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  1. #1
    Community Member lenric's Avatar
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    Dec 2006
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    182

    Default Reformed Barbarian

    I posted a request for this in sigtrents request a build but I thought I'd try for myself. Tell me what you think, its built this way for mostly rp purposes but it is essentially a greatsword(sword of shadows hopefully) wielding paladin who plays kind of like a barbarian.

    Code:
    Character Plan by DDO Character Planner Version 2.75
    DDO Character Planner Home Page
    
    lenric 
    Level 14 Lawful Good Human Male
    (14 Paladin) 
    Hit Points: 256
    Spell Points: 211 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 9
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
                     Base Stats         Base Stats         Modified Stats
    Abilities        (Level 1)          (Level 14)           (Level 14)
    Strength             17                 20                   20
    Dexterity             8                  8                    8
    Constitution         10                 11                   12
    Intelligence          8                  8                    8
    Wisdom               13                 14                   14
    Charisma             15                 18                   20
    
    Tomes Used
    +1 Tome of Strength used at level 14
    +1 Tome of Constitution used at level 14
    +1 Tome of Wisdom used at level 14
    +2 Tome of Charisma used at level 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 14)          (Level 14)
    Balance              -1                 -1                   -1
    Bluff                 2                  5                    5
    Concentration         0                  1                    1
    Diplomacy             2                  7                    7
    Disable Device       n/a               n/a                   n/a
    Haggle                4                 13                   13
    Heal                  1                  2                    2
    Hide                 -1                 -1                   -1
    Intimidate            2                  5                    5
    Jump                  3                  5                    5
    Listen                1                  2                    2
    Move Silently        -1                 -1                   -1
    Open Lock            n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                  1                  2                    2
    Swim                  3                  5                    5
    Tumble               n/a               n/a                   n/a
    Use Magic Device      4                 13                   13
    
    Notable Equipment
    Ring: Dextrous Ring
    Ring: Ring of Greater False Life 
    Necklace: Health Necklace
    Trinket: Bloodstone
    Cloak: Charismatic Cloak
    Belt: Ogre Power Belt
    
    Level 1 (Paladin)
    Feat: (Selected) Power Attack
    Feat: (Human Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Paladin Attack Boost I
    Enhancement: Human Versatility I
    Enhancement: Paladin Extra Smite Evil I
    
    Level 2 (Paladin)
    Enhancement: Human Improved Recovery I
    Enhancement: Paladin Charisma I
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Toughness I
    
    Level 4 (Paladin)
    Ability Raise: STR
    Enhancement: Paladin Attack Boost II
    Enhancement: Human Versatility II
    Enhancement: Paladin Energy of the Templar I
    
    Level 5 (Paladin)
    Enhancement: Human Adaptability Constitution I
    Enhancement: Paladin Toughness II
    
    Level 6 (Paladin)
    Feat: (Selected) Power Critical
    Enhancement: Paladin Charisma II
    
    Level 7 (Paladin)
    Enhancement: Paladin Attack Boost III
    
    Level 8 (Paladin)
    Ability Raise: CHA
    Enhancement: Paladin Extra Lay on Hands II
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Human Versatility III
    Enhancement: Paladin Toughness III
    
    Level 10 (Paladin)
    Enhancement: Paladin Attack Boost IV
    
    Level 11 (Paladin)
    Enhancement: Human Versatility IV
    
    Level 12 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Toughness
    
    Level 13 (Paladin)
    Enhancement: Paladin Toughness IV
    
    Level 14 (Paladin)
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Paladin Extra Smite Evil II
    The +1 tomes I have all of and the +2 tome will be his 1750 favor tome. I put the +6 items I desire on him which would make his endgame stats str 26, dex 14, con 18, int 8, wis 14, cha 26.
    For armor I have a fullplate of giants. +4 fp with dr 5/- having the dr gives him a bit of the barb flavor. I also have a few rings of rage to give him to give him a rage to keep him with his barbarian roots. I want to get him the minotaur helmet from the tapestries this will add another toughness feat to him for more hps as well as the obvious heavy fort. I took both paladin attack enhancement as well as human versatility so that i will get 10 attack increases per rest, so I can essentially use power attack all the time, then rage and use a attack boost for every battle. Combined with buffs like divine favor, bless and the such it'll give me a large bonus to hit and damage. As well as a decently high hp count.

    It fits everything I wanted insofar as in the roleplaying perspective, so the question is do you think it will be as useful as I think it will be?
    Last edited by lenric; 11-19-2007 at 07:44 AM.

  2. #2
    Community Member Dworkin_of_Amber's Avatar
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    Feb 2006
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    Default

    Suggestion: Drop your starting WIS & CHA. Increase your Starting CON. This will help you more in the long-term, and allow you to take something more "useful" with your Level 12 feat than a 2nd Toughness. And I really don't think Power Critical is worth taking, even for this type of Character.

    You also posted this as a 28-point build, but the items and Tomes would suggest that you have other characters... do you have 1750 Favor on one of them to unlock 32 points?

    If you do have 32 points, then may I suggest:

    STR: 17 + 3 (Levels) + 2 (1750 Tome) + 6 (Item) = 28 (+9)
    DEX: 8 + 4 (Item) = 12 (+1)
    CON: 15 + 1 (Tome) + 6 (Item) = 22 (+6)
    INT: 8
    WIS: 11 + 1 (Tome) + 6 (Item) = 18 (+4)
    CHA: 15 + 1 (Tome) + 2 (Paladin Cha 2) + 6 (Item) = 24 (+7)
    NOTE: This does not use ANY of the Human +1 Stat Enhancements!
    (If you only have 28-points, the 17/8/14/8/12/13)

    And for Feats:
    1) Power Attack
    1) Cleave
    3) Toughness
    6) Great Cleave
    9) Improved Critical: Slashing
    12) Two-Handed Fighting or Least Dragonmark of Passage (Expeditious Retreat - kinda like Barb's Fast Movement)
    Dworkin, Benedict, Gerard, Vialle, Beldin... too many to list
    Founder: Guild of Amber (Mabar/Argo)
    Now Living on Orien

  3. #3
    Community Member Mithran's Avatar
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    Apr 2006
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    0

    Default Agree w Dworkin

    Base 12 Con is minimum, in my experience.

    Charisma may be overdone, too.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  4. #4
    Founder RemoJr's Avatar
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    Feb 2006
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    1,005

    Default

    carry a couple of rage clickys, or rage potions if you don't have clickys.
    Quote Originally Posted by Sir Lawrence View Post
    Remember to have your kobolds spayed or neutered.

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