I'd like to say thank You all. However, I think that My original Ideas are valid for a few reasons which I will explain here:
1. The reason I wanted this to be only once a week was so there wouldn't be a huge disruption in normal activities, or a
huge lag issue server-wide.
2. Random spawn locations assure that nobody could "camp" at a specific area to try to monopolize these encounters.
3. I don't think the devs will want to come up with an entirely new reward system for this endeavour, Hence My suggestion
That only the killing blow receive any reward. Now, I understand that this is a "just luck" system, but any other method would
require too much work for the devs to implement easily.
4. Only one reward, once per week, equals 52 rewards per
year (entirely managable and not unbalancing)
I think the main point here is to keep this
as simple as possibleso that the devs have to do
as close to zero work to get
get this going. Heck, it'll probably never happen anyway, but I thought that this would be a cool addition to the game without
much work for the devs to get it up and running.
Again, thx for all the input that everyone contributed.
Peace and Chicken Grease
