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Thread: Build Advise

  1. #1
    Community Member Suzaku's Avatar
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    Default Build Advise

    I'm trying this build out, the main focus of the build is to be a battle cleric while maintaining healing abilities. I decided not to splash a level of Paladin or Fighter instead I decided to keep my full caster level and so I can gain spells level faster then other builds ^^'

    Code:
    Character Plan by DDO Character Planner Version 2.75
    DDO Character Planner Home Page
    
    Liku
    Level 14 Neutral Good Human Female
    (14 Cleric) 
    Hit Points: 160
    Spell Points: 1055 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 4
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
                     Base Stats         Base Stats         Modified Stats
    Abilities        (Level 1)          (Level 14)           (Level 14)
    Strength             16                 19                   20
    Dexterity            10                 10                   10
    Constitution         14                 14                   14
    Intelligence          8                  8                    8
    Wisdom               16                 16                   20
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 14)          (Level 14)
    Balance               0                  0                    0
    Bluff                -1                 -1                   -1
    Concentration         6                 19                   19
    Diplomacy            -1                 -1                   -1
    Disable Device       n/a               n/a                   n/a
    Haggle               -1                 -1                   -1
    Heal                  7                 22                   22
    Hide                  0                  0                    0
    Intimidate           -1                 -1                   -1
    Jump                  3                  5                    5
    Listen                3                  5                    5
    Move Silently         0                  0                    0
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                  3                  5                    5
    Swim                  3                  5                    5
    Tumble                n/a               n/a                   n/a
    Use Magic Device     n/a               n/a                   n/a
    
    Level 1 (Cleric)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Feat: (Human Bonus) Extend Spell
    Feat: (Selected) Mental Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Turn Undead
    Enhancement: Follower of the Sovereign Host
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Energy of the Zealot I
    
    Level 2 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Automatic) Defensive Fighting
    Enhancement: Human Versatility I
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wand Mastery I
    
    Level 3 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    Level 4 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Life Magic II
    
    Level 5 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Wand Mastery II
    
    Level 6 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Cleric Wisdom II
    
    Level 7 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Cleric Improved Empower Healing I
    Enhancement: Cleric Life Magic III
    
    Level 8 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Cleric Wand Mastery III
    
    Level 9 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Improved Mental Toughness
    Enhancement: Human Adaptability Strength I
    
    Level 10 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot III
    
    Level 11 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    Level 12 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Cleric Wisdom III
    
    Level 13 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Cleric Energy of the Zealot IV
    
    Level 14 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Enhancement: Human Adaptability Wisdom II

  2. #2
    Community Member MrWizard's Avatar
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    since you are not maxxing wis for DC, I would not put so much in it..assuming a +5 item...and enhancements, you can easily get a 18 wis which wil allow you to cast 9th level spells by starting with a 12.

    difference between 32 and 18 wis is a saving throw and about 110 mana....thats is...spend the points somewhere else.
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

  3. #3
    Community Member Craggath's Avatar
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    Looks decent, but I would scrap Human Versatility if at all possible. It has very limited use on a cleric
    Accomplishments:
    Helping newbies on many occasions
    Coordinating a smooth and successful Elite Vela takedown

  4. #4
    Community Member Slayer918's Avatar
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    the major problem I see is that by not splashing that level of paladin or fighter you have no martial weapon proficiencies... which means for slashing (what you put feats for) you have the sickle and... the sickle... you'd be better off if you had that level of fighter/paladin so you could use a longsword/scimitar/battleaxe etc... or you could swap your feats to bludgeoning and pick up a little better weapon selection with heavy/light maces...
    Proud Officer of Tinted Faces on Argonnessen!
    Connner - 14 Fighter/1 Barb Konnnor - 15 Cleric Connnor - 15 Sorc Conor - 12 paly/4 fighter

  5. #5
    Founder Cowdenicus's Avatar
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    You want a minimum 13 starting wisdom....

    That being said, I cannot endorse this build at all.
    Clerics of Fernia
    King of Stormreach
    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  6. #6
    Community Member Suzaku's Avatar
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    Quote Originally Posted by Slayer918 View Post
    the major problem I see is that by not splashing that level of paladin or fighter you have no martial weapon proficiencies... which means for slashing (what you put feats for) you have the sickle and... the sickle... you'd be better off if you had that level of fighter/paladin so you could use a longsword/scimitar/battleaxe etc... or you could swap your feats to bludgeoning and pick up a little better weapon selection with heavy/light maces...
    I do have proficiency with a long sword, Enhancement: Follower of the Sovereign Host gives me Martial weapon proficiency long sword.

    Quote Originally Posted by Cowdenicus
    You want a minimum 13 starting wisdom....

    That being said, I cannot endorse this build at all.
    I have 16 starting wisdom not 13.

  7. #7
    Community Member Suzaku's Avatar
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    Quote Originally Posted by Craggath View Post
    Looks decent, but I would scrap Human Versatility if at all possible. It has very limited use on a cleric
    Why is it a limited use to my cleric? It gives me either +3 to hit or damage for 20 seconds. So I can activate it during a boss fight?

  8. #8
    Community Member MrWizard's Avatar
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    Quote Originally Posted by Suzaku View Post
    Why is it a limited use to my cleric? It gives me either +3 to hit or damage for 20 seconds. So I can activate it during a boss fight?
    if you go all the way with versatitility you get +5.....
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

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