Blah keep your stupid made up math off my threads.
None of it makes the sightless bit of sense. You cannot compare 2 VASTLY different combat styles by throwing a few numbers together. Then you purposely screw up the numbers to make TWF look better probably because thats the style you usually play
I play both actually. I play both and like any player with some reasonable skill in melee, realize full well that THF and TWF are not even in the same ballpark for DPS
Ill agree taht THF is slightly superior but there definately in the same ballpark. Mod6 might bring them closer together, but it would take a massive change to even begin to come close to THF power.
Things you purposely did not include to screw the numbers up:
Proper rounding (DDO rounds up for most things like damage)
Incorrect DDO rounds down
Proof:
http://i241.photobucket.com/albums/f...nShot00109.jpg
notice with +25 damage... -5 SoS -4 greater weapon specilization = +16 with 11 str thats 11 +5.5 rounded down
and
http://i241.photobucket.com/albums/f...nShot00111.jpg
notice +14 damage offhand... -5 weapon - 4 greater weapon specilization = +5 with 11 str thats 5.5 rounded down
Glancing blows
I forgot to mention these... you have me here... however TWF has its advantage as it doesn't draw unwanted agro...
Attack Speed. (TWF attack chain is much slower then THF, so comparing dmg per "round" whatever that means in ddo makes no sense with a simple set of numbers without first determining the exact duration of a "round" and how long each style takes to complete - which will never be exactly 1 "round")
Just doing a quick test using a haste pot I was able to do about 9 1/2 full attack sequences in 20 seconds for TWF and THF was able to get 10... I wouldn't really call that "much" slower...
Those numbers might work in some pen and paper game, but not in a real time game like this. There just nonsense here.