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Thread: Guild Alliances

  1. #1

    Default Guild Alliances

    I would love to seem some kind of support implemented for guild alliances in game. Something like a chat channel for guild alliance and a tab in the social panel.

    This kind of thing would make it a lot more appealing for people to join guilds other than the largest ones or belong to multiple because they'll still be able to keep a larger communication network going without having to be in the guild they want to communicate with.

    This would also be exactly what I need to form the sister guild I want to have: The Mithril Guard.
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  2. #2
    Community Member GuitarHero's Avatar
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    guild alliances would be great, instead of having to add every single member of a guild on your friends list!

  3. #3

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    FOr me, a PuGger guild, it would be invaluable. For reasons that are soo huge that I cannot have space to discribe. Would love it.
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  4. #4
    Community Member lostinjapan's Avatar
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    I've been wanting this for some time. Much better than sending a tell to someone in your allied guild and asking them to stop whatever they are doing to copy and paste your tell into guild chat.
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  5. #5
    Community Member BlueLightBandit's Avatar
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    A guild alliance would do away with the whole purpose of a guild in the first place.

    If you want to run with a specific group of people... join their guild. That's why guilds were placed in the game in the first place.
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  6. #6
    Community Member Kire's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    A guild alliance would do away with the whole purpose of a guild in the first place.

    If you want to run with a specific group of people... join their guild. That's why guilds were placed in the game in the first place.
    What if you like running with two different sets of people who dont want to leave their guild?

    I have this situation right now. I am in Zerger's Anonymous but i still have many friends in Guildless Guild. Because of the no guild alliance situation i barely ever run with anyone form Guildless Guild.

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  7. #7
    Founder KaKa's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    A guild alliance would do away with the whole purpose of a guild in the first place.

    If you want to run with a specific group of people... join their guild. That's why guilds were placed in the game in the first place.
    I agree, guild alliances are pointless. Just because you like other people in another guild does not mean everyone else in your guild does. Either join the other guild because you like their members better or have the people you like join yours that would solve all problems and provide the same benefit of what you are looking for. Really why subject a whole guild to another guild that maybe the guild master is a friend of, and even then you most likely are not friends with the other guild.

    A much better idea would be to allow players to create and destroy their own chat channels and password protect them if they choose.
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  8. #8
    Community Member lostinjapan's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    A guild alliance would do away with the whole purpose of a guild in the first place.
    Not true.

    Quote Originally Posted by BlueLightBandit View Post
    If you want to run with a specific group of people... join their guild. That's why guilds were placed in the game in the first place.
    Our guild has alliances with two other guilds for the specific purpose of filling out parties without pugging. We have these alliances set up through our guildportal site which allows us to share any calender entries we want to share (we can keep some private if we wish to). We can also share some forums with our allies which are not shared with the general public.

    Just because we have an alliance does not mean that we want to change guilds or even that we want to merge into one.

    Just because some of you do not understand the reason certain guilds may appreciate this sort of thing doesn't make it any less desirable for those of us who do understand.
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  9. #9
    Founder Rickpa's Avatar
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    I would love for this to happen! It would be incredible for my guild to be able connect with our allies. I think we would also forge new relationships with many of the great guilds on our server.

  10. #10
    Community Member GuitarHero's Avatar
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    We at the OSD stronghold have an alliance with the Shriners Anonymous. Both are very strong guilds with very good leadership. However, we have different things we hold in priority. We don't want to merge guilds, but still would like to communicate with them.

    If you feel guild alliances would "destroy the point of guilds" then don't ally. I get so peeved at people that down on something that if they don't like it, they could simply not use the feature. But there are those that think this would be a great feature, and is long overdue.

  11. #11

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    Different priorities is putting it mildly when you're talking about the guild i'm in. Myself and the people in my guild are members of The Mithril Hand because we want the unique game experience offered by the restrictions of our guild.

    You know what? I find it hard to believe people don't already understand that. Looks like obstinance, plain and simple to me.
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  12. #12
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by GuitarHero View Post
    We at the OSD stronghold have an alliance with the Shriners Anonymous. Both are very strong guilds with very good leadership. However, we have different things we hold in priority. We don't want to merge guilds, but still would like to communicate with them.

    If you feel guild alliances would "destroy the point of guilds" then don't ally. I get so peeved at people that down on something that if they don't like it, they could simply not use the feature. But there are those that think this would be a great feature, and is long overdue.
    No... I just think the devs time would be better invested in other priorities. They've already given us a pretty darn good guild system...with guild chat and a list of everybody in the guild (not just the ones online like some other mmos), a friends list better than you'll find anywhere else, and a pretty decent mail system. Use the tools that you have now and you can accomplish the same thing.

    Oh... and I don't see where anybody used the term "destroy the point of guilds."
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  13. #13
    Community Member lostinjapan's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    A guild alliance would do away with the whole purpose of a guild in the first place.
    Quote Originally Posted by BlueLightBandit View Post
    Oh... and I don't see where anybody used the term "destroy the point of guilds."
    Different wording, same meaning.

    Destroy = do away with
    point = purpose
    guild = guild

    While I agree there are other things that I'd prefer the devs work on, I don't see where asking for something that would benefit even some of us as a problem. Only two of you came here and shot down the idea de facto, and it wasn't that you were against anyone having this ability it was that you felt it was a waste of time.

    It is only a waste of time to you.
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  14. #14
    Founder Cowdenicus's Avatar
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    I have asked since before mod 1 why their were no public channels that players can create. In this one thing (among a few others) Turbine has lagged way behind games like Everquest.

    This in no way takes away from DDO, as obviously I am here in this game, just something I would like to see.
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  15. #15
    Community Member wyattlee's Avatar
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    I dont get it?????
    What is a guild alliance??

  16. #16
    Community Member saber7's Avatar
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    Default Is it that hard?

    I'm no expert in the subject but would it actually take that long to impliment. You could use the guild chat system already available, I believe, as a templete, though I could be thinking of the guild alliance is something different than what you are suggesting. I guess I'm saying would it really take that much time away from the dev's? I think what you mean by a guild alliance is basically another place were a bunch of guilds can talk.

  17. #17
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by saber7 View Post
    I'm no expert in the subject but would it actually take that long to impliment. You could use the guild chat system already available, I believe, as a templete, though I could be thinking of the guild alliance is something different than what you are suggesting. I guess I'm saying would it really take that much time away from the dev's? I think what you mean by a guild alliance is basically another place were a bunch of guilds can talk.
    Short answer is... Yes... it would require editing of the actual game engine, not just adding to it. This can have far reaching consequences, just like when they update things and they inadvertently change other things.

    They already have enough bugs in this game, even more if you're running Vista... no sense in adding to them.
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  18. #18
    Community Member Jack_No.7's Avatar
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    why would u say no to this idea ever? its brilliant ,dont u want an easier way to talk to ppl in guilds that have the same goals and playstyles as u? all it would be is a seperate chat... just imcorporating everyone from the alliance guilds in that chat... may not be a programmer... but is it that hard to make another chat window? and link guilds via the chat hell we already do that through ventrilo... just makes it easier for everyone

  19. 11-11-2007, 01:41 PM

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  20. #19
    Community Member BlueLightBandit's Avatar
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    Quote Originally Posted by Jack_No.7 View Post
    why would u say no to this idea ever? its brilliant ,dont u want an easier way to talk to ppl in guilds that have the same goals and playstyles as u? all it would be is a seperate chat... just imcorporating everyone from the alliance guilds in that chat... may not be a programmer... but is it that hard to make another chat window? and link guilds via the chat hell we already do that through ventrilo... just makes it easier for everyone
    I already have an easier way... /tell Jack_No.7 Hey may, we got a spot open for Threnal... you want to grab your caster and run with us?

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    PM Sent. The simple fact is that I do code for a living, and have worked with MMO's in the past. I have spoken with several Developers and GM with regards to what the actual engine entails, and how it is separate from what the GM's and modules can do to add to the game. Then again, this really wasn't the topic at hand, now was it?
    Last edited by BlueLightBandit; 11-11-2007 at 01:59 PM.
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    Quote Originally Posted by Quarion View Post
    No no...you're not supposed to LIKE it... *sigh*

  21. #20
    Community Member lostinjapan's Avatar
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    Quote Originally Posted by BlueLightBandit View Post
    I already have an easier way... /tell Jack_No.7 Hey may, we got a spot open for Threnal... you want to grab your caster and run with us?
    Not exactly what my guild has in mind when we want to fill raids from one of our allied guilds.

    Quote Originally Posted by BlueLightBandit View Post
    PM Sent. The simple fact is that I do code for a living, and have worked with MMO's in the past. I have spoken with several Developers and GM with regards to what the actual engine entails, and how it is separate from what the GM's and modules can do to add to the game. Then again, this really wasn't the topic at hand, now was it?
    Not really the topic at hand (first thing you've said that I agreed with even if it came across just as negatively as the rest of your posts) but I'm still going to respond.

    I also code for a living and have worked with MMOs in the past. Different coding languages, different engine structures, different everything (even though they may look similar to the average player the base code may be so dissimilar as to negate any copying of code from one to the other). The simple fact is you cannot know if this is easy or hard unless you know exactly not only what code they use but also how the gaming engine has been designed. So unless you work for Turbine on DDO, you do not know.

    Back to the subject at hand, why do you keep coming back to this thread trying to be difficult?

    Would something like this affect you one way or another? No.

    Would something like this affect guilds who have a use for it one way or another? Yes, in a positive way.

    Would something like this be difficult to implement? No idea, and anyone who has not worked on the specific engine Turbine uses for DDO would have no idea as well.
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