I posted a request for this in sigtrents request a build but I thought I'd try for myself. Tell me what you think, its built this way for mostly rp purposes but it is essentially a greatsword(sword of shadows hopefully) wielding paladin who plays kind of like a barbarian.
The +1 tomes I have all of and the +2 tome will be his 1750 favor tome. I put the +6 items I desire on him which would make his endgame stats str 26, dex 14, con 18, int 8, wis 14, cha 26.Code:Character Plan by DDO Character Planner Version 2.75 DDO Character Planner Home Page lenric Level 14 Lawful Good Human Male (14 Paladin) Hit Points: 256 Spell Points: 211 BAB: 14\14\19\24 Fortitude: 16 Reflex: 9 Will: 12 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 14) (Level 14) Strength 17 20 20 Dexterity 8 8 8 Constitution 10 11 12 Intelligence 8 8 8 Wisdom 13 14 14 Charisma 15 18 20 Tomes Used +1 Tome of Strength used at level 14 +1 Tome of Constitution used at level 14 +1 Tome of Wisdom used at level 14 +2 Tome of Charisma used at level 14 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 14) (Level 14) Balance -1 -1 -1 Bluff 2 5 5 Concentration 0 1 1 Diplomacy 2 7 7 Disable Device n/a n/a n/a Haggle 4 13 13 Heal 1 2 2 Hide -1 -1 -1 Intimidate 2 5 5 Jump 3 5 5 Listen 1 2 2 Move Silently -1 -1 -1 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 -1 Spot 1 2 2 Swim 3 5 5 Tumble n/a n/a n/a Use Magic Device 4 13 13 Notable Equipment Ring: Dextrous Ring Ring: Ring of Greater False Life Necklace: Health Necklace Trinket: Bloodstone Cloak: Charismatic Cloak Belt: Ogre Power Belt Level 1 (Paladin) Feat: (Selected) Power Attack Feat: (Human Bonus) Weapon Focus: Slashing Weapons Enhancement: Paladin Attack Boost I Enhancement: Human Versatility I Enhancement: Paladin Extra Smite Evil I Level 2 (Paladin) Enhancement: Human Improved Recovery I Enhancement: Paladin Charisma I Level 3 (Paladin) Feat: (Selected) Toughness Enhancement: Paladin Extra Lay on Hands I Enhancement: Paladin Toughness I Level 4 (Paladin) Ability Raise: STR Enhancement: Paladin Attack Boost II Enhancement: Human Versatility II Enhancement: Paladin Energy of the Templar I Level 5 (Paladin) Enhancement: Human Adaptability Constitution I Enhancement: Paladin Toughness II Level 6 (Paladin) Feat: (Selected) Power Critical Enhancement: Paladin Charisma II Level 7 (Paladin) Enhancement: Paladin Attack Boost III Level 8 (Paladin) Ability Raise: CHA Enhancement: Paladin Extra Lay on Hands II Level 9 (Paladin) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Human Versatility III Enhancement: Paladin Toughness III Level 10 (Paladin) Enhancement: Paladin Attack Boost IV Level 11 (Paladin) Enhancement: Human Versatility IV Level 12 (Paladin) Ability Raise: STR Feat: (Selected) Toughness Level 13 (Paladin) Enhancement: Paladin Toughness IV Level 14 (Paladin) Enhancement: Paladin Extra Lay on Hands III Enhancement: Paladin Extra Smite Evil II
For armor I have a fullplate of giants. +4 fp with dr 5/- having the dr gives him a bit of the barb flavor. I also have a few rings of rage to give him to give him a rage to keep him with his barbarian roots. I want to get him the minotaur helmet from the tapestries this will add another toughness feat to him for more hps as well as the obvious heavy fort. I took both paladin attack enhancement as well as human versatility so that i will get 10 attack increases per rest, so I can essentially use power attack all the time, then rage and use a attack boost for every battle. Combined with buffs like divine favor, bless and the such it'll give me a large bonus to hit and damage. As well as a decently high hp count.
It fits everything I wanted insofar as in the roleplaying perspective, so the question is do you think it will be as useful as I think it will be?