immediately say, "Yeah, I wish I would have known about that 6 months ago, I would have never rolled up XX character like I did."
Spelljammer - Kalten - Falgor - Sarathi - Eldallen - Eriond - Khalad - Inspctrgdgt
Proud Member of The Guild of Amber, sortaIf at first you don't succeed, skydiving is not the sport for you
As far as Kargon can tell, this are a Stat and Skill Point respec, along with a free full feat respec, which pulls out eaten tomes and binds them. Also, it cost real money.
To Kargon this not a Total Respec, just a Stat and Skill Point respec, as Total imply ability to change classes. If kargon are missing some other feature this respec please point out for Kargon.
p.s. To Kargon a Total Respec resets xp to 0 (no changing from 14 fighter to 14 cleric instantly and getting parties killed), and allows charactermermer to choose new classes as levels up again. Kargon still lean towards resetting favor for a total respec too, but can see argumaments both ways.
p.p.s. Kargon have nothing against this idea (except maybe the real money part), especially if can be implemented much quicker than a full Total Respec, but of course kargon ideally want the WHOLE tasty ham.
Last edited by Kargon; 12-07-2007 at 08:50 PM.
I have continuosly sensed an attitude of "we deserve" from those in favor of the Total Respec. To top it off you have a whole lot of demanding twits who not only want the DEV time for a correction in their builds (Some are justified I agree.....some) but also start jumping and whining when a helpful soul like Dworkin suggests there be a cost attached.
I say, IF (and please don't make this reality Turbine) this ever comes to happen Please make it expensive, or I may just turn my Battle-Cleric into a Bard/Wizard/Barbarian Combo! (And I'll need a new haircut to go with it).
C'mon people lets get Turbine to focus on new content, Races, Classes, Enhancements and Feats.....NOT error correction and FREE?
"Multi-Classing: If you don't know what you are doing...please don't do it."
Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya
Dworkin: So far I like the overall idea. Very well written post. The only drawback is the classic INT tome issue needs to be addressed in your outline. What to do about a character that took the +2 favor tome in INT and later won a +3 INT tome. (The ML's do a fine job but you would want to specify that the +2 tome goes away.)
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.