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Thread: Guild Alliances

  1. #21
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by lostinjapan View Post
    Would something like this affect you one way or another? No.

    Would something like this affect guilds who have a use for it one way or another? Yes, in a positive way.

    Would something like this be difficult to implement? No idea, and anyone who has not worked on the specific engine Turbine uses for DDO would have no idea as well.
    I have actually spoken to separate devs and gms with regards to what they can and cannot do. The shrine bug was one good example, as shrines are coded in the engine, and not able to be altered by the quest design or a mod. Having actually spoken to devs with regards to this type of thing I KNOW that the chat aspect of the game is coded in the engine and not an easy thing to fix.

    Would something like this affect me in one way or another... yes. The time spent working on the game engine would be immense, taking away from other aspects of the game which would affect my enjoyment of the game.

    Besides... your guild leader could /tell OtherGuildLeader hey, we're forming a Reaver raid at around 8 tomorrow night, we've got 5 ready right now, see if you can get some more. And the problem would be solved.

    My point is that there are some serious bugs/holes/exploits/things wrong with this game as is... and this "guild alliance" thing is fluff compared to adding new content and fixing the existing content. Especially considering you already have most of what you want... you just have to use it the way it was intended.
    Last edited by BlueLightBandit; 11-12-2007 at 01:27 PM.
    Voice Chatter Apotheosis - If you don't know, you betta axe somebody.
    Dominici * Domminici * Domiinici * Dominnici * Dominicci * Dominicii
    Quote Originally Posted by Quarion View Post
    No no...you're not supposed to LIKE it... *sigh*

  2. #22
    Community Member Torroth's Avatar
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    Dredging this one back up from a couple of months ago, because this is the first time I've seen it.

    As a member of the Trinity Guild, I can say that there isn't a single person in our guilds that would NOT rejoice at having a channel for allied guilds. We've frequently discussed how great it would be to be able to chat amongst the three guilds that make up our entire group (four now if you count our seperate PermaDeath guild).

    Devs, would this really be that hard to implement? Surely not. The biggest roadblock I can see is coding the stuff that will allow players to connect guilds to that chat channel. Shoot, if its not too expensive, some of us would be willing to pay for it as a premium service.

  3. #23
    Community Member Dozen_Black_Roses's Avatar
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    I think it would be great. I know I purposely have toons in different guilds so I can get a wide variety of players to play with that I know are good players, at various levels as I love to hop between my various toons. So to be able to coordinate that, as the friends list maxes out very quickly would be a boon
    Shogyo Mujo (Nothing lasts forever and everything must change).
    @>---Fuhgly, Suzee, Blohnde, Shakkei, Redhawt, Sanctified, Punkrawk, Gaelsong, Deviliscious, Liethal----<@

  4. #24
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    I have actually spoken to separate devs and gms with regards to what they can and cannot do. The shrine bug was one good example, as shrines are coded in the engine, and not able to be altered by the quest design or a mod. Having actually spoken to devs with regards to this type of thing I KNOW that the chat aspect of the game is coded in the engine and not an easy thing to fix.

    Would something like this affect me in one way or another... yes. The time spent working on the game engine would be immense, taking away from other aspects of the game which would affect my enjoyment of the game.

    Besides... your guild leader could /tell OtherGuildLeader hey, we're forming a Reaver raid at around 8 tomorrow night, we've got 5 ready right now, see if you can get some more. And the problem would be solved.

    My point is that there are some serious bugs/holes/exploits/things wrong with this game as is... and this "guild alliance" thing is fluff compared to adding new content and fixing the existing content. Especially considering you already have most of what you want... you just have to use it the way it was intended.
    I couldn't have said it better myself.

    But thanks for necroing a thread that hasn't been discussed in months... as if there wasn't enough undead in this game as is.

    P.S. This entire post is sarcastic.
    Voice Chatter Apotheosis - If you don't know, you betta axe somebody.
    Dominici * Domminici * Domiinici * Dominnici * Dominicci * Dominicii
    Quote Originally Posted by Quarion View Post
    No no...you're not supposed to LIKE it... *sigh*

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