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  1. #1
    Community Member Serpent's Avatar
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    Default Overpowering Attack (a reason to stay Fighter)

    Just an idea for all us fighters out there who seem to have been forgotten in the mad rush to accumulate more meta magic feats

    Overpowering Attack- requires Fighter level 16. In this mode, you attack slower, but your attacks do double damage.

    Note that engaging this mode should not conflict with Power Attack or any other toggles.

    This might just offer a reason to stay a fighter.

  2. #2
    Founder Oreg's Avatar
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    Unlikely they will allow stance stacking...ever.

  3. #3
    Community Member Serpent's Avatar
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    Quote Originally Posted by Oreg View Post
    Unlikely they will allow stance stacking...ever.
    Thank you for the overwhelmingly supportive response... now any more ideas from any others

  4. #4
    Founder Aesop's Avatar
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    Quote Originally Posted by Oreg View Post
    Unlikely they will allow stance stacking...ever.
    Well... they allow metamagic stacking... I suppose those are Meta Stances... but they could make this a meta stance as well. Could be fun

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  5. #5
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    oronisi's Avatar
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    I hate it. I hate anything that's supposed to force going pure-classed just to be a pure class. I'd rather see them implement a sweet super-powered feat that has a TON of prerequisite feats. Like whirlwind or shot on the run, but to the next level.
    Argonnessen | Legendary Knights of Mabar | Couresan | Courage | Plat | Torgo

  6. #6
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    Quote Originally Posted by oronisi View Post
    I hate it. I hate anything that's supposed to force going pure-classed just to be a pure class. I'd rather see them implement a sweet super-powered feat that has a TON of prerequisite feats. Like whirlwind or shot on the run, but to the next level.
    Agree, what special feats will my MC characters going to get access to that pures dont?

    Just plain dont like all these feat ideas that stem from pure only builds(or any other specific build type).

    Im sure they will add more feats to the game that favor all classes. Whats wrong with adding them in as all the others? There is the next teir of Cleave(Unlimited Cleave or something like that). Im not sure how they will impliment it, prolly jus give 2 full radius swings, which will be quite nice.

    I would like to see ftrs(and palys and rangers for that matter) get a crit extender like the barb crit rage, I think it was a bad idea to give this to the already hardest hitters, and not the other melee classes. Maybe make it cost a little more than a barb and have to wait a bit longer to pick it up.

    I didnt really notice the fighter class was in all that much trouble as I see pure ftrs all over the place and in just about every quest I run but...

  7. #7
    Community Member redoubt's Avatar
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    I think having feats that require a lot of one class are kinda cool. It helps with diversity. I know you will say it will make cookie cutter builds, but I disagree. (Unless they make the feat too good, then yes it will be flavor of the month.)

    Favored enemies and twf series, precise shot series encourage lots of levels of ranger.
    Extra sneak attack damage encourages lots of levels of rogue.
    Barb has to stay pure to get the uber crit enhancement.
    Casters have to stay pure to get higher spells.
    Fighters get feats noone else does because they specialize in fighting.

    I'm not saying the OP has it perfect. I really don't know. But, pure barbs are pretty poplular today. Why not add something for high level fighters?

    Its not like you can't multiclass just because there is a high level feat in a given class. You just have to choose which things you want more. (i.e. as a caster, do you want all the metamagics spell swapping or do you want to cast fast. Its one or the other. Yes, thats not feat based, but being forced to choose which benifits you want does have tons of precident in this game.)

  8. #8
    Community Member redoubt's Avatar
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    Quote Originally Posted by llevenbaxx View Post
    Agree, what special feats will my MC characters going to get access to that pures dont?

    Just plain dont like all these feat ideas that stem from pure only builds(or any other specific build type).
    ...
    I'm not trying to be mean, I just don't understand the argument being posed here (not just baxx, but the others opposed to the OP as well). I'm hoping there is a logic I'm not seeing and its not just whining.

    How are special feats for MC any different than feats for pure class?

    It seems like the argument is "I don't want Lxx of class xxx to get a special feat, because I don't want to take that many levels of it and I want that feat!"

    Look at evasion. You can get it one of two ways. L2 rogue or L9 ranger. If you want it, take that many levels of that class. But you will lose access to something else. Choose, and choose wisely. (Sorry, we can't have it all.)

  9. #9
    Community Member Twerpp's Avatar
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    Quote Originally Posted by llevenbaxx View Post
    Agree, what special feats will my MC characters going to get access to that pures dont?

    LOL What feats? Whatever free class-specific abilities, feats or other benefits you got from multi-classing that a pure classer has no access to and certainly not for free, maybe divine grace, fearless, immune to disease, spellcasting, bow strength or free TWF to name a few.

    I think there should be alight at the end of the tunnel for pure classes in the form of level 20 enhancements, otherwise why should every fighter take 2 pally, why shouldnt every cleric take 1 sorc or pally for sp. And if the feat the OP is talking about is pre-req lvl 16 fighter in SRD then why shouldnt it be so here?

  10. #10
    Community Member Serpent's Avatar
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    Quote Originally Posted by oronisi View Post
    I hate it. I hate anything that's supposed to force going pure-classed just to be a pure class. I'd rather see them implement a sweet super-powered feat that has a TON of prerequisite feats. Like whirlwind or shot on the run, but to the next level.
    Just so you know this is a feat that is available in pnp. It allows a fighter to do something that another class can't do. Why should those that play fighters not have something special. Bards have warchanter, virtuoso and spellsinger. Barbarians have the improved crit enhancement. Fighters really don't have an enhancement that makes them special. Most fighters infact take a splash of rogue or pally or rnager jsut to get the added benefits of those classes. I think any pure build should get some kind of reward for sticking with it through all the levels.

  11. #11
    Community Member ErgonomicCat's Avatar
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    Quote Originally Posted by Serpent View Post
    Just so you know this is a feat that is available in pnp. It allows a fighter to do something that another class can't do. Why should those that play fighters not have something special. Bards have warchanter, virtuoso and spellsinger. Barbarians have the improved crit enhancement. Fighters really don't have an enhancement that makes them special. Most fighters infact take a splash of rogue or pally or rnager jsut to get the added benefits of those classes. I think any pure build should get some kind of reward for sticking with it through all the levels.
    It's not a feat.

    It's a fighter substitution level, and *replaces* the fighter's ability to choose a feat.

    It is, in essence, an enhancement.
    I play on Ghall...Gall..Galli...The new Fernia. Lifetaker, Heartbreaker, and Battlemage
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  12. #12
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by Serpent View Post
    Just so you know this is a feat that is available in pnp. It allows a fighter to do something that another class can't do. Why should those that play fighters not have something special. Bards have warchanter, virtuoso and spellsinger. Barbarians have the improved crit enhancement. Fighters really don't have an enhancement that makes them special. Most fighters infact take a splash of rogue or pally or rnager jsut to get the added benefits of those classes. I think any pure build should get some kind of reward for sticking with it through all the levels.
    A level 14 fighter has 13 feats, 14 if human, I would say that is pretty special.
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    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  13. #13
    Community Member axebender's Avatar
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    Quote Originally Posted by oronisi View Post
    I hate it. I hate anything that's supposed to force going pure-classed just to be a pure class. I'd rather see them implement a sweet super-powered feat that has a TON of prerequisite feats. Like whirlwind or shot on the run, but to the next level.
    staying pure should always have its advantages ..if they allowed everyone that multiclassed to have everything the other classes had, it would make no sense..whats the point then? you shouldnt be able to multiclass and have everything from both sides..multiclassing should have a trade off element too it. u gain lvls in one class but give up something in order to gain another

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